Portal 2

Portal 2

[SP] Sunbury Chambers 10
30 Comments
xo_2025 3 Jul, 2022 @ 4:18am 
I found a solution and if it's really that (anyway it's the only way) it's kind of cheap.
xo_2025 3 Jul, 2022 @ 4:01am 
How am I supposed to beam a vertical laser through a receptor without a laser cube? And I see no playthrough video here.
Huhu_Die_Inge 8 Nov, 2021 @ 3:16pm 
Super Duper Du...

; )
BierPizzaChips  [author] 14 Dec, 2017 @ 3:04am 
@CoolDudeClem: You may like to watch any of the play through videos posted here.
CoolDudeClem 12 Dec, 2017 @ 6:51pm 
I love astetics here, such a nice welcome change from the usual colourless dark grey and white chambers. I'm officially confused though, I can't for the life of me figure out why the cube (the one that's in a drooper near the fire vent thingy) keeps fizzling as soon as it comes out. I dont know what the lazer cather in the bedroom is for, and HOW am I supposed to get into the labyrinh bit? There's a lazer grid blocking the entrance with no apparrent way to turn it off. I thought that bedroom lazr catcher might be to for that, but onviously not as there's no way to get form there to the labyrinth entance within the few seonds that the laser is on, so I don't know.
lfairban 3 Sep, 2015 @ 5:44pm 
Now, that was different. Very good puzzle and excllent environment.
BierPizzaChips  [author] 10 Apr, 2015 @ 2:05am 
ogurdish: Thanks, mate. Hopefully you will have some fun with the other Sunbury Chambers, too.
ComPanion*.*Ka 7 Apr, 2015 @ 4:19am 
I am from Moscow. Single and cooperative play yor games. we really like. Thank u!
ComPanion*.*Ka 7 Apr, 2015 @ 4:09am 
Thank you very much! All work is just gorgeous! Pass a pleasure. Making awesome. I wish you success in your work!!!
BierPizzaChips  [author] 6 Apr, 2015 @ 5:18pm 
ogurdish: Sorry, i do not understand your language. What is it? Any chance that you type it again in English?
ComPanion*.*Ka 6 Apr, 2015 @ 4:30pm 
Большое спасибо! Все работы просто шикарные! Проходить одно удовольствие. Оформление обалденное. Желаю успехов в Вашей работе!!!
Petutski 26 Aug, 2014 @ 6:06pm 
Ha! Excellent work! I am dizzy.
Pescados 20 May, 2013 @ 8:09am 
Got it, thanks haha
BierPizzaChips  [author] 20 May, 2013 @ 4:45am 
@Pescados: May i suggest to watch the video posted here in the workshop.
Pescados 18 May, 2013 @ 5:08pm 
I am in a bit of a pickle when the fire starts burning... once I accidently pushed the button again it was impossible to get my hands on the second prisma cube
GraveNoX 31 Jan, 2013 @ 7:09am 
Hard one, maybe because I hate mazes.
BierPizzaChips  [author] 16 Sep, 2012 @ 1:02am 
@zigi: I recommend this web site:
ThinkingwithPortals [forums.thinkingwithportals.com]
zigi.n 15 Sep, 2012 @ 11:47am 
How to make custom visuals?
KamakaziKitten 27 Aug, 2012 @ 2:05pm 
ohhhhh ok thankes =)
BierPizzaChips  [author] 26 Aug, 2012 @ 2:42pm 
@Warrior: That 'middle' button turns on a light in the 'old' cube's place to make him visible for the player.
E1craZ4life 25 Aug, 2012 @ 5:15am 
I got through.
KamakaziKitten 22 Aug, 2012 @ 8:20am 
what does the middle button do in front of the laser wall?
BierPizzaChips  [author] 21 Aug, 2012 @ 2:44pm 
@e1craz4life: It does open the glass window to the 'old' cube. Btw: There is a walkthrough video posted here ;-)
E1craZ4life 20 Aug, 2012 @ 3:37pm 
What does the button in the room blocked off with lasers do?
sickle 20 Aug, 2012 @ 1:37pm 
Haha, that was a bit strange for a portal map.. but awesome. Thanks :)
Riekelt 20 Aug, 2012 @ 4:57am 
This was... mind blowing
MegaTommy 19 Aug, 2012 @ 12:19pm 
Amazing map. :)
Wulfensteinster 18 Aug, 2012 @ 8:53pm 
I liked it a lot except for the lack of portals. It did take some creative thinkng though. I liked that.
technobozo 17 Aug, 2012 @ 11:42am 
Very cool! Make more chambers like this, please!
BierPizzaChips  [author] 14 Aug, 2012 @ 5:20am 
Uploaded once more due to broken downstream functionality of the original file.

Custom Vehicles by Dinus Saurus.
Custom trees by PG_props.

This map had been prepared with a basic entry and exit in PeTi - all buildings and rooms are done in Hammer.