Starbound

Starbound

Improved NPC Behavior
11 kommentarer
Grand Poo-Bah de Canadiannaise 27. maj 2022 kl. 22:37 
this conflict with any other npc ai improvement mods?
Basically i'm trying to find the best of the bunch, but I don't really know if any one or combo in particular is best
A-Vladimir 1. maj 2021 kl. 10:30 
@Joker It works for now, not sure if it's creating problems in the long run though.
Joker 1. maj 2021 kl. 10:05 
no
it wouldnt i think
A-Vladimir 14. dec. 2017 kl. 23:34 
Does it work with FU?
dualInfinities 20. juni 2017 kl. 9:28 
combat obviously
艾露洛潔 11. juni 2017 kl. 1:10 
NPCs get more silly with this mod, they shoot at ground most time, and leap to enemy without swing their melee, then switch back to ranged and shoot at ground

they response faster then origin but they don't act correctly, need some adjustment
Bwabee 10. juni 2017 kl. 1:23 
https://pastebin.com/G3Jgbr3B

Small error after updating to 1.3
warmainiac 15. maj 2017 kl. 16:50 
is this mod compatable with any mods that affect the AMOUNT of crew that you have?
shadowwolftjc  [ophavsmand] 7. maj 2017 kl. 2:29 
If it's the kind of bug that I think it is, then perhaps this little mod should suffice? https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=885526333
Bwabee 4. maj 2017 kl. 13:58 
Nevermind this mod is not causing it after further testing.
Bwabee 4. maj 2017 kl. 13:50 
Though I do have one possible suggestion. If you can I have posted an error in which as soon as non-combat NPCs are engaged with enemies they just die instantly. According to the error it has something to do with the flee script and/or quote message. https://pastebin.com/3CQrUwue