Delver
Weapon Expansion Pack
92 Comments
Koster755 9 Oct, 2024 @ 2:27am 
Amazing mod!
penguinazs 10 Dec, 2020 @ 9:24pm 
:griefer:
penguinazs 10 Dec, 2020 @ 9:24pm 
did i mention you're epic :griefer:
penguinazs 10 Dec, 2020 @ 9:24pm 
also unicorns and horses pls :griefer:
penguinazs 10 Dec, 2020 @ 9:23pm 
can you add a Ray gun from Call of duty :griefer:
penguinazs 10 Dec, 2020 @ 9:23pm 
this is EPIC :griefer:
Lobo  [author] 19 Sep, 2020 @ 8:00pm 
Hello everybody!

With the recent Delver update I'm now able to update this mod again so here it is.

I've added 14 new Obsidian weapons that can be found in the deepest levels.

I hope you like them :)
ur doing gr8 19 Aug, 2020 @ 5:26pm 
So this mod is p much essential <3
Vorobushek 26 Sep, 2019 @ 11:56am 
Hello, i played with mod a lot and so wanna say thank you for good work. Also, if mod gonna receive updates, i wanna ask about animation of charged attack that khopesh currently have. I now, in real life this weapon actually can be used for thrusting, but in game, edge for thrust not really visible, so thrust charged attack look a bit awkrward. I alreade wright a wall of text, so my ask is gonna animation change? If not, not much of a problem, but if gonna, it be good. Thanks for reading, and for mod, again. I know, that khopesh is one for all other weapons, but it really fun thing. And sorry for any errors in grammar or anything, im not a english speaker.
AttilaTheLegend 2 Mar, 2019 @ 4:55am 
And do you think you could add new magic wands with amazing new graphical {projectile) effects? Maybe experiment with completely revamped higher quality spell and projectile effects to see if they fit the game, and if they look awesome, revamp all existing wands and spells?
AttilaTheLegend 2 Mar, 2019 @ 4:52am 
Please don't add non-fantasy weapons, like guns, muskets, blunderbusses: anything that would break the immersion! If you could add an option in settings to enable these separately, or create a separate version of this mod for those weapons, I wouldn't mind, but the game would definitely lose its charm and magic for me with gun-type weapons, or anything that's not strictly a fantasy item.
CyrusHunter 30 Mar, 2018 @ 9:19pm 
I love this mod. I couldn't imagine playing the game without the weapon variety anymore. Thank you for your hard work!
Lobo  [author] 9 Feb, 2018 @ 1:49pm 
Hello again,

Thanks to the new version of Delver it is now possible to animate weapons so that change has enabled me to make flail weapons.

I know some of you asked for them and now they are in the game.

I hope you like them and as always, any sugestion will be welcome and appreciated.
Lobo  [author] 31 Jan, 2018 @ 2:14pm 
Hello everyone!

For the release of Delver 1.0 I've added a new batch of weapons to the arsenal.

This Ancient weapons are a little bit faster than the rest but do a little less damage too.

I hope you like them and I hope you enjoy the new content.

Happy hunting! :)
WWII44 8 Nov, 2017 @ 1:44am 
Is this compatible with other mods?
Mann 4 Nov, 2017 @ 1:07pm 
Awesome !
Bingleheimer22 21 Jul, 2017 @ 9:21am 
What about a flail
Lobo  [author] 1 Jun, 2017 @ 10:13am 
@Lust The Glaceon

Thank you for your feedback. If you don't mind, ¿What other mods do you have installed?

I'll try to find out what is causing this problem
Ku Daemon 31 May, 2017 @ 3:35pm 
This is a GREAT mod i love it alot, just reporting a bug, sometimes when you launch the game, the weapons turn into potions and such, and its kinda funny to beat a man to death with a bottle but, if you can, fix this please. other then that, great mod man. Love to see more:steamhappy:
Lobo  [author] 3 May, 2017 @ 12:55pm 
Hello again,

I hope you are enjoying the mod so far.

This time I bring you 5 new weapons to the Delver arsenal. This are katana-like weapons. They are fast 2-handed weapons with a thrusting strong atttack and a fast reverse attack.

