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Do so by using the lone white floor-space behind the laser wall that flips out. You it for an exit portal for your faith plate jump. Look towards the next chamber as you launch upwards, to shoot over the glass in the next chamber.
After you reach the second chamber, place a portal as high as possible in the chamber. Jump out of that portal and place two on the ground. One to land into, and another to fly out of, and navigate to the ledge.
The 3rd chamber is possible without cheating it.
Ich habe dir eine Freundschaftsanfrage geschickt, im Steam Chat kann ich dir das mit den Modellen leichter erklären
Ich hatte am Anfang nur das Brummen gehört und dachte mir "Hört sich irgendwie wie so ein Combine-Viech an..." und als ich sie dann gesehen hatte dachte ich mir nur noch WTF xD
Auch war der Jumpscare (oder wie man das nennt) am Ende sehr gelungen (mit dem Hunter). Das kam echt unerwartet... O.o
Eine Frage hätt' ich noch: Wie hast du die HL-Modelle in den Portal Hammer Editor reinbekommen? Ich würd nämlich auch gerne den Kuchen aus Portal 1 in meinen Hammer Editor reinbekommen... Ich hab schon halb YouTube darauf durchforstet und nichts dazu gefunden :/
Ich frag mich trotzdem, wie die Combine in Portal 2 sein können, ich meine Portal 2 spielt "999999999..." nach Portal 1, was vermutlich nach HL spielt :O
I only remember her saying even she is not sure about what's going on outside... Interesting.
Oh, btw, sorry for my awful English :/ I'm from Germany
http://myapertureinnovations.com/filedb/files/Collateral_Damage.zip
I actualy had some fun with this one! =D
@ SlaWeD: The glass part is my personal highlight :D
Had a cool twitch moment with the glass, it was really cool moment to manage breaking through of it. As well as the ending, but that's, well, already said :D
I recorded my gameplay (valve DEM file format): Download [dl.dropbox.com]
Turrets highly explosive. Handle with care
So what about the map changes if you're using the hydra?
Great cross-over work, though! Loved the ending!