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If you dont know of this wiki, I found it a great source if your doing scripting.
https://community.bistudio.com/wiki/Category:Scripting_Commands_Arma_3
so something like this in initPlayerLocal.sqf
[] spawn {
sleep 2;
{player removeItems _x} foreach ["NMIB_PlotLease_Itm","NMIB_WoodPlanks_Itm","NMIB_WoodNails_Itm","NMIB_ScrapMetal_Itm"];
};
and after a few seconds delay remove items "NMIB_PlotLease_Itm","NMIB_WoodPlanks_Itm","NMIB_WoodNails_Itm","NMIB_ScrapMetal_Itm"
Yes sorry that part was in the addon before it was made public to be edited
Still no luck here - anyone help please? "I am trying to remove the spawning of materials / items in players bags. It spawns - Plot license / nails etc in all players bags when they login. I assume it is the pbo but cannot work out how to disable spawning building items for players that login. Thank you."
Add iniDBi2 mod from here -- http://www.armaholic.com/page.php?id=29823
and add it to the Server ONLY or your PC if your playing SP
The iBuild mod has the code to save to an iniDBi2 mod database already in it
And you would add these into the loot system the same way you would add a gun or an item or anything else I'm guessing
_objectplace = createVehicle ["WeaponHolderSimulated", _room, [], 0,"NMIB_PlotLease_Itm"];
_objectplace addItemCargoGlobal [_object,1]; ??
sorry but im kinda a noob when it comes to scripting in mission :(
and how do i add this to a loot system like the one ravage mod has so these items spawn like loot in the world like all the other weapons, items etc? and when i put this to trader shop list it does not display the names only the price, do you know any solutions for this? i really need this mod in my life :)
like below
_objectplace = createVehicle ["WeaponHolderSimulated", _room, [], 0,"NONE"];
_objectplace addItemCargoGlobal [_object,1];
I think there is an addon for axe to cut down trees and just add ,"NMIB_WoodPlanks_Itm" to players inventory
"I am just expanding on the original (fantastic) work from NerdMods iBuild as he as kindly decided to release the iBuild source code to the Arma community for anybody wanting to continue his great work."
and this mod is designed to work with the LOST Mission, Im not really interested in making it work with anything else
This might be a modification but this is a BAD ONE.
My Tab+W is already binded and the rebind process isn't so straightforward to me.
is there any chance to put iBuild mod under "Menu>Configure>Controls>Configure Addon" in that addon drop down menu?
I'm trying to make a long-term SP survival mission for myself that has base building, but so far your mod is the only one I can find that doesn't need me to create my own full script. (Which I have zero scripting knowledge.)
You would need to add the resources to the mission your adding the mod to
I guess so, I havnt played Wasteland yet but I cant see why not
_ammobox addItem ["NMIB_WoodPlanks_Itm",500];
_ammobox addItem ["NMIB_WoodNails_Itm",500];
player addItem "NMIB_WoodPlanks_Itm";
player addItem "NMIB_WoodNails_Itm";
The only way is to dismantle you plot and make a new one,
you can have more than one plot but you cant expand a plot