Portal 2

Portal 2

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14 Comments
jandlml 26 Jun, 2019 @ 6:29pm 
nice simple little map
lfairban 14 Apr, 2018 @ 9:49am 
Nice chamber, I found it easy. There's always a lighthouse. When you see two cubes, there's always . . .
Manifest Breastiny 3 Jun, 2013 @ 6:12pm 
You know, I might make a map with a similar mechanic.
Manifest Breastiny 1 Jun, 2013 @ 9:22am 
Difficulty: 1/10 (VERY EASY)
Some of you say this map is hard. I solved it in less than two minutes. Interesting concept, though. Good map.
The Sojourner 7 Nov, 2012 @ 2:19am 
The test sure is difficult when you can't keep track of identical cubes!

Another nice one. I found it to be easy.
Moth  [author] 2 Nov, 2012 @ 5:23am 
:) that's it. Thanks for playing.
Metzger Ben | GER 2 Nov, 2012 @ 3:34am 
mood3rd 17 Oct, 2012 @ 12:24pm 
good map.
perhaps "alternate" would have been a more apt title ?
I was lucky to have seen this mechanic before.
so no pulling me hair out.
I think people who have not seen this mechanic,
will find hard, then in hind sight, think it was simple.
your map design will help them. (not to much going on, to divert them from the sollution)

please try my 7th map:
"flying tonight"
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=92091917
LPChip 16 Oct, 2012 @ 1:22pm 
Nice puzzle. I've played quite a few maps with this concept so it got me familiar enough to find the solution relatively quickly. very nice nontheless.
stormsend 14 Oct, 2012 @ 12:48pm 
Very nice. Excellent thinking outside the box. I've tried this in my maps but it was never as sweet as this one.
Stolbie 13 Oct, 2012 @ 5:23am 
Well, I rated like you asked me to and hey- it was a good one! Tricky at first but once you get it it's great. Awesome job!
AshleyRyan 16 Sep, 2012 @ 1:18pm 
wow this was a very tricky one, but after my friend solved it I can see that this is pretty clever, but damn it was difficult >.>
mikemoody 16 Sep, 2012 @ 1:12am 
It's got me confused.
AshleyRyan 13 Sep, 2012 @ 7:08pm 
Wow I can't figure out how to solve this >.> It seems like it should be easy, but I can't see a solution to keeping the door open when I am near it