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I will promote your mod.
If you find this game interesting and want to play more, go check this mod https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2071758840 by Acemond . It has deeper strategy and higher variability.
Currently all of my free time I spend playing with my friends. When this situation (covid) ends up, I will take a closer look at all of the feedback to my mods and will make/update my mods. As for Kingdomino, I think it has to be the part of Queendomino+Kingdomino mod. But for now, let this implementation of the game to be.
Okay I see in 2017 they changed the rules. We can always just use the workaround. Do you know if there were other rule changes?
I've not played this game for ages; there are some Queendomino mods and I thought it would be better to make (if it's not there) a new combined scripted Kingdomino+Queendomino mod with all possible setups and variants. And leave this mod as it is. Anyway, thank you for your feedback!
We got around this by just manually placing out the 4 tiles and discarding the 4th (as per the rules) but we had to reshuffle the discard pile due to the oddly reduced number of tiles.
If you want to play on an infinite grid then remake this mod for your needs. I did the game the way it should be played.
Secondly, in advanced rules (p.4) it says, players have to build 7x7 grid.
Have fun playing this game!
Since your grid is locked, that doesnt allow to expand from the castle +7 in any direction.
The game is not meant for being a perfect square, it can expand in any direction.
Please remove the grid borders.
And great work on gfx etc. looks very nice, cant wait to play.