Wallpaper Engine

Wallpaper Engine

Triangles
21 Comments
Atarip_ i ♡ SKINS 30 May, 2020 @ 5:07pm 
Best Wallpaper Ever!!! +rep
Emily | Sunpy  [author] 6 Dec, 2019 @ 2:11am 
@CSXD91 Mind elaborating? ICUE is just a frontend software that uses their lib/api to talk to other corsair products (usually light or simple config changes). How would this wallpaper be used with ICUE? Render the triangles as best as it can on the keyboard (that would not look good)? Get colors that you use in ICUE settings for other hardware?
Regardless of how you meant this to work; it would require another software or an exe wallpaper as "normal" wallpapers in WPE is just a browser meaning it does not have access to much more then a normal browser does.
CSXD91 5 Dec, 2019 @ 2:07pm 
Is there the posibilty to get this working with the ICUE software because this is the only Visuallizer i like?
Atlantic Dragon 11 Sep, 2018 @ 7:33pm 
This is a really good wallpaper. It would be really cool if you could interact with the triangles and move them around.
psydex 21 Jul, 2018 @ 7:30am 
Can you make an RGB version?
Tixx7 22 Feb, 2018 @ 7:26am 
plz add, that some triangles rally around the mouse cursor
以心电信 2 Sep, 2017 @ 7:07pm 
AWESOME!
Auryn 11 Jul, 2017 @ 7:47am 
Just to add to my lat msg, this is the sort of look a randomised colour palette could look?

https://gyazo.com/abdbe66a173c894b9f76163431931554

just an example i made unticking clear and select colours 1 by 1 from default colour picker
Auryn 11 Jul, 2017 @ 7:43am 
This deffinatly need a rando,ised colour setting, maybe give a choice of X amount of colours so we can theme it (say 5) but also just add a random colour setting.

Maybe you couls have a setting to change to big beats or after X time.

Great work!
Emily | Sunpy  [author] 18 Jun, 2017 @ 11:58am 
@Kinzuko The way html canvas rendering works is by using functions to draw things onto the canvas. Every time something changes it needs to clear the whole canvas and redraw what have changed. (Or use some other technic to remove what have changed).
The way I do it is draw one whole frame of everything then right before its suppost to draw the new frame I clear the canvas and update all the positions so the new draw function can happen with the new frame. If you disable clear screen it simply doesnt clear the screen on every beginning of frame. It doesnt make more or less lag to disable it but the screen get filled with colors. (Even if there are tons of colors on screen doesnt make it lag more, its the update function that should take resources)
Kinzuko 18 Jun, 2017 @ 11:04am 
what is the clear screen option for?
Emily | Sunpy  [author] 10 May, 2017 @ 1:50pm 
@Frostbite One problem with start & end color is that there is no end timer, the particles despawn if they get too close or far away with the fake z axis, or go offscreen. I can go thru and tinker a little when I get back to it. Right now im having a week off while I am moving. Might also reinstall my pc and finaly switch to having my operating systems on my SSD \o/ I am also opening a new discord group "Wallpaper Engine Unofficial Community Group" where we might be able to connect with the community in a better way. I have recently made a small patch to allow unity webgl to load with wallpaper engine and might release tools like that there for others. https://discord.gg/PSeaB22
Frostbite 10 May, 2017 @ 11:46am 
@Emily | Sunpy perhaps something like a start colour and end colour like the Audioscape wallpaper has. and 3 colours should be fine, perhaps those should automatically shift over time as well. idk about the auto colour picker, i'd just like some options that will add more variety in colours
Emily | Sunpy  [author] 8 May, 2017 @ 1:01pm 
@Frostbite Which should be best for spawning with colors? Just random from the rainbow (might be a mess of colors), allow people to set like 3 colors (Saddly wallpaper engine doesnt have an option to create a dynamic option so it will have to be a static number like 3 different colors) or make it get the best colors for the current background used (And if so how many different colors should it pick? I think 2 or 3). And ye I can add option to make everything use one main color and make that color shift with the beat. I have already made code that does all of the following in c# so changing it to javascript is quite simple. The hard part is to find out what I should include and what isn't needed as too many options scare people and is quite unorginized.
Frostbite 8 May, 2017 @ 12:42pm 
would be cool if it also had several rainbow functions:
-triangles spawn with different colours
-triangles change colour (possibly on beat or just smoothly)
Emily | Sunpy  [author] 13 Mar, 2017 @ 2:01pm 
I take update requests btw.
I do alot of audio/beat detection stuff for other programs/games aswell.
Only problem is that it wont be as good with wallpaper-engine's limitation on 64 length sound array as I normaly deal with as I normaly do alot of detection stuff on up to 8192 arrays... (yes that is alot different)
Give angle 12 Mar, 2017 @ 1:44pm 
9\10
|| Eternal ... 「ʷ ͤͫ 」 12 Mar, 2017 @ 3:13am 
┌(*▲*)┘
|| Eternal ... 「ʷ ͤͫ 」 12 Mar, 2017 @ 3:08am 
it`s very cool! Thx for work!
Emily | Sunpy  [author] 7 Mar, 2017 @ 6:02pm 
Thankies ^.^
fug4life 7 Mar, 2017 @ 9:30am 
Good work!