ARK: Survival Evolved

ARK: Survival Evolved

Glow Bugs Xtreme
74 Comments
gray_fox_one 7 Dec, 2023 @ 2:13pm 
Does this still function?
Lord of the Hold 24 Sep, 2022 @ 3:14am 
Is this still functioning?
Tyiarrą Marie 🌺 6 Sep, 2022 @ 3:42pm 
Does this still work!! Loved this!!
Nightlight 28 Mar, 2022 @ 8:07pm 
Are tamed glowing hives supposed to have an inventory for getting glowing honey, or is it intentional because I forcetamed a glowing queen bee and got the hive, but upon placing it the hive has no inventory or option to collect honey.
Juroguy Johnson 14 Sep, 2021 @ 2:09pm 
If that saddle crash bug is fixed ill get this for sure.

can always have more light in the desert.
tundercleese 9 May, 2018 @ 12:54am 
This mod looks great! Gonna test it with a friend in the next few days. :steamhappy:
Plus you even have breedable scorps? :steamhappy::steamhappy::steamhappy:
Harshmellow 3 Feb, 2018 @ 11:43pm 
Lol playing on Ragnarok with a base near the beach. Glow trilobites are overspawning like crazy. At night the beach and surrounding jungle looks like one big trilobite dance club :steamhappy:
bork 28 Jan, 2018 @ 1:47pm 
will it spawn on aberration
stargateMimhi 13 Jan, 2018 @ 12:42pm 
Any ETA for Aberration map spawns?
100 Geks 3 Jan, 2018 @ 8:57am 
276.13 Server is crashing when a saddle is place on an Arthropleura Lumen
P0k3r  [author] 5 Nov, 2017 @ 11:51am 
Forgot to set gender on arthro, thats why no mating. Will update later today
P0k3r  [author] 5 Nov, 2017 @ 11:50am 
Spawn codes updated.
stargateMimhi 24 Oct, 2017 @ 9:00pm 
Your spawn codes listed aren't working, creatures spawn fine wild so it's definitely your codes.
Tivra 6 Oct, 2017 @ 4:46am 
@Zardimoo, thanks
Zardimooo 6 Oct, 2017 @ 4:40am 
Resource bug kibble is used for the resource bug (passive) taming. The glowing jug bugs, mostly found in desert or swamps.
Tivra 6 Oct, 2017 @ 2:41am 
Sorry for all the questions, but what is resource bug kibble used for?
Tivra 6 Oct, 2017 @ 2:37am 
Oh and leeches don't seem to be glowing
Tivra 6 Oct, 2017 @ 1:55am 
Can't get Arthropluera to mate, they are all on wander but no joy
Oroshi3965 5 Oct, 2017 @ 6:49pm 
Yes, all creatures are breedable in this mod.
Tivra 5 Oct, 2017 @ 11:59am 
Are these breedable and/or will this mod work with other mods that make insects breedable?
Oroshi3965 25 Sep, 2017 @ 7:05pm 
I noticed the "Wall climbing coming soon" and "Grabbing coming soon"
Are gone, were they scrapped?
Buddy 21 Sep, 2017 @ 3:39pm 
Ooo! I love it! Oops my sytem crashed. (Not your fault, the server just lagged a bit.)
P0k3r  [author] 15 Sep, 2017 @ 10:58am 
Updated
CKrazy 13 Sep, 2017 @ 2:56pm 
Very awesome, this mod is great i love finding these little critters while exploring. Stoked for a new update, some glowbees would be very cool.
Swoopy251 12 Sep, 2017 @ 6:11pm 
Sweet thanks :)
P0k3r  [author] 12 Sep, 2017 @ 8:05am 
Oops, thought I had updated this a couple weeks ago when I updated flaming sword. Update coming shortly
Swoopy251 6 Sep, 2017 @ 3:51pm 
Jug bugs don't give any resources for me on Scorched Earth...
Swoopy251 26 Aug, 2017 @ 5:16pm 
Is there a way I can adjust the stats for each creature? Or at least the moth? Its a little OP.
Oroshi3965 19 Aug, 2017 @ 5:16pm 
Can't wait for glow hive.
Jik 18 Aug, 2017 @ 2:28pm 
I tried to replace the normal Insects with the Glowing ones via Game.ini Command NPCReplacements like this"NPCReplacements=(FromClassName="Scorpion_Character_BP_C",ToClassName="GrabberScorpion_Character_BP_C")" for every creature that has a glow version but now none Insects or Coels are Spawning, Replacing Normal with Mod Creatures worked before, am i doing something wrong?
Azraile 13 Aug, 2017 @ 9:10am 
also... more glow fish!
Azraile 13 Aug, 2017 @ 9:08am 
love this mod ^.^should work together with a mod like primal fear
P0k3r  [author] 28 Jul, 2017 @ 7:11pm 
Some RL s**t came up so haven't had a chance to thoroughly test update till today and its a little late now so expect update sometime tomorrow
P0k3r  [author] 25 Jul, 2017 @ 8:01am 
Yes, I know.
Update will be in the next day or 2
123 21 Jul, 2017 @ 11:03am 
dev kit is updated!
P0k3r  [author] 17 Jul, 2017 @ 12:40pm 
Decided to hold off on updating till WC fixes their shit. 263 has apparently broken the user wheel for many people including myself and it even affects vanilla dinos.

