RimWorld

RimWorld

Call of Cthulhu - Elder Things
465 Comments
Taxicab Messiah 27 Apr @ 11:04am 
I hope we get to see more at some point. I'm trying to teach myself modding stuff, but I don't know nearly enough to help maintain this.
大班 14 Apr @ 11:17pm 
When will version 1.5 be updated... Cthulhu is badly needed
Kirisame usagi 26 Mar @ 8:55am 
1.5plzzzzzzzzzzz
Alu 19 Feb @ 6:31pm 
to my knowledge
jec hasnt shown back up in the discords
mespm 19 Feb @ 5:26pm 
I hope this mod gets updated eventually.
N16H7M4RE 29 Dec, 2024 @ 11:31pm 
1.5, please???
Darth Ceveo 1 Nov, 2024 @ 7:28am 
Cosmic Horrors got an update by a chad, hopefully there's another chad willing to update this one too.
tsukiouji 12 Oct, 2024 @ 2:33am 
Depressing :/
Alu 15 Sep, 2024 @ 10:58pm 
the sources are public
agian no one wants to maintain them
Emelio Lizardo 15 Sep, 2024 @ 10:39pm 
They are a wonderful bit of art that really does something for the game, This and Rim of Madness. These things need to be released to a place where they can all be reliably curated.
Alu 7 Sep, 2024 @ 8:55pm 
there exists multiple people who do that
jecs mods are not considered essential and are considered legacy projects
Emelio Lizardo 7 Sep, 2024 @ 3:25pm 
I think we need a community space where essential mods can be curated after the original authors go AWOL.
Alu 19 Jul, 2024 @ 9:49pm 
He does that alot then comes back to update mods
However calling mods abandoned usually angers modders when they return to update stuff
Johnny Macabre 19 Jul, 2024 @ 6:33pm 
Oh, he's not "absent", he's just moved on from Rimworld. Dude has been playing plenty of games, but hasn't touched RW since before 1.5 left beta. Check his activity on his profile.
Alu 20 Jun, 2024 @ 7:53pm 
Jec is mostly absent so not likely for a while sadly
Shinoskay 20 Jun, 2024 @ 6:45pm 
it would be amazing if this was updated to 1.5
MisterIgor 18 Apr, 2024 @ 9:13am 
good times
Scionin 16 Apr, 2024 @ 3:36pm 
Ditto I love this modpack
Kizzycocoa 13 Apr, 2024 @ 4:57am 
Will you be updating this for 1.5?
Scionin 22 Mar, 2024 @ 12:29pm 
Bug: I cannot capture Elder Things or build Elder Thing beds. I can build Elder Thing chairs, but no beds. I'm not sure if this is intentional, but it'd be nice if I was actually able to imprison them.
Swarthy 19 Mar, 2024 @ 7:17pm 
@Alu he goes by Ryoma now 🙆🏾‍♂️😭
Alu 18 Jan, 2024 @ 7:58am 
The issues you guys keep blaming on har and biotech aren't har issues
They are issues with incredibly unmaintained races
Jec hasn't really maintained any of his mods since 1.2
As he shows up for a month after each major rw version then poofs again.
Har accounts for biotech
Elder things doesn't use any of those newer systemsx.
douglas0828 15 Nov, 2023 @ 5:43am 
can't heal these guys :(
ZincKobold 27 Aug, 2023 @ 5:29pm 
Biotech and HAR seem to work just fine. It seems like when certain mods that introduce factions and rely on HAR, they mess up how biotech spawns faction settings.

For me it's specifically this mod, not the cults or horrors. It is unfortunate, but I never used an elder thing anyway. They are genuinely too out of the way compared to everything else. I do enjoy the cult mo when I'm not using ideology and the horrors are nice later on in the game.
pewpewdewd 26 Jul, 2023 @ 4:44pm 
yeah HAR doesnt work with biotech
BurgerManTTV 22 Jul, 2023 @ 4:39pm 
Hey This Mod dosent load with BioTech
greatgodom 27 Jun, 2023 @ 11:52pm 
This works fine in 1.3. In that version they spawn in fine and only bugs occur when adding more factions which can bug their functionality/frequency, but that is expected. But with dlc and current version, it prevents the world from being able to spawn any factions starting a new game, making it totally unplayable now. Spent hours troubleshooting to figure out it was this mod.
xX_Vesuvius_CottonBall_Xx 22 Apr, 2023 @ 1:35am 
I am having the same issue Chemplay is having. It seems the original freebie human colonist is now classified as a slave. when playing solely the vanilla game there are no slave beds. When the slave colonist falls into a catatonic state they cannot be rescued and will starve.
BobuxStealer 18 Apr, 2023 @ 10:19am 
is this mod not working for anyone else?
CTH2004 31 Mar, 2023 @ 2:53pm 
could a version of this be made that uses genotypes/ xenotypes instead of a baseliner and HAR?

