Starbound
Better NPC Equipment
8 comentarii
gymnoitan 6 apr. 2024 la 10:55 
For clarification, I'm also using Supper's NPC Improvements mod, which DRASTICALLY increases the enemy AI. They now target centre of mass, which means that you have exactly 0.6 seconds to break line of sight before an aimbot rocket explodes on you.
gymnoitan 28 mart. 2024 la 8:03 
This mod has the side effect of making the Erchius Facility at the beginning of the game nearly impossible for Hardcore characters. The weapon-wielding humanoid ones now carry Rocket Launchers, which tend to OHKO at such an early stage in the game.
mst3ktoo 22 mai 2018 la 23:49 
This was an inspired creation! Be careful when using this combined with gardenbot. My new crewmate came with an amazing gun that just so happened to destroy terrain while she used it. Combine that with the propensity of all pets and crewfolk to occasionally take potshots at my robotic gardeners...suddenly my farm had a giant hole blasted through the center of it, the robots all jumped ship and I'm sucking vacuum. It was hilarious, a situation I'm used to encountering in dwarf fortress or rimworld, brought to starbound by all you amazing modders. Thanks :)
Star Berry 30 dec. 2017 la 19:54 
Does this let NPCs use Uncommon and Rare weapons?
A-Vladimir 14 dec. 2017 la 23:22 
Does it work with FU
Delta 26 nov. 2017 la 7:05 
it's probably this mod that gives the npc zombies in the erichius mine 1 hit rocket launchers
dualInfinities 20 iun. 2017 la 9:27 
this one is combat
Zathurian 16 apr. 2017 la 14:49 
does this effect crew aswell?