I hope you like them :)
tran can (she/her) 30 Apr, 2017 @ 2:14pm 
This mod is an incredibly wonderful (and I'd say almost necessary) expansion to the game. Tons and tons of awesome and interesting weapons that keep the game freash and interesting. Keep up the awesome work!
The Renegadist 22 Apr, 2017 @ 2:27pm 
Really liking this mod so far, although it adds an incredible amount of weapons the game still feels balanced and challenging.
Lobo  [author] 22 Apr, 2017 @ 4:27am 
@Lepo

Yes it is.

I've tested myself and I haven't had any problem running both mods at the same time.

Generally item mods integrate very well with one another.

I hope you enjoy this mod ;)
Lepo 22 Apr, 2017 @ 4:20am 
Is this compatible with Weapons++?

Great job, keep up the good work!
猪猪 18 Apr, 2017 @ 3:41am 
GOOD:steamhappy:
sigar15 17 Apr, 2017 @ 5:38pm 
good
妈咪 17 Apr, 2017 @ 4:22am 
good
pıttıkboğan 17 Apr, 2017 @ 12:03am 
very good
ATLAS 16 Apr, 2017 @ 9:44pm 
good
DPcc 16 Apr, 2017 @ 8:00pm 
sixsixisx
Lobo  [author] 16 Apr, 2017 @ 7:29am 
@jpboy
This mod obeys the same rules as the game so weapons break the same way they do in the original game. The weapons I've added have all the same durability as the items currently in the tame based on the material they are made of
---------------- 16 Apr, 2017 @ 6:42am 
s
Joker Smith 15 Apr, 2017 @ 9:39pm 
h
地爆天星 15 Apr, 2017 @ 12:06pm 
haih
Hustle 15 Apr, 2017 @ 7:53am 
TCC Hfutjf
Klems 15 Apr, 2017 @ 1:51am 
jolie
PinDaD SS2 15 Apr, 2017 @ 1:45am 
does this cause items to break? or is that a new vanilla delver mechanic thats the stupidest thing ever
一条翻身的咸鱼 15 Apr, 2017 @ 12:54am 
that very cool:steamhappy:
Ntark 14 Apr, 2017 @ 5:39pm 
How exactly do you make this stuff? Any tutorials or ways to start out?
THE SUN WILL RISE AGAIN 14 Apr, 2017 @ 2:36pm 
Z:A.a:.s:x.sd.S
Nea ♥♥♥♥♥♥♥♥ 14 Apr, 2017 @ 6:00am 
zeez
Beinmynum 14 Apr, 2017 @ 5:37am 
It looks like one type of currently exsisting weapons resembles gold, so you may use different materials. not necessarily metals (cursed weapons?).
Beinmynum 14 Apr, 2017 @ 5:25am 
I've tested this mod and I'm really impressed. The weapons work great and fit very well to the game. Thanks to the enormous amount of weapons the gameplay is much more interesting. It would be nice if you'll add even more weapons. I think you may add these weapons:
Club/Spiked Club
Serpentine sword
Sledgehammer
Sickle
Trident
Ice axe ( latin cekanas, slavic czekan)
"Twisted axe" - the blade is more curved, bigger and it's on the end of the "stick", not aside.
Of course there're much more weapons you can add.
You can also experiment with different materials, bone weapons are a very good choice.
You may add weapons from gold(low damage, easy to break but look great and maybe they could have magical properties), titanium (very durable), iridium(high damage), meteorite(slow but strong knockback) etc..
Thanks for reading!
mtteas 14 Apr, 2017 @ 5:10am 
...
Lobo  [author] 13 Apr, 2017 @ 4:12pm 
Hello again!

I've just added 10 new bone-made weapons:

- Bone scimitar
- Bone sword
- Bone axe
- Bone mace
- Bone spiked mace
- Bone hammer
- Bone greatsword
- Bone greataxe
- Bone scythe
- Bone bow

This weapons have reduced durability and they have a wide damage range so they can inflict a lot of damage if you are lucky ;)

I've added a new offhand for magic users too.

These items are most likely found deep down the dungeon.


I hope you like it :)
Beinmynum 13 Apr, 2017 @ 1:21pm 
It looks really great but are weapons from this mod enchantable?
原来是车里奥 13 Apr, 2017 @ 8:34am 
good
178cm19cm. 13 Apr, 2017 @ 8:21am 
666777
LCZ.拾七 13 Apr, 2017 @ 12:13am 
666
76561198031098390 12 Apr, 2017 @ 4:35am 
good