https://youtu.be/GNPgttjl7Ss

I'll probably just wait till the next devkit version is released since it's like 6 versions behind now....
Game is 263, devkit is still 257...
Zardimooo 17 Jul, 2017 @ 11:11am 
On ragnarok, you can find all bugs but, they're reallly really rare. (acm spawncontrol shows the numbers) They leeches and the flying ants are pretty common in the swamp, redwood few. Moths can be found everywhere, rarely but it's also fun to find one, especially at night. Same goes for the scorps, also their alpha version. rare but works as collectable. Coel are common the center, but on ragnarok they're pretty rare (but ragnaroks fish spawn is pretty low anyway)
Spiders, seen only 1-2. Arthros and mantis seem to be a myth (acm shows only 2-5 on the whole map)
P0k3r  [author] 16 Jul, 2017 @ 6:19pm 
Gonna go ahead and upload the update Tomorrow, Monday the 17th
Zardimooo 15 Jul, 2017 @ 3:02pm 
Also glowing plant species y traps, once activated they explode like fireworks. And maybe an underwater thing which attracts fish, glowing tameable trilos?
How about combining a Glowing Beehive or glowing Antbuild (glwoing termites) with plant species attacks? (traping, slowing, bit of dmg, toggable like the vanilla turrets or traps)
Zardimooo 15 Jul, 2017 @ 2:56pm 
Hmm possible to add dart, made from glowing insects (bee stings =additional effect from being attacked by your bees?), used for tracking? Shoot your target, and it will have a special glow for few minutes. Maybe paintable.
P0k3r  [author] 15 Jul, 2017 @ 1:00pm 
Will be updating this today or tomorrow.
Forgot to add resource bug kibble to engrams which is why you can't find it
This mod uses vanilla spawners, not sure what ragnarok uses but I'm guessing custom if you are not finding any custom bugs in the wild
Bees, hives and custom honey added - Honey works same as normal honey except it add 60 seconds of night vision when consumed. Can carry normal bee, not queen. Normal tamed bees should not "drop dead" like wild ones do.
"Stealth Mode" added to spider and mantis. Reduces aggro range but increases damage received by 2x
New .ini setting for resource bugs - "AllResources". Set to true to disable map specific resources.
Various tweaks and fixes
Wolfie 25 Jun, 2017 @ 6:34am 
how long does the recorce bugs take to give the recorce they give? as i've tamed a few but they never seem to have give any recorces, do they need to be fed special item or something to get them to produce recorces ?
Sytha 24 Jun, 2017 @ 9:30pm 
SO AWESOME!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!:steamhappy::steamhappy::steamhappy::steamhappy:
CKrazy 18 Jun, 2017 @ 12:35pm 
Is this compatible with Primal Fear, it's set up as my servers main conversion mod, and i belive it overwrites all the dino spawns, i'm also on the new Ragnarok map, i'm able to spawn these beauty's in with admin commands but they dont seem to be spawning naturally. thanks for your work, it's amazing!
Vophiel 12 Jun, 2017 @ 1:07pm 
the resource bug kibble isnt in my engram list and i cant tame them with anything but the server owner said he enabled them, any clue?
Zardimooo 6 May, 2017 @ 6:30am 
Maybe instead of beehive transformating, maybe smaller and mountable on your shoulder? Something new and kindafunny beeing surrounded by bees :D
Me whne 6 May, 2017 @ 3:12am 
yes this mod need glowing killers bees
Zardimooo 5 May, 2017 @ 11:30pm 
Are glowing Bees incoming? would be awesome to have a star wars like light show then the drones attack. Also possible to add an anthive with a similar bee mechanic? (find a wild one, destroy it, tame quenn, and deploy her to grow mushroom or other stuff using rare mushrooms)
🦊 Hermit 19 Apr, 2017 @ 2:02pm 
P0k3r, I noticed on your old Resource Bugs mod, some resource bugs did not spawn depending on the map being played (for example, no black pearl bugs on the Island). Is this still the case, and if so, is there any way to adjust configs to allow some of them to spawn?

I understand they may be set up like that for balance reasons, but it might be nice if server owners/solo players could customise the spawns to create whatever balance they wished in their own game :)

Either way, this is a very interesting and cool mod, thanks for your work bringing it to us^^
P0k3r  [author] 16 Apr, 2017 @ 11:23pm 
If you do not have kibble on you, you will only see the take resource message