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안 받아지신다면 일단 님 폴더에 모드가 압축 안 풀리셨는지 확인하세요
내 문서 -> 내 게임 -> Sid Meier's Civilization V -> MODS에 폴더가 있으신지, 있으시면 파일이 다 있으신지, 없으시면 Zenyatta's Shambali Monastery (v ?).civ5mod 파일이 있으신지 확인하시고 해당 파일이 있으시다면 그걸 .zip파일로 바꾸신 뒤 직접 압축푸세요. 파일이 아예 없으시다면 steamworkshopdownloader로 civ5mod 받으시고 그거 압축 푸시면 됩니다.
The file was indeed in the mods folder. I did as you said and converted it into a zip-file and then I unzipped it. The mod now appears in the mod selection screen
Thank you for your help.
Check your Mod folder at My Documents -> My Games -> Sid Meier's Civilization V and see if there is a file named Zenyatta's Shambali Monastery (v 5).civ5mod.
If it isn't there, use http://steamworkshopdownloader.com/ and use that to download the mod.
If it is there, download 7-Zip, convert the said file into a zip file and unzip it with 7-zip.
You need the D.Va mod to play D.Va: this mod only provides the english translation.
do i download this mod and the d.va mod?
do i only download this mod?
For #2, I know you can't accommodate every potential mod, I just wanted to share that I have seen this issue resolved generically by setting the minimum combat value to whatever it was from a prior era. Your mod has more moving parts than the other one I was referencing, so it may not be as easy to resolve generically. Regardless, just letting you know since the description says you're in an alpha stage.
After that, go to Zenyatta_UI.lua and revisit the table that gave you trouble. Add a new row in the orbDestructionTable and make sure to add a comma before the last row before making the row or it won't work. Then make a new row and write in
[GameInfoTypes."whatever the data name of the enlightenment era"] = GameInfoTypes["your new enlightenment era orb name"]
#2: unfortunately this mod doesn't support enlightenment era. However, you can modify the lua to make it compatible. You'll want to fix both Zenyatta_UA.lua and Zenyatta_UI.lua.
First, you'll need to find the enlightenment era mod and look over some fine until you find some era type that looks like ERA_ENLIGHTENMENT or whatever the modder decided to name it.
After that, go to Zenyatta_UA.lua and and add an extra if statement amongst all the era code (copy)
if (era == GameInfo.Eras["insert name of Enlightenment data name"].ID) then
dynamis = some value of your choice
end
1) The "Path to Enlightenment", which awards culture and religion whenever a GP is spawned, provides that same benefit for EACH GP whenever a saved game is loaded. This has a pretty dramatic effect if, like me, you hold onto GPs (if affordable) until the most opportune time.
2) I play with a mod that adds an extra era: Enlightenment. During this era, the combat value of the Omnic Monk drops down to 12, which I assume is the starting value. I've seen this happen to a similar unit in another mod and that modder was able to make sure the value didn't decrease, even during an added era. I'm not a modder so I don't know if that was easy or not, but the units do become useless during this time until the next standard era starts. I'm guessing the same behavior is true for the Orbs of Destruction, but I didn't test.
It seems the UI needs 9 rows in orbDestructionTable. This may be a wrong assessment, I just noticed that even an extra garbage row enabled the UI to reappear, as long as I had 9 rows for Destruction Missles.
So, bottom line, those changes didn't fix the problem, unfortunately. I wish I knew more about modding and LUA to be able to assist better.
[GameInfoTypes.ERA_ANCIENT] = GameInfoTypes["UNIT_MATHALX_ORB_OF_DESTRUCTION_MISSILE_01"],
[GameInfoTypes.ERA_CLASSICAL] = GameInfoTypes["UNIT_MATHALX_ORB_OF_DESTRUCTION_MISSILE_02"],
[GameInfoTypes.ERA_MEDIEVAL] = GameInfoTypes["UNIT_MATHALX_ORB_OF_DESTRUCTION_MISSILE_03"],
[GameInfoTypes.ERA_RENAISSANCE] = GameInfoTypes["UNIT_MATHALX_ORB_OF_DESTRUCTION_MISSILE_04"],
[GameInfoTypes.ERA_INDUSTRIAL] = GameInfoTypes["UNIT_MATHALX_ORB_OF_DESTRUCTION_MISSILE_05"],
[GameInfoTypes.ERA_MODERN] = GameInfoTypes["UNIT_MATHALX_ORB_OF_DESTRUCTION_MISSILE_06"],
[GameInfoTypes.ERA_POSTMODERN] = GameInfoTypes["UNIT_MATHALX_ORB_OF_DESTRUCTION_MISSILE_07"],
[GameInfoTypes.ERA_FUTURE] = GameInfoTypes["UNIT_MATHALX_ORB_OF_DESTRUCTION_MISSILE_08"]
}
I figured out the error. Go to your mod folder and open up Zenyatta's folder, then open up the LUA folder, then open Zenyatta_UI.lua. In there look for orbDestructionTable, and get rid of the line
[GameInfoTypes.ERA_TRANSHUMANIST] = GameInfoTypes["UNIT_MATHALX_ORB_OF_DESTRUCTION_MISSILE_09"]
and get rid of the comma next to
[GameInfoTypes.ERA_FUTURE] = GameInfoTypes["UNIT_MATHALX_ORB_OF_DESTRUCTION_MISSILE_08"],
and that should do it.
https://forums.civfanatics.com/threads/how-to-enable-logging.487482/