Starbound

Starbound

Improved NPC Behavior
11 Comments
Grand Poo-Bah de Canadiannaise 27 May, 2022 @ 10:37pm 
this conflict with any other npc ai improvement mods?
Basically i'm trying to find the best of the bunch, but I don't really know if any one or combo in particular is best
A-Vladimir 1 May, 2021 @ 10:30am 
@Joker It works for now, not sure if it's creating problems in the long run though.
Joker 1 May, 2021 @ 10:05am 
no
it wouldnt i think
A-Vladimir 14 Dec, 2017 @ 11:34pm 
Does it work with FU?
dualInfinities 20 Jun, 2017 @ 9:28am 
combat obviously
艾露洛潔 11 Jun, 2017 @ 1:10am 
NPCs get more silly with this mod, they shoot at ground most time, and leap to enemy without swing their melee, then switch back to ranged and shoot at ground

they response faster then origin but they don't act correctly, need some adjustment
Bwabee 10 Jun, 2017 @ 1:23am 
https://pastebin.com/G3Jgbr3B

Small error after updating to 1.3
warmainiac 15 May, 2017 @ 4:50pm 
is this mod compatable with any mods that affect the AMOUNT of crew that you have?
shadowwolftjc  [author] 7 May, 2017 @ 2:29am 
If it's the kind of bug that I think it is, then perhaps this little mod should suffice? https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=885526333
Bwabee 4 May, 2017 @ 1:58pm 
Nevermind this mod is not causing it after further testing.
Bwabee 4 May, 2017 @ 1:50pm 
Though I do have one possible suggestion. If you can I have posted an error in which as soon as non-combat NPCs are engaged with enemies they just die instantly. According to the error it has something to do with the flee script and/or quote message. https://pastebin.com/3CQrUwue