Garry's Mod

Garry's Mod

Expression 2 Bone Core
11 Comments
dvrk xvggot 17 Nov, 2021 @ 4:13pm 
this would be cool, but I have no idea how to get boneids
Hong Kong 9 Nov, 2021 @ 6:35pm 
is there a way to change the position of bones? I haven't really looked too deep into it yet so I apologize if this is a dumb question.
prototype money stock broker 4 Oct, 2021 @ 9:27pm 
how do you get the bone ids? i tried this on a ragdoll with a for loop on the array of E:bones and it only moved the fingers
🔴⚫ Mile Canob 🔴⚫ 12 Sep, 2021 @ 4:40pm 
how do i use it? I can't find it in wire and neither in E2 extensions
Knight 'Pink from the Outset' 23 Jun, 2020 @ 12:40pm 
Is the angle input to setBoneAngle a local or world angle?
Master Chief 6 Jan, 2019 @ 7:05am 
I can't stop this editing bone, becuase it won't work to wiremod bone.
Void  [author] 9 Mar, 2018 @ 1:16am 
Just getting eye angles of E2's owner.
ileryon 8 Mar, 2018 @ 6:34pm 
how do you mouse control ?
Octo 23 Jul, 2017 @ 5:33am 
Thanks! Works now. Now I'll be able to make progress of that E2 TF2 Sentry Gun :)
Void  [author] 23 Jul, 2017 @ 5:29am 
Number of the model's bone, of course. Unfortunately, you should try to find the needed bone using diffirent id's every time.
Octo 23 Jul, 2017 @ 5:26am 
I've been trying to use this for a while, and couldn't figure out what boneid is. Do we set it using another command or is it the number of the bone on the model?