Cities: Skylines

Cities: Skylines

Apollo House
22 Comments
Sebduction 17 Jan, 2021 @ 3:54am 
Used your great asset in my 1 on 1 recreation of Amsterdam: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2364854351
skunkr1der 9 May, 2020 @ 1:32am 
jfc, I used to work there a year ago...
sebesams 8 Sep, 2018 @ 1:15pm 
Zo'n mooi gebouw. Blij dat je dit ook beschikbaar in het spel gemaakt heb man!
Ben 8 Jun, 2017 @ 2:43am 
rij hier bijna elke dag langs. kan alleen maar zeggen: this is the real deal!!!!
Parad0xGamer 23 Mar, 2017 @ 3:35pm 
i want this game
Anders Gehtsnich 🎄 23 Mar, 2017 @ 12:12pm 
awesome!
Stresskiller 23 Mar, 2017 @ 11:19am 
Mooi stukje Amsterdam
HEESEUNGIE 23 Mar, 2017 @ 3:55am 
noce one. Perfect in de hollandse stad van cities.
Zatline 22 Mar, 2017 @ 3:46pm 
nice
Epic Lurker  [author] 19 Mar, 2017 @ 10:38pm 
@HatsuneKid I can see that the windows on the ring look maybe a little bit too bright from a distance. It's not a problem with the illumination map, it's just white. Thanks for your observation!
Darf 19 Mar, 2017 @ 9:27am 
HatsuneKid 19 Mar, 2017 @ 4:06am 
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=524027632
Artifacts, visual glitches and fixes
This may also occur during daytime when the engine decides certain pixels are inside or outside the illuminated area. Pixel precision does not solve this, and it becomes more and more visible as you zoom away and the texture resolution is lowered to LOD levels (mipmaps). This causes severe aliasing and you will be left with light emitting jaggies and edges around every window.
That's what I'm talking about. ↑ :)
Epic Lurker  [author] 19 Mar, 2017 @ 2:47am 
@HatsuneKid You are seeing the drawn blinds behind some of the windows. Compare with the real thing:

https://www.google.com/maps/@52.3467265,4.8805348,93a,20y,24.87h,71.26t/data=!3m1!1e3
HatsuneKid 18 Mar, 2017 @ 9:41pm 
Perfect asset. But one thing, some glass turns white when watching from a distance.
http://images.akamai.steamusercontent.com/ugc/82594465636703926/731DDC485552DEB7389EFC3B1F0578DCD485933D/
Could you fix that??
MrMiyagi 18 Mar, 2017 @ 5:32am 
What a beautiful building! Thanks for all the work put into this
core79 18 Mar, 2017 @ 4:40am 
WOW absolutely awesome!
CityDave 17 Mar, 2017 @ 10:36pm 
Beautiful!
Polskers 17 Mar, 2017 @ 6:17pm 
Nice work, @Epic Lurker! Glad to see you back in action! You make some beautiful Dutch assets, remind me a lot of when I lived in Flanders several years back, very similar buildings to what I lived around.
Dr.Beakman 17 Mar, 2017 @ 5:56pm 
Good to hear! I'll be eagerly awaiting the next one haha
Epic Lurker  [author] 17 Mar, 2017 @ 5:20pm 
@templeofdoom I've added the technical details.
@Dr.Beakman I never stopped, but they take me some time to make.
Dr.Beakman 17 Mar, 2017 @ 3:16pm 
Looks good! Glad you're doing more Dutch assets again :)
templeofdoom 17 Mar, 2017 @ 2:10pm 
This is a cool building. I would love to see the custom model stats. How many tris is the mesh and the LOD mesh? What size textures were you using on this model? Excellent work if you created this.