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BTW, Frackin' Universe also does prefixes like this for much of its own original modded content. ("fu_", or "ff_" for Frackin' Flora, which it originally started off as.)
Although, for the time being, it doesn't seem like these dungeons are being recognized by the More Planet Info mod, fortunately, that mod does include some troubleshooting tools to help identify dungeons that the mod doesn't recognize (plus other mods could add patches to it, if they're designed to detect that mod's assets).
Do they appear on the displays the mod "more planet info" offers?
Anyways, for starters, those bugs regarding certain dungeons not spawning have been fixed. However, there might be some other bugs that I'm not yet aware of. (I've gotten a bit rusty, OK?)
Aside from those, the legacy pack works totally fine.
[Error] UniverseServer: error during world create: (WorldServerException) Exception encountered initializing world
[0] 7ff664208f63
[1] 7ff664207cee
[2] 7ff664207dd8
[3] 7ff66473bb00
[4] 7ff6649f0d61
[5] 7ffedc18c2e0 _C_specific_handler
[6] 7ffedc182a23 _FrameUnwindFilter
[7] 7ffee1bd43f3 RtlCaptureContext
[8] 7ff6647553ce
[9] 7ff66473b9b0
[10] 7ff664689053
[11] 7ff664693af1
[12] 7ff66467dbdf
[13] 7ff664684a66
[14] 7ff664680b89
[15] 7ff664696ca6
[16] 7ff664695ca7
[17] 7ff664693dd2
[18] 7ff6641ffce2
[19] 7ff66420531e
[20] 7ffedf641fe4 BaseThreadInitThunk
[21] 7ffee1b9cb31 RtlUserThreadStart
Caused by: (DungeonException) Unknown dungeon: 'swtjc_lp_swtjc_lp_apexresearchlab'
Seriously, pretty much every planet I go to has that abomination eating up vast quantities of my planets' underground space, making underground exploring much more annoying due to the horribly monotenous layout. Every other dungeon is fine for the most part...just that one needs to frick off. Doesn't help that it usually causes MASSIVE amounts of open space above the wooden highway, so much so that jumping back towards the surface is impossible without tossing several additional platforms and/or blocks into place, and making survival mode super painful.
Caused by: (DungeonException) Unknown dungeon: 'swtjc_lp_swtjc_lp_apexresearchlab'
Shadow Wolf TJC's Legacy Pack
Dungeon Dungeoneers Redux
Some of the dungeons in the beta were U.S.C.M (United.Systems.Colonial.Marines) Bases, but the U.S.C.M was replaced by the Terrene Protectorate; which's why I get it's being cut from the final game. Do you have a lore-friendly explanation for the U.S.C.M's reintroduction? (No disrespect intended; keep up the good work)
What I have done to better organize them for quick downloading convenience is that I added all of my mods into one or more of my collections. There, you're able to subscribe to all of the mods within a collection with just the press of a button.