Stellaris

Stellaris

Erebus Fallen Empire (NSC & ISB compatible)
40 Comments
Zeratul Vergil  [author] 21 Mar @ 2:03am 
@idkynot
Didi you mean ISB mod?
idkynot 20 Mar @ 6:18am 
hello the version of the game ti s mod is designed for is no longer compatible with nsc can you please update it?
Extra Ducks 9 Jul, 2024 @ 8:00pm 
Is there any possibility of ACG compatibility being added?
Zeratul Vergil  [author] 1 Dec, 2022 @ 7:26am 
@n.pedrazalis
Hi, i have test the mod alone, and I don't encounter any crash

So it's safe to say that the mod is compatible with 3.6
n.pedrazalis 1 Dec, 2022 @ 2:50am 
Hello uptate for major uptate last version 3.6 orion please all mods are broken thank you
How2GoAway 19 May, 2022 @ 5:37pm 
Thanks for your hard work on all these mods. I hope all is right.

Also I agree with Aka, the lights for the ships should be all white for uniformity.
Zeratul Vergil  [author] 13 Mar, 2021 @ 9:54am 
For downscaled ship version, click here .
TheChefOfChaos 20 May, 2020 @ 5:37am 
Still a fantastic mod though I have to ask is this achievement compatible?
Spider 22 May, 2019 @ 1:08pm 
Could this mod be updated to include a model for NSC's new Explorer Ship?
Lucy Liberty ♡ 21 May, 2019 @ 1:53pm 
Just a small problem I have with this mod is the Corvette/Destroyer/Escort model. I just wish the colors were reversed so it was Black for the majority of the hull, Gold for the Minority, and White for the lights. Maybe it's just me, but I prefer uniformity for my ships.
Zeratul Vergil  [author] 20 May, 2019 @ 4:06am 
I'll see about that
TheChefOfChaos 19 May, 2019 @ 5:57pm 
Do you have any big plans for this shipset mod? I really REALLY want to see Custom Megastructures for this mod similar to the Citadel Races Asari mod. The Erebus Megastructures would be SICK!
ACS4 6 May, 2019 @ 11:12am 
Hello. I was wondering if there are any plans for this mod to have custom megastructure colors? Similar to what Twinks did for "Twinks Eternals"? I ask because I love his science nexus, but I really like the black and gold look with the Erebus set.
paulo 12 Apr, 2019 @ 5:11pm 
Thanks.
Zeratul Vergil  [author] 12 Apr, 2019 @ 4:01pm 
it is compatible
paulo 12 Apr, 2019 @ 10:56am 
Le Guin 2.2.7.
Zeratul Vergil  [author] 12 Apr, 2019 @ 6:16am 
what build?
paulo 11 Apr, 2019 @ 6:55pm 
This mod is compatible with the 2.2.7 build?
Zeratul Vergil  [author] 11 Jan, 2019 @ 3:17pm 
Doesn't this mod already compatible with NSC?
VS-lockon 11 Jan, 2019 @ 2:58pm 
please and thank
VS-lockon 11 Jan, 2019 @ 11:42am 
hey can you make a nsc compatibility with this mod plx Twinks Playable Fallen Empire 2.0
rye 5 May, 2018 @ 1:33pm 
Ohh, thanks for the info. How would I be able to make a version where your awesome model/mesh work gets used in the vanilla fleet? e.g. make the heavy titan model the vanilla titan model, have the vanilla titan be used for battleship instead, etc. I like the variety of using different models for each ship, and your work is just stellar, so I'd hate to miss out on it by not using ISB/RS/NSC!
Zeratul Vergil  [author] 4 May, 2018 @ 9:29pm 
@derelictdreamer
Well for NSC ships..
- Strike Cruiser using model same as corvette / destroyer
- Battlecruiser, Carrier and Dreadnought using same model as Cruiser / Battleship
- Flagship using same model as Titan
- Fleet support ship using a new model

For ISB, Heavy Titan and Leviathan has it's own model.

Side note:
For Realistic Ships (RS)..
- Electric Attack Cruiser and Suppoty Cruiser using same model as corvette / destroyer, but with a minor differences to differentiate them
- Battlecruiser and Dreadnought using same model as Cruiser / Battleship
- Heavy Draadnought using same model as Titan
rye 2 May, 2018 @ 4:04pm 
Gorgeous mod. Like what you did with the stations, too.

Question: how many ship types are there in this mod? For vanilla, there's 7 total (1 for construction/colony, 1 for science/corvette/destroyer, 1 for cruiser/battleship, 1 for titan, 1 for colossus, 1 for defense module, 1 for ion cannon), not including your nice outpost/station work. What's the count for NSC/ISB?

Thanks~
Stabberlol 14 May, 2017 @ 8:49pm 
OMG THIS MOD IS GOD DAMN AWSOME
Zeratul Vergil  [author] 16 Apr, 2017 @ 5:36pm 
@Hae erm.. I didn't seem to have this problem
Astaea Vi Sanguinare 16 Apr, 2017 @ 12:59pm 
Habitat graphic model haas a glitch if you rotate around it... well it suddenly has a massive black thing spew from it.
VS-lockon 11 Apr, 2017 @ 7:55am 
you know nsc work with 1.5 right
Zeratul Vergil  [author] 6 Apr, 2017 @ 10:28pm 
@Everyone

so currently I'm working on the turret location, once finished i'll update the mod to 1.5 compatible, but I have to wait till NSC update it to 1.5 compatile before I can proceed to NSC ships turret location, stay toon =)
Bomb boy 20 Mar, 2017 @ 2:33pm 
good
T'erissk 17 Mar, 2017 @ 3:53am 
@Zeratul, Ah okay, I might try it sometime.
Zeratul Vergil  [author] 17 Mar, 2017 @ 2:13am 
@Bomb boy
however, I may try my best to modified the Brunai Imperium ships, I might even recolour the ships to fit Brunai Imperium style. Stay toon~ :steamhappy:
Zeratul Vergil  [author] 17 Mar, 2017 @ 2:12am 
@Spinosaurus Aegyptiacus
if you mean the Leviathan ship, you need ISB mod to obtain it
The Creature 17 Mar, 2017 @ 12:53am 
you get it by tech resource
T'erissk 16 Mar, 2017 @ 9:41pm 
May I ask how you get access to the FE "Leviathan" class vessel? Or do I require one of those mods to use it myself?
Zeratul Vergil  [author] 15 Mar, 2017 @ 9:53am 
@Bomb boy
but unfortunately I need the complete texture of brunai ships, which the author didn't have
Bomb boy 15 Mar, 2017 @ 6:19am 
Brunai Imperium ship types YES PLEASE i ike old Brunai Imperium ship types set plese
:steamhappy:
Zeratul Vergil  [author] 15 Mar, 2017 @ 3:30am 
@Chomp
thank you, much appreciated =)

@InsanePrimate
I suppose yes it is compatible, after all I just added a new ship types only.
InsanePrimate 14 Mar, 2017 @ 6:52pm 
is this mod compatible with the fallen empires extendet mod? :-)
Chomp 14 Mar, 2017 @ 3:42pm 
oooh very cool mod great shipset