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But great mod!
Praise You.
Dog, Cat, Human, Fox, etc.
I don't have to go to each recipie to remove every meat I don't like, I just need to set the butcher to only butcher creatures I want, the meat mincer to only mince meat I want, and set all recipies to only use minced.
Feature suggestion: Have an option that removes human and insect meat from the possible mincemeat ingredients. (I know one can do this by editing the job itself, but it would be convenient.)
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1295460652
I really do hope you don't mind -- it was as much a thing to see if I could do it, and I absolutely gave you credit and linked back here! :D
Yeah I left that because it works as basically a cheap training method for cooks, not hugely impiortant but basically "train by groping meat"
and yeah I should have realized it as that is my field of study but it was made at like 1am prepping to release it
the thumbnail for the mod, should be from left to right not right to left in production. (it's just a psychological thing, that makes it easier to assosiate things going from left to right in progress)
https://ludeon.com/forums/index.php?topic=32874.0
For balance purposes I'd make this easier to spoil since minced meat spoils faster IRL and I'd nerf its price down since a steak is more costly than mincing it :D
I have fixed the errors in the code and all is well, my bad for not noticing it earlier!
The mince 5 meat recipe outputs meat on a 1:5 ratio (1 raw meat goes in, 5 minced meats come out).
However, what he didn't mention is that the mince 20 meat recipe outputs minced meat on a 1:1 ratio (20 raw meats go in, 20 minced meats come out).
Good luck with your hectic moments of life =)
>insect
>without debuff
<one more casual mod, thx