Space Engineers

Space Engineers

Monitor | Quadrupedal Mech
102 Comments
Number9Volcanos 17 Dec, 2024 @ 5:10pm 
@MostMischievous for this probly (dont 100% trust me i could be wrong) means that there isnt proper convener piping or none at all as in not really any auto resource movement
MostMischievous. 27 Jan, 2023 @ 5:03am 
What does >Made for Creative mode< mean? Does this mean it won't work in survival?
SEModder4  [developer] 18 Jan, 2022 @ 11:05am 
I absolutely love this mech!
I currently use two in my mod testing world and have it equipped with my Azimuth Remastered guns and enjoy this mech very much! Thank you for making it!
The mech still works to this day! :D
Karmaterrorᵁᴷ 4 Aug, 2021 @ 12:59pm 
Looks awesome man, i dunno why but I can always spot your work from the picture, I saw this and thought that looks like a... *sees author name* yup hes done it again :)
saltysam777 17 May, 2020 @ 8:32am 
can i use the legs for something?
TypoTyphon 25 Feb, 2020 @ 12:55pm 
Reminds me of that Zoids TV series from the early 2000's. Good Job man
Cunnilinguist 17 Apr, 2018 @ 2:04pm 
its gundam flauros
BlackArmor  [author] 25 Mar, 2017 @ 2:53pm 
For horizontal movement of the turret:
Turn off the base rotor. Put a remote control and some gyros in the turret, and you will be able to move it left and right. Toggle safety lock on the base rotor to lock it in place when not in use.

For vertical movement of the turret:
Each gun is connected to a rotor, facing opposite ways. You move the guns up and down by increasing or decreasing the rotor velocities. But in order to move them both in the same direction you have to decrease the velocity on one side and increase the velocity on the other. You can do this using a timer block. Designate one timer as "UP" and it will change the velocities on each rotor so the guns move up. Set the other timer as "DOWN". Trigger the timers to move up or down. Its also good to set rotor limits so you dont smash the guns against the chassis.
Avarice 25 Mar, 2017 @ 2:25pm 
It's ability to rotate in 360 and 90 degrees, how do you prevent it from breaking?
PhearedPhantom 25 Mar, 2017 @ 2:00pm 
can you remote control it
PhearedPhantom 25 Mar, 2017 @ 1:59pm 
also there are alot of turrent tutorials
PhearedPhantom 25 Mar, 2017 @ 1:59pm 
ooh sexy
BlackArmor  [author] 25 Mar, 2017 @ 12:50pm 
The turret? How did I measure what?
Avarice 25 Mar, 2017 @ 12:41pm 
The little spinny thing up top. How'd you measure that?
BlackArmor  [author] 25 Mar, 2017 @ 12:35pm 
Define trick
Avarice 25 Mar, 2017 @ 12:30pm 
How'd you do that trick with the top cannon?
IronJavelin 25 Mar, 2017 @ 10:15am 
metal gear stuff? hmm i was working on heavy gear first since its fairly basic but i could try it
Weak1ings 25 Mar, 2017 @ 10:03am 
Mammoth Mark 2?
that'd be sweet!
RebelJack 25 Mar, 2017 @ 8:18am 
Yeah i meant Sahelanthropus
rattratthew 24 Mar, 2017 @ 12:42pm 
@☠RebelJack☠ The walker gears or Sahelanthropus? having Sahelanthropus in space engies would be orgasmic
Baklavah 24 Mar, 2017 @ 12:30pm 
This is awesome.
RebelJack 24 Mar, 2017 @ 11:57am 
Yeah i get ya mate. It doesn't look so good anyway.
BlackArmor  [author] 24 Mar, 2017 @ 11:51am 
Not saying it can't be don't, I just don't want to do it.
RebelJack 24 Mar, 2017 @ 11:50am 
Too huge and too much complicated leg system i get it..
BlackArmor  [author] 24 Mar, 2017 @ 11:37am 
Ok, I don't think I will be doing one of those
RebelJack 24 Mar, 2017 @ 9:43am 
Oh yes i am
BlackArmor  [author] 24 Mar, 2017 @ 9:35am 
Thank you peeps :)

