Insurgency

Insurgency

Ia Drang (Born to Kill)
21 Comments
遊而不擊 轉進如風 17 Dec, 2020 @ 3:25am 
I don't know why. But ervery time my server play this map it has an 80% chance to carsh my server.
Daimyo 14 Mar, 2017 @ 12:12am 
Seems like the bots are spawning under Alpha for checkpoint: http://imgur.com/a/jTJEv
G O R B A C H A V 12 Mar, 2017 @ 1:56pm 
I think that we should recreate the shit field from 'The things they carried' to be honest
Dogman <<AD>> 10 Mar, 2017 @ 3:21am 
I restarted sever, graphis shading is working, I like this map and my mates like too...kep up the good work!:steamhappy:
Mamba 9 Mar, 2017 @ 11:08am 
The cubemap problem is fixed; as I said, didn't see any issues (as far as I played).
The Kommissar  [author] 9 Mar, 2017 @ 9:39am 
Check to see if the file has updated on the server - Burns says that it's fixed, and when I checked it it was fine
Dogman <<AD>> 9 Mar, 2017 @ 9:30am 
Still transparent
The Kommissar  [author] 9 Mar, 2017 @ 8:13am 
@Dadeeo the file name isn't capitalised if that's what you meant when you had problems on linux - its just la_drang
Mamba 9 Mar, 2017 @ 7:23am 
Another excellent map...tx! I made it as far as "D", didn't see any issues. Environment-wise, kinda like "Peak" meets "The Shire". Love the layout, tho' it's feels a bit more linear than "Peak".

@Dadeeo: no file/name/loading issues. I used the server to DL the map from Workshop, moved it to maps folder, UL'd .bz versions to our FastDL (which is my usual method).
Burns ! Lt 18 9 Mar, 2017 @ 7:18am 
Fixed it. THank you.
Dadeeo, maybe the servers you're trying to join haven't update yet.
Dadeeo 9 Mar, 2017 @ 1:28am 
I think you broke something else, lol. Continuosly get map differs error no mater what. I've deleted the map folder several times off both the server and locally and deleted the acf file too. Still no joy... I think this happens when there are file capitalsion problems with linux servers...Don't quote me on that. I've been running all your other maps just fine up to this one. I will check the others later after some sleep,...
The Kommissar  [author] 8 Mar, 2017 @ 11:43pm 
I think I've fixed the problem
The Kommissar  [author] 8 Mar, 2017 @ 11:31pm 
May be cubemaps, I'll take a look and see if I can fix it
Burns ! Lt 18 8 Mar, 2017 @ 3:35pm 
This is the second map, Health Center Co-op 2.0 being the first, that has the weapons being transparent light in shade. Anyone know of a fix for this?
Other than that, its a great map.
Dogman <<AD>> 8 Mar, 2017 @ 12:48pm 
Nice map, graphics for scopes and weaponds is transparant light in shad, hard to see through scopes but nice job on the map running ir both my servers
=BB= Pudfark 8 Mar, 2017 @ 10:07am 
Too Cool. :) This will be added to our group servers. Thank You !!!
[FfF]G4RY BoURB!3R 8 Mar, 2017 @ 8:53am 
Nice map !
Mason 8 Mar, 2017 @ 4:57am 
well the problem is we dont have any server to play on
The Kommissar  [author] 7 Mar, 2017 @ 11:58pm 
Checkpoint has been added
The Kommissar  [author] 7 Mar, 2017 @ 10:42am 
Yes actually, but since I did this map on DOI first I can't use the settings I created for DOI, so it may be a few days till I have got checkpoint up and running for this
Daimyo 7 Mar, 2017 @ 10:04am 
Any plans for a checkpoint version?