Kenshi
Lightsabers
51 Comments
Ninephoenix  [author] 14 Jun, 2024 @ 10:03am 
@Ebonyte Unlikely, I haven't looked at this mod in years.
Ebonyte 13 Jun, 2024 @ 5:48am 
Have we got a compatability element to Kathun?
Mythril 10 Mar, 2024 @ 4:13pm 
Love the side effects of your mod! Now I can have a proper techno-barbarian world lol
Humble 14 Dec, 2018 @ 5:41am 
Lightsaber is more of cause burning, rather than breeding, it's don't cause breed, just burned.
Tarus 28 Oct, 2018 @ 7:42am 
I've noticed something very strange. It seems like your mod gives weapons from other mods lightsaber colours.

Also, is there a way to change the colour of crafted lightsabers? Mine are all grey-brown.
Woullak 10 Apr, 2018 @ 5:37pm 
great, thanks a lot! I will try to do this well ;)
Ninephoenix  [author] 10 Apr, 2018 @ 5:33pm 
Woullak that would be fine, i haven't had time to maintain this mod anyway
Woullak 10 Apr, 2018 @ 6:43am 
Hello. As a fan of the Star Wars universe, I love this mode, but I'm a little disturbed to see lightsabers in anyone's hands. would you allow me to reissue it as I would like it to be? (new race, new stats and combat form for the sabres, ext ...) of course I will credit your name and put a link to your original mode. (sorry for my English)
Silabell 27 Mar, 2018 @ 3:41pm 
am i able to craft these?
Woullak 7 Mar, 2018 @ 4:23am 
is that for me or the crossguard does not appear since the last update?
Quint ¤ ς ¤ 18 Jun, 2017 @ 6:40pm 
Hello love this mod but i have a request? is it possible you could upload a copy of this mod but without any npcs being equipped with light sabers? like they are just usible by players via blue prints or evn bought in shops please
Tender Loins 30 May, 2017 @ 3:12pm 
thats pretty funny. I can see a star wars full conversion mod in the future.
Smackhead Steve 19 May, 2017 @ 2:18pm 
Cool mod man, now all we need are jedi robes/sith robes to go along with it!
Quint ¤ ς ¤ 7 Apr, 2017 @ 8:21pm 
Ninephoenix i think to make each light saber colour availible in construction set u make each weapon seperate i.e light saber yellow, green etc the go to items, weapons then manufacturer u only enable the colour model for the same weapon type? i.e light saber green for weapon manufacturer force green? think that might work cos i check your mod in fcs and you only have the light saber generic in the weapons bit maby if you make more and make the changes it might work not 100 percent on tht lol
DarkworldHero 18 Mar, 2017 @ 12:31pm 
ah, gotcha. good to know you've already looked into that. ^.^
Ninephoenix  [author] 18 Mar, 2017 @ 5:30am 
Because of the way the game handles weapon textures and models, making craftable lightsabers with colours is going to be problematic. Basically if i make it so that lightsaber colours are crafteble every other homemade weapon will use the lightsaber texture, as the game does'nt allow you to choose the model you build the weapon with other than by smithing level.
DarkworldHero 17 Mar, 2017 @ 2:50pm 
it would be awesome to have the saber color be related to the quality of the crafted saber.
grey, blue, green, yellow...
DarkworldHero 17 Mar, 2017 @ 2:49pm 
again, great mod, and how can we get the crafted sabers to have colors?
FighterMKII 16 Mar, 2017 @ 3:17am 
ITS ALMOST HARVESTING SEASON
Dilbert 14 Mar, 2017 @ 12:22pm 
@ Rastypasta, I don't think they have emissive materials implemented for weapons yet, so its not possible unless an update for the editor comes out or third party intervention.
[JK] J 13 Mar, 2017 @ 12:08am 
The red sabers still not working for me,dunno why,good mod anyway
piebob the duder 11 Mar, 2017 @ 7:52am 
it kinda fits with the game, still waiteing on the bow though
R4YN4R 10 Mar, 2017 @ 4:07pm 
make it glow :tongue:
Paladin Val 10 Mar, 2017 @ 5:31am 
Are you using blender?
Ninephoenix  [author] 10 Mar, 2017 @ 4:27am 
I'm going to add thumbnails when i get the time, the game engine's automatic version couldnt get the colours right.
