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can always have more light in the desert.
Plus you even have breedable scorps?
Are gone, were they scrapped?
Update will be in the next day or 2
https://youtu.be/GNPgttjl7Ss
I'll probably just wait till the next devkit version is released since it's like 6 versions behind now....
Game is 263, devkit is still 257...
Spiders, seen only 1-2. Arthros and mantis seem to be a myth (acm shows only 2-5 on the whole map)
How about combining a Glowing Beehive or glowing Antbuild (glwoing termites) with plant species attacks? (traping, slowing, bit of dmg, toggable like the vanilla turrets or traps)
Forgot to add resource bug kibble to engrams which is why you can't find it
This mod uses vanilla spawners, not sure what ragnarok uses but I'm guessing custom if you are not finding any custom bugs in the wild
Bees, hives and custom honey added - Honey works same as normal honey except it add 60 seconds of night vision when consumed. Can carry normal bee, not queen. Normal tamed bees should not "drop dead" like wild ones do.
"Stealth Mode" added to spider and mantis. Reduces aggro range but increases damage received by 2x
New .ini setting for resource bugs - "AllResources". Set to true to disable map specific resources.
Various tweaks and fixes
I understand they may be set up like that for balance reasons, but it might be nice if server owners/solo players could customise the spawns to create whatever balance they wished in their own game :)
Either way, this is a very interesting and cool mod, thanks for your work bringing it to us^^