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http://www.worldometers.info/world-population/
https://drive.google.com/open?id=0BwkI4vFH9qoUSmotemJtN2dUVm8
Broods are like insects and they hatch from eggs.
Gestators - ??? Icon looks like an egg. Can't find a translation to the word. Definition is like "carrier"?
Haven't found "Specialised Breeders" ingame. Guess, it is future content.
So, is those 3 times feels like too much?
And what with compatibility?
I would like to see trait like "Cloning" that makes your race grow to 0%(-9999% grow speed in code, I guess) but you can build clones like robots. As I know, it was done in Stellar Expansion -Clonning.
TL;DR: Replaced Growth Time modifier effect with Growth Speed and rebalanced related values, which means the modifiers have actually changed now.
It is very simple: if you have N% per period using compound interest for each successive period the total number of periods to double your amount is 72 divided by N periods, i.e. 1% per period gives 72 periods, or 1% per year is 72 years to double your starting amount. (This is not exact but a rule of thumb, and does not take into account the lag for children to grow up)
my Brood leaders only last for 1 or 2 years before they die of old age
If I might make a suggestion it would be that most seem focused primarily on Mammalians. How about some spore/pollination-lovemaking for our Fungoid and Plantoid friends. :)
If tecnically possible with the engine/mod-tools a system for those kinds of species where the pops grow really slow but on several tiles, mabye even spreading from the capital like creeping vines or fungi, would be fantastic.
Well enough of my pipedreams and keep up the good work.