You can edit the game using the forbidden construction set by copying the mod from your steam workshop folder (:\SteamLibrary\steamapps\workshop\content\233860) to your mod folder.(:\SteamLibrary\steamapps\common\Kenshi\mods)
I can't create armour the file converter does'nt seem to like the files i'm using, only weapons
DarkworldHero 9 Mar, 2017 @ 7:29am 
first, Outstanding mod! But the lightsaber pic for inventory is a different color from the lightsaber the character weilds. Maybe it's just my game....
Paladin Val 9 Mar, 2017 @ 6:35am 
@Lerth You go into the forbiden workbench a.k.a. Game editor and load the mod up with the games base files and the lightsabers will be found in the weapon tabs. Find them and the rest is self explainatory. The Robes are needed aswell as a buff to the weapons that we all love for being OP murder weapons.
Marhe_Widur 9 Mar, 2017 @ 2:33am 
please don't make the fire weapon mod, don't make us dissappointed because the original kenshi has lost. . :(
Lerth 8 Mar, 2017 @ 6:13pm 
First: you are a genius man. I have been wait for this for a long time, Thank you! (Now we just need the Jedi Robe). But, just one question: Can i modify the damage? If yes, How?
Radd 8 Mar, 2017 @ 5:29pm 
From my understanding, directly influeced by the devs, crossbows and bows are the only mobile ranged weapons planned. I remember back in the days of no audio talking on this forum about range weapons. Dev shut me down and said they'd never do it. So guns are a possibility, but I doubt it.
Paladin Val 8 Mar, 2017 @ 4:21pm 
I hope that They do not add guns. that would ruin kenshi for me.
Lumiere 8 Mar, 2017 @ 12:33pm 
I hope they add a Projectile Deflect/Defense stat when ranged combat gets introduced in full. I'd love for a lightsaber to have a really high stat for that
Mael In Patiens 8 Mar, 2017 @ 11:21am 
now all we need is:
*athletic combat animations
*dismemberment
*faction system and quests
*magic
illcat 8 Mar, 2017 @ 8:54am 
If only dismemberment were in the game.
Ninephoenix  [author] 8 Mar, 2017 @ 8:54am 
Added, have fun
Quint ¤ ς ¤ 8 Mar, 2017 @ 8:18am 
if you just add it to the default start tech research think that enables it for all game starts if thats easier
Quint ¤ ς ¤ 8 Mar, 2017 @ 8:17am 
yeah ninepheonix is theri any chance you could enable the lightsabers as craftible/researchible in this mod please
Nanogiraffe 8 Mar, 2017 @ 2:31am 
If anyone wants to edit it to make them craftable themselves
just do this
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=879302060
Nanogiraffe 8 Mar, 2017 @ 2:18am 
Checked it out. Looks all good. But why as only as a new-start? Why not as a loot item? or as a research item? It would be very easy to add research and recipe for crafting. Could you make that change?
Doomsday4766 7 Mar, 2017 @ 7:31pm 
This could totally become jedi/sith wars mod... :2016whoadude:
My What 7 Mar, 2017 @ 3:47pm 
And so it begins...
Paladin Val 7 Mar, 2017 @ 3:24pm 
This is a lightsabers mod. Not a star wars mod
Quint ¤ ς ¤ 7 Mar, 2017 @ 3:13pm 
Kioya true but i have managed to expand on thta using only the fcs hardly starwars droids but still better than just skeletons

dalerin but if he adds droidlooking skeleton robot things to this mod like unbias says close to something truely epic lol reckon holy nation could make a good galactic empire
Kioya 7 Mar, 2017 @ 11:38am 
Skeleton's already are droids. :rufussmile:
Paladin Val 7 Mar, 2017 @ 5:11am 
If you add stuff like droids please make it a seprate mod with a link in each mods discription that way it isn't forced on all of us.
Bane Myrmidon 7 Mar, 2017 @ 5:04am 
You all are so close to something truly epic.
feralnico 7 Mar, 2017 @ 3:33am 
yes pls add droids <3
Quint ¤ ς ¤ 6 Mar, 2017 @ 10:33am 
cool mod nowall it needs is some sith robes znd a sar'lak pit i might know a way to add droids budget looking droids into the mod if your intrested
Waffle 6 Mar, 2017 @ 10:29am 
started a new game just for this
Tommygun 6 Mar, 2017 @ 3:42am 
Very nice! Do they emit light?