Installer Steam
log på
|
sprog
简体中文 (forenklet kinesisk)
繁體中文 (traditionelt kinesisk)
日本語 (japansk)
한국어 (koreansk)
ไทย (thai)
Български (bulgarsk)
Čeština (tjekkisk)
Deutsch (tysk)
English (engelsk)
Español – España (spansk – Spanien)
Español – Latinoamérica (spansk – Latinamerika)
Ελληνικά (græsk)
Français (fransk)
Italiano (italiensk)
Bahasa indonesia (indonesisk)
Magyar (ungarsk)
Nederlands (hollandsk)
Norsk
Polski (polsk)
Português (portugisisk – Portugal)
Português – Brasil (portugisisk – Brasilien)
Română (rumænsk)
Русский (russisk)
Suomi (finsk)
Svenska (svensk)
Türkçe (tyrkisk)
Tiếng Việt (Vietnamesisk)
Українська (ukrainsk)
Rapporter et oversættelsesproblem
I have only been getting quests to the entrance or depths of the abandoned mine shaft on my homeworld/start world. Would be very nice to go somewhere else for once.
I tried to take a look at the quest data to see if I could patch it myself but I'm not clever enough with Lua & JSON LOL.
Just a thought for you in case you want to add more patches to this (and, yes, I know this hasn't been updated in 3 years, but I can hope)
--------------------
- tentaclecrawler
- tentaclebomb
- tentaclegnat
- tentaclespawner
- tentacleghost
- tentacleclam
- pogolem
- apexbrainmutant
- apexmutant
- moontant
Adds/fixes the description for:
- tentaclecrawler
- tentaclebomb
- tentaclegnat
- tentaclespawner
- tentacleghost
- tentacleclam
- apexbrainmutant
- apexmutant
- blackcat
- floki
- glitchknight
- glitchspider
- pinfriend
- po
- megapo
- micropo
- pogolem
- sewerfly
- erchiusghost
- nautileech
- minidrone
Change the damageTeam parameter:
- glitchknight, to damageTeam: 2 (they won't be able to hurt fellow glitch NPCs again)
- bonebird, to damageTeam: 0 (they won't be able to hurt other enemies)
Remove "tenant" pools from:
- stargazer.npctype
- aviantomb.npctype
Adds appropriate dialogue (they will act as a lord not ordinary Glitch) to:
- castlelord.npctype
- friendlycastlelord.npctype
- Crew Customization
- joboffers
- joboffers-addon-crewmemberchef
- ChefCrewman
- NonUniform
You also have a number of other errors... might want to check your mod list to see if there are some outdated ones.
Here you go.
Help us help you, post your starbound.log:
- Right-click 'Starbound' in Steam
- Click 'Properties'
- Click 'Local Files'
- Click 'Browse Local Files'
- Enter the 'Storage' folder
- Open this Starbound.log (the one with the text file icon, not the blanks)
- Put the entire contents onto Pastebin.com
- Reply with the link
Here are a number of possible culprits: https://www.reddit.com/r/starbound/comments/6gp7ux/npcs_keep_dying_over_and_over/
Can you be more specific? Which NPC?
I'd suspect that is another mod doing, since this mod changes nothing that could cause such issue (see the change list I made below). Do you have Active Stealth Module installed? Can you post your starbound.log?
- tentaclecrawler
- tentaclebomb
- tentaclegnat
- tentaclespawner
- tentacleghost
- tentacleclam
- pogolem
- apexbrainmutant
- apexmutant
- moontant
Adds/fixes the description for:
- tentaclecrawler
- tentaclebomb
- tentaclegnat
- tentaclespawner
- tentacleghost
- tentacleclam
- apexbrainmutant
- apexmutant
- blackcat
- floki
- glitchknight
- glitchspider
- pinfriend
- po
- megapo
- micropo
- pogolem
- sewerfly
- erchiusghost
- nautileech
- minidrone
Change the damageTeam parameter (not sure what it does):
- glitchknight, to damageTeam: 2
- bonebird, to damageTeam: 0
Remove "tenant" pools from:
- stargazer.npctype
- aviantomb.npctype
Adds appropriate dialogue (they will act as a lord not ordinary Glitch) to:
- castlelord.npctype
- friendlycastlelord.npctype