Cities: Skylines

Cities: Skylines

Small Decal Drains
24 Comments
slavonator 10 Dec, 2022 @ 11:51am 
@Ronyx I use these drain covers all the time and everywhere. great work man. but I have a technical question. I don't know if the problem is in your asset or somewhere else. simply, sometimes I put a decal patch on the road and put the cover on top. normally it works fine. but sometimes after loading the game, your hatches are hidden under the patch. if you know what I mean. soon they were up and the road patch below them. now they are down and hidden under the pay. it doesn't always happen. and it doesn't happen with every hatch in your collection. right now it's just a round hatch. angular is ok and is nicely stored on top. can you help me or advise where the problem is? or is the problem in one of the anarchy? however, I don't think so, because nothing changes whether prop anarchy is on or off.
gepard28 21 Sep, 2018 @ 2:33am 
DanRage47/Kha'Shira 28
Never mind, I am an idiot... lol. Diidn't activate the mod that enabled placement.

what mod are you talking about there enable placement.
滺。 17 Mar, 2018 @ 9:18am 
奏の亻天 贴图摆件+2,美化用的 -_-|||
allenaltland 23 Jun, 2017 @ 12:05pm 
how do activate the mod i thought it automactically enables

浅枫至清 2 Apr, 2017 @ 7:10pm 
我想知道这是用来干嘛的
tormenter6666 28 Mar, 2017 @ 3:52pm 
or ballast that goes under train rails
tormenter6666 28 Mar, 2017 @ 3:09pm 
Would you ever consider a highway shoulder decal? Like with the bumps that run alongside them.
like this: http://www.kansascyclist.com/news/wp-content/uploads/Kansas-Rumble-Strips-3-500x375.jpg
henstock 27 Mar, 2017 @ 12:56pm 
really nice
gravage 27 Mar, 2017 @ 12:02pm 
Double what @Slick Gamble says. Nice work. It really adds to the "Rainfall" mod. Thank you for sharing.
Slick Gamble 26 Mar, 2017 @ 5:53pm 
Rainfall now uses this prop, and street drainage is just fantastic. Rony, you rock.
Can't.Stamby.The.Flamby 25 Mar, 2017 @ 12:31pm 
You guys really love details.
Great job
Ronyx69  [author] 25 Mar, 2017 @ 3:22am 
@BloodyPenguin Decal prop fix is required for any custom size decals, the vanilla ones are 8x8.
BloodyPenguin 25 Mar, 2017 @ 3:20am 
Just curious, why did you make a dependency on Decal Prop Fix? there props don't seem to be large.
[SSU]yenyang 24 Mar, 2017 @ 7:02pm 
@Ronyx69 The decals look way better than the props I was using before because they don't oddly float above the roads. Could you possibly do a manhole with a solid top instead of grated as well?
lys_knight 22 Mar, 2017 @ 12:59pm 
NICE !!
Ronyx69  [author] 21 Mar, 2017 @ 8:46am 
@[SSU]yenyang Yeah
[SSU]yenyang 21 Mar, 2017 @ 8:26am 
@Ronyx69 Can I get permission to use and publish this in Rainfall storm drain assets? The assets will be dependent on the prop and credit will be given.
SogDexFogDucker 21 Mar, 2017 @ 5:36am 
Okay thanks for replying. I meant smooth curves rather than rough. I wish that were a possibility.
Ronyx69  [author] 21 Mar, 2017 @ 5:12am 
@Buffly Buffled I don't know any way to control decal order to prevent z fighting. Not sure what you mean by smoothed curves. It would be possibly with ploppable asphalt probably, to have props with a custom texture and having markings on top, but I'm not interested in anything like that now.
SogDexFogDucker 21 Mar, 2017 @ 5:10am 
Ronyx69, ever considered making tiled bike/pathways with smoothened curves? with no z-fighting due to marking incompatibility. I just wanted to see if you're interested in making that some day?
Ronyx69  [author] 21 Mar, 2017 @ 4:48am 
@boformer Yeah maybe, I don't mind stuff getting higher resolution as time goes on, most stuff looks pretty bad when you get close. In terms of visuals, C:S seems to be more than a decade behind.
boformer 21 Mar, 2017 @ 4:41am 
Isn't that texture size kind of extreme for such a small prop?
Super_J 21 Mar, 2017 @ 3:17am 
WOW. Making a city has become a redicuslly detail work.