Space Engineers

Space Engineers

Star Wars [Prfct] Tie Striker
15 Comments
Purrfect-Blinky  [author] 3 Dec, 2018 @ 11:28am 
This is old, so expect a rework to be coming to the workshop soon ish.
Evilmario5 3 Jan, 2018 @ 3:02am 
blueprint currently broken Lord Clang takes control, ive been able to stop Lord Clang so i could change the thrusters with modded ones for a star wars Roid battle map idea.
Commander Tomleson 2 Apr, 2017 @ 2:01pm 
Hey blinky when are going to up date some of the older republic fighters and ships because i really want a atmo capable v-19
Mr Meeseeks 27 Mar, 2017 @ 10:14pm 
my nanites do the job
robinIzdum 16 Mar, 2017 @ 2:21pm 
Blinky your creations are great keep up the good work! I have allot of faith in you. Good luck.
SirAndrewTheThird 12 Mar, 2017 @ 1:25pm 
remove the multigrids in creative
save it as its own blueprint
print seprately in survival
and attatch to the main body
calibrate the roters, lock, and go on.
Captain Mautra 12 Mar, 2017 @ 9:33am 
ive always had an issue with being unable to project 100% of a blueprint due to rotor or piston attachments, as projectors doint support multiblock grids, is there a way around this for survival?
Purrfect-Blinky  [author] 11 Mar, 2017 @ 5:54pm 
@Damnedbob - A set of rotors ofcourse, because these wings actually pivot. rest is basic.
Captain Jack 11 Mar, 2017 @ 5:10pm 
Yassss :P
sand hanitizer 11 Mar, 2017 @ 4:52pm 
so COOL
Captain Mautra 11 Mar, 2017 @ 11:42am 
any rotors/pistons/etc?
SirAndrewTheThird 9 Mar, 2017 @ 6:38pm 
Blinky's ships are never modded.
Krae 9 Mar, 2017 @ 6:02pm 
what mod does it need
Backseat Dac 7 Mar, 2017 @ 6:19am 
Amazing as always
SirAndrewTheThird 6 Mar, 2017 @ 3:55pm 
25th xD