@☠RebelJack☠
Are you talking about a Rex?
Tech 24 Mar, 2017 @ 9:06am 
really cool
RebelJack 24 Mar, 2017 @ 5:47am 
Oh man... your walkers are the best i ever seen. You think you can make Metal Gear mech? The one from MGS V for example
CaPY 24 Mar, 2017 @ 2:37am 
I wonder if i could retrofit this for mining :)
ShuDrix 24 Mar, 2017 @ 2:13am 
looks really cool dude
Silent Hawk 23 Mar, 2017 @ 6:28pm 
haha, hope atlast. i just really love titanfall
BlackArmor  [author] 23 Mar, 2017 @ 4:01pm 
@Silent Hawk
I'll give you a maybe because it does look cool.

@XCanG
Very interesting.
Silent Hawk 23 Mar, 2017 @ 3:44pm 
Please build "Ion" From titanfall 2 PLEEEAAASSSEEEE!!!!
XCanG 23 Mar, 2017 @ 2:55pm 
@BlackArmor, how about use that script? https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=872027026

With that we can smoothly and more accurate control guns above, also can setup to automatically tracking closest target. It also can precalculate longer target position and shoot (that second script mention in it).
Amp-Hibious 23 Mar, 2017 @ 12:42pm 
sweeet. my mechs all suck :/
Bouncy 23 Mar, 2017 @ 7:14am 
More like Zoids
Alexander 23 Mar, 2017 @ 1:40am 
"Mechwarrior" game : space engeneers edition. Need a MadCat mech after this:steamhappy:
BlackArmor  [author] 22 Mar, 2017 @ 10:26pm 
I don't have to compare it to anything. I made it for fun. It if bugs you then stop looking at it.
tripodalt 22 Mar, 2017 @ 10:18pm 
not the two video i seen
turn have to be obivious for the least with a so critical subject
especially for fast usefull turn rate that do not have to shame facing wheeled vehicules
my advice if your walking vehicule cannot match or bypass one of the wheeled caracteristic its an alpha design like experimental art
when waliking robot already exist for agricultur john deree or boston dynamics or honda its become sad to not make better with a scific virtual tool
for this reason i develop in medieval engineer than i will port it to space engineer because wood robot are less subject to compare with real
BlackArmor  [author] 22 Mar, 2017 @ 10:12pm 
There's two videos, and it turns in the 2nd one.
tripodalt 22 Mar, 2017 @ 7:38pm 
THIS VIDEO DO NOT SHOW ANY WALK TURN
I GUESS ONLY THE TURET IS ABLE
SO ALL THRUSTER ADD IS NOT STRAIGHT WALK
IF A WALKER CAN CLIMB MORE THAN A ROLLER THEIR IS NOT ANY POINT TO BUILD IT
BlackArmor  [author] 22 Mar, 2017 @ 3:27pm 
@Shaostoul
Thanks I will look into that

@Wanaskiwin
LOL thanks

@BigJigglyNutSack2
Glad to hear it

@jsikyun
I love zoids!
Shaostoul 22 Mar, 2017 @ 3:24pm 
Cool mech! Looks really good. You should hop onto the KeenSWH Discord, I'm sure there's a lot of people that'd appreciate your designs and design input!
Mr.Wanaskiwin "Navarone" 22 Mar, 2017 @ 6:00am 
the hell is this? why are we not funding this? good job
.MemeMan 22 Mar, 2017 @ 3:26am 
This gives me an idea...I play in Survival as I HATE Creative, much appriciated for the boost of creativity.
Aki Kuvera 22 Mar, 2017 @ 1:09am 
wow it look like zoid
Johnny 21 Mar, 2017 @ 8:24pm 
I heard that bro... just would make playing planets that much funner :D
BlackArmor  [author] 21 Mar, 2017 @ 8:20pm 
A bipedal probably has the best chance of accomplishing that. There's just so little friction for a galloping motion to work
Johnny 21 Mar, 2017 @ 7:16pm 
pretty cool i must say. The challenge is out there though for a GALLOPING mech......