Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Artifacts, visual glitches and fixes
This may also occur during daytime when the engine decides certain pixels are inside or outside the illuminated area. Pixel precision does not solve this, and it becomes more and more visible as you zoom away and the texture resolution is lowered to LOD levels (mipmaps). This causes severe aliasing and you will be left with light emitting jaggies and edges around every window.
That's what I'm talking about. ↑ :)
https://www.google.com/maps/@52.3467265,4.8805348,93a,20y,24.87h,71.26t/data=!3m1!1e3
http://images.akamai.steamusercontent.com/ugc/82594465636703926/731DDC485552DEB7389EFC3B1F0578DCD485933D/
Could you fix that??
@Dr.Beakman I never stopped, but they take me some time to make.