Age of Empires II (2013)

Age of Empires II (2013)

Triple Tech Mod [DLC]
40 Comments
Zeo 30 Sep, 2019 @ 3:10pm 
Hello Nitori! Great mod! I love it!

It's just sad that AI can't play with this mod. Do you know if it's hard to make a custom AI on AOE2 ? I already did some AI works for AOE1 years ago but never tried on AOE2.

If it works the same way I could try edit the AI file and make the AI repeat the research 2 more time for each tech.

If you or you know someone that is already planning/working on one, I'll be waiting for it =)

Thanks again for reading me up!

Have a great one :D
Negator 11 Aug, 2019 @ 6:13am 
There's a bug when sometimes, you can only reseach 2 times a technology instead of the usual 3 times. I think it has to do with spamming the research tech with diff buildings. Could you look into that? I really like this mod and been playing with it for a while now!
ottoich 11 Jul, 2019 @ 5:42am 
i cant enable it in the mod options
HendyNT 8 Jun, 2019 @ 7:07am 
Terimakasih
FireStar 27 Jan, 2019 @ 2:04pm 
Finally a DLC version. THANK YOU!
Sasha Pines (no brain) 29 Dec, 2018 @ 6:19pm 
allow to upgarde civ tech speical tech pls
[CuCh] BillyJohnson367 23 Aug, 2018 @ 5:17pm 
@Dragon Heart Arrowslits? That's the tech, right?
Barbaros Hayreddin Pasa 6 Aug, 2018 @ 9:29am 
I cant use the 3x tech mod, it shows all letters on blue in the installed mods option
Chet Walters 8 Jun, 2018 @ 5:35am 
You missed one tech from the University. The one which increases strength of Towers. The icon looks like an arrow comming out from a hole in the wall :P That's the best I can describe it. LOL Otherwise, good work!

Don't let CPU use it plz. :P And could you add a new tech? Which allows you to stack and queue fish farms in same manner as ordinary farms? I dig fishing in this game, but it's annoyance they haven't added this fix somehow.
Walter E. Kurtz 16 Apr, 2018 @ 5:59am 
Hi, thanks for making the mod for HD. I did find a tech you'd forgotten. Namely Yeomen of the British. Would be awesome if you could add this one as well. Thanks!
全款拿下板烧套餐 9 Apr, 2018 @ 6:06pm 
a villager holds 70 food a time lol
Trivago 29 Mar, 2018 @ 12:51am 
Is there a higher rate of MOD can use DLC?
Kaz_Ka_Vel 24 Mar, 2018 @ 11:42pm 
does this works with unique techs?
Lenina 6 Mar, 2018 @ 12:38pm 
For the people asking how to enable this mod. You don't have to enable it in the workshop section of the main menu. You go into a custom game and instead of "expansions" you can select "triple tech mod" or "triple tech mod DLC" there to enable it.
Sunlit Guardian 5 Mar, 2018 @ 5:01pm 
could this be made to work with campaigns in any capacity?
CCG T-Owl 5 Mar, 2018 @ 1:45pm 
Unable to enable the Mod in the workshop tab on the main menu page, any advice?
MoonDoge 5 Mar, 2018 @ 6:57am 
is it available for campaigns?
Onkel mephisto hat URLAUB 5 Mar, 2018 @ 5:56am 
Hey, can I make a mod of this mod?
You forgot Inca Villagers, they don't get tripple tech blacksmith upgrades.
mauricio_0002 4 Mar, 2018 @ 2:38pm 
the mod is installed but inside the game in the workshop, is not possible to activate the mod, someone knows how can I fix that?
Spatulade 4 Mar, 2018 @ 2:33pm 
Thank goodness this is finally on steam! Missed playing this mode so much!
Frozium 4 Mar, 2018 @ 1:59pm 
Very fun, spanish villagers become godlike
Trainbeards 4 Mar, 2018 @ 12:08pm 
I am having the same problem as xentionX
:steamsad:
xentionX 4 Mar, 2018 @ 11:03am 
do you have to install this mod manually? cause it wont work thru by subbing
Aster~  [author] 28 Feb, 2018 @ 5:51am 
No, go ahead!
Spirit of the Law 27 Feb, 2018 @ 10:10pm 
What an awesome idea! Would you mind if I make a video showing this on Youtube?
Icester5315 21 Feb, 2018 @ 5:03pm 
guilds is to 15% not -15%
LeftoverPat 18 Feb, 2018 @ 4:31am 
Any patch notes available to see what exactly isn't 3x? Loved it on Voobly but noticed a lot of techs in this have only 1x now.
jkbscopes123 31 Dec, 2017 @ 9:06pm 
also please remake the origianal campaigns with this dataset thing
jkbscopes123 31 Dec, 2017 @ 8:52pm 
ya missed guilds resurch
FireStar 6 Sep, 2017 @ 8:40am 
The mod is still not working via workshop.
John Armfeldt 13 Aug, 2017 @ 1:24am 
could you make a version of your mods that also increase resources and/or population like more gold for gold mines and etc including farms kinda like Ultra Resources, that'd be awesome.
(Sheep)TacoTuesday 17 Jul, 2017 @ 2:55pm 
spanish and incans have some really OP villagers now lol
FireStar 23 Jun, 2017 @ 2:55pm 
copied manually as suggested by you and it worked.
Aster~  [author] 23 Jun, 2017 @ 2:39pm 
I am going to test it as soon as I can and fix it if needed
FireStar 23 Jun, 2017 @ 2:26pm 
I meant 5.4. not 4.7, my bad.
Aster~  [author] 23 Jun, 2017 @ 12:26pm 
@FireStar I can't guarantee support for old version. You could try to copy the "empire_x2_p1.dat" of this mod in the "/Age2HD/_common/dat/" folder(Not sure if the data structure is the same as 5.4)
FireStar 23 Jun, 2017 @ 10:24am 
Does this mod work with Ver 4.7? Just tried a single player match and wasn't able to reasearch the any tech three times. (useing the DLCs)
Asxulxet, the Creator 26 May, 2017 @ 12:50am 
Question, Vikings get villager work upgrades free, are those techs still duplicated?
CSi. TeddyBears 9 Mar, 2017 @ 4:00pm 
Great mod, very fun. Thank you.