Just a thought!
cactus 17 Mar, 2023 @ 12:12am 
I can't get any of the elder thing parts to actually apply to pawns when I try to use them in the xenotype editor, even if I set a pawn's backstories to be one of the elder thing ones.
Is this intended or a bug?
ChemPlay 20 Feb, 2023 @ 11:36am 
slaves cant have beds help
Angrysquirrel 20 Jan, 2023 @ 11:00pm 
Will these guys show up as an NPC race?
Karkino 18 Dec, 2022 @ 5:33pm 
@jecrell since i installed this mod the genes and gen menu dissapeared and just becomes glitchy...
Ankoku_Teion 19 Nov, 2022 @ 4:05pm 
im having an issue with this mod and a rimworld of magic. not sure which side the issue is on, but the elder things arent getting a magic tab.
HIM🐀 16 Nov, 2022 @ 2:03pm 
Thank you for updating it to 1.4! The frozen region faction limit, the genes! I love it, fantastic work! Simply beautiful.

um, if you have time, could you add those giant albino penguins in the future?
Ryoma  [author] 14 Nov, 2022 @ 11:52am 
Call of Cthulhu - Elder Things Update
v1.23.0.2 (11-14-2022)
====================

Improves compatibility with Fluffys Mod Manager
Ryoma  [author] 14 Nov, 2022 @ 11:52am 
@Narada: Anytime!
Narada 11 Nov, 2022 @ 5:15am 
Factions are working normally now, if I run into any problems while playing the new save I will report, thanks again!
Narada 11 Nov, 2022 @ 4:55am 
thank you very much! I will try it out asap
Ryoma  [author] 10 Nov, 2022 @ 5:30pm 
@Narada: I figured out the issue. It was due to Biotech requirements that were introduced in my code while I was updating to RimWorld 1.4. I've fixed it so that Elder Things should function without the DLC, as is normally expected. Resubscribe to force steam to update the mod, and do reach out to me if you still have issues.
Ryoma  [author] 10 Nov, 2022 @ 5:29pm 
Call of Cthulhu - Elder Things Update
v1.23.0.1 (11-10-2022)
====================

Fixed an issue where world generation and several abilities were not functioning without the Biotech DLC
--------------------

Download now on...
- Patreon: https://www.patreon.com/posts/74374745
- GitHub: https://github.com/Rim-Of-Madness-Team/Call-of-Cthulhu---Elder-Things
- Steam: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=882126182
Discuss the mod on...
- Discord: https://discord.gg/AaVFA7V
Narada 10 Nov, 2022 @ 2:48am 
Here I got you a log. I remove all the mods except for this one and the required for it. Same thing, it wipes all my factions and only creates one outpost on the whole planet.

https://gist.github.com/a272ffefe86e284a99702b519ca9e5b9
Narada 9 Nov, 2022 @ 8:10am 
Hello, I was wondering if it is intentional that when I install this mod no other factions appear on my map when I want to start a new save? The map is literally empty aside from 1 outpost from this mod, and 1 outpost from Sparkling Worlds. When I go one step back and X out this Elder Things faction and generate the seed again, all other factions and outposts are back. Same when I remove this mod, factions are back to normal (modded and vanilla ones).
Plaguelord 9 Nov, 2022 @ 7:07am 
A small issue - baby Elder Things can't seem to be put in cribs, not sure why.
Saya 8 Nov, 2022 @ 9:10am 
Ok, i found that it was Mod Manager (mod, not program) bug. He was looking for HAR2.0 and HAR at same time.
Ryoma  [author] 8 Nov, 2022 @ 6:53am 
@Aesiy:
Not at this time. Currently it just requires standard HAR.
https://steamhost.cn/steamcommunity_com/workshop/filedetails/?id=839005762

I have gone ahead and written C# code to fix any red errors that might normally be associated with HAR issues. The only recommendation I have is not to force xenotypes on the Elder Things (which will not happen naturally due to C# code).
Saya 8 Nov, 2022 @ 4:39am 
Is this mod needs HAR dev variant, coz it dont see a standart HAR?
h.inglis76 8 Nov, 2022 @ 12:01am 
Wow wasn't expecting this
Ryoma  [author] 7 Nov, 2022 @ 7:42pm 
Call of Cthulhu - Elder Things Update
v1.23.0.0 (11-07-2022)
====================

RW 1.4 Update. All mlie's changes. New BioTech reproduction system for Elder Things. Updated graphics and more!
--------------------

Download now on...
- Patreon: https://www.patreon.com/posts/74374745
- GitHub: https://github.com/Rim-Of-Madness-Team/Call-of-Cthulhu---Elder-Things
- Steam: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=882126182
Discuss the mod on...
- Discord: https://discord.gg/AaVFA7V
- Ludeon forums: https://ludeon.com/forums/index.php?topic=26078.0