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It's a counter to the swordsman.
For R+F it keeps the old resource system.
For GS it uses the new resource system. The unit then costs 1 copper initially and has a 1 copper per turn upkeep.
I have also nerfed the strength a bit, to be more in line with the units around it (warrior, spearmen, swordsmen).
So this update is both rebalancing and making it compatible with GS and all versions of Civ6.
Warrior, Axe, Sword, Musket etc.
I went through the feature document for the NQ war mod, and there is nothing in that document that will interfere with this mod. They should work together fine.