Age of Empires II (2013)

Age of Empires II (2013)

Aragonese Independant Architecture
37 Comments
KrumStrashni 9 Nov, 2018 @ 7:09am 
@TriRem Could you tell me which .slp is the castle?
Gaming Zone ⦽ campi6277 21 Oct, 2018 @ 1:46pm 
Nice work! I like it!
Cons(콘스) YouTube 11 Jul, 2018 @ 7:57pm 
do not make a tower on barrack, stable
Hermerico Vímara Meneses 7 Jun, 2018 @ 1:49am 
Will the Stone walls ever be fixed?
larblaterdoo 1 Mar, 2018 @ 6:59am 
Just noticed that the Imperial Town Center now looks like the vanilla/Western Europe version again, is this happening for anyone else? Otherwise everything looks awesome.
Bombur 8 Jan, 2018 @ 9:10am 
The monastery still has the default shadow. Could you fix it?
Diamond Creel 12 Dec, 2017 @ 11:06am 
That castle is so out of place :(
dmsekenei86 2 May, 2017 @ 4:24am 
This is the best architecture for Spaniards (maybe it would not be bad even for the Portuguese)! Rather, I know that for the "AoK Realms" mod have created a beautiful architecture for Mongols and Huns, is there a chance in the future to see that architecture here too? Would be great!
Silonam 29 Apr, 2017 @ 2:50pm 
Does this work for multiplayer TriRem? Cause when i do what u suggest in description, i have problem with the compatibility of the game with others in multiplayer
Redkirby 22 Apr, 2017 @ 1:09pm 
=> TriRem : Penses-tu qu'il serait possible de créer un mod pour remplacer également le style architectural des Portugais par celui-ci ? Je pense que ça leur correspondrait plus que le style méditerranéen, en gros ça ferait un style globale "ibérique". Car celui-ci est vraiment magnifique en tout cas, c'est le meilleur de Yakko je trouve :).

=> coquerelcorentin : ça n'est pas une civilisation en plus, mais ça remplace le style architectural des espagnols. Pour cela, tu auras besoin du mod de Saint_Miachaels "Independant Architecure" en plus de celui-là. Et quand tu charges une nouvelle partie, dans l'onglet extensions, il faut que tu sélectionnes le mode architectures indépendantes fraîchement installé.

Copa 8 Apr, 2017 @ 8:49am 
je trouve pas les aragonese
Alacazain 8 Apr, 2017 @ 8:26am 
Hi Trirem, could you please upload the french building set for IA (once supported) for franks?
TriRem  [author] 7 Apr, 2017 @ 6:20pm 
mmh quoi ?
Copa 7 Apr, 2017 @ 11:31am 
c'est faux il rien de plus
Copa 7 Apr, 2017 @ 11:31am 
c'est du faux
Bishop Juan de Valtierra 7 Apr, 2017 @ 2:10am 
Lol. I´m going to subscribe only because I´m aragonese XD
necroteo 6 Apr, 2017 @ 3:24pm 
Good job, very nice. Please Inca for the next :D
Gormski_ - Allkeyshop 5 Apr, 2017 @ 4:12am 
Very nice
Ras_Alghoul 3 Apr, 2017 @ 9:16pm 
@TriRem I guess forgot to change the dataset but I realized my house still looks the same. Other than that, it's awesome.
Yamato Empire 3 Apr, 2017 @ 8:48am 
So how does this mod works exactly? You can add personalized graphics to each civilization?
Emeron 3 Apr, 2017 @ 2:47am 
wow thx a lot can we expect different mods for other civilizations?
dymfq 2 Apr, 2017 @ 10:58pm 
Great work, I haven't tested it but by looking at the screens it looks very accurate, as Spanish I can confirm :P. Choose this one over the "Italian/Mediterranean architecture" set which is no accurate at all.
mxrtxn 2 Apr, 2017 @ 4:55pm 
Thanks TriRem!
TriRem  [author] 2 Apr, 2017 @ 3:45pm 
@Xt_Orgo : this is normal behaviour in HD since you can't select data mods in scenarios, it's unfortunate but until the devs change it there isn't anything that can be done.
If you start the scenario in the single player lobby you will be able to select the mod and have the spanish buildings though.

@vk45 : I might change the universities to a more standard size but probably will keep the rest as it is now.

@somphet1987 : when playing a single player did you select the data mod ? And do you have all the mods with correct priorities ?

@mxrtn : I use Gimp and Sketchup, but anything like Blender or Photoshop works as well. Once the buildings have been designed I use a program called Turtle Pack to add the graphics into the game.This is a nice guide : http://aok.heavengames.com/university/modding/modding-buildings-with-3d-models-easily-and-for-free/
mxrtxn 2 Apr, 2017 @ 2:09am 
TriRem. What programs do you use to make new buildings for aoe2? I am planning to make something for the incas civ.
Hezekieh 2 Apr, 2017 @ 1:50am 
True on the scaling, the University looks bigger than most of the wonders 11.
Ras_Alghoul 1 Apr, 2017 @ 9:42pm 
I am also having the same problem as @Xt_Orgo Although I was told it's supposed to be vanilla in map editor. I still have problems in playing random map offline.
Fortunetellher 1 Apr, 2017 @ 4:50pm 
In the Map Editor, Spanish buildings appear as vanilla architecture set. Any way to fix this? (all required mods are in correct order and highest priority, I don't have any architecture mods that affect spanish)
vk45 1 Apr, 2017 @ 9:28am 
@TriRem This mod would be totally amazing if it was to scale with all other architechture sizes. It looks great, but it's bigger than other civs' buildings?
TriRem  [author] 31 Mar, 2017 @ 4:50pm 
Yeah sorry I forgot that you can't use data mods in the campaigns, I'll update the description/
kud13 31 Mar, 2017 @ 4:48pm 
So is it still supposed to affect the campaign, or does that description need to be chaged? Because in teh mod manager they specify that dat mods need to be selected as the dataset.

Because I've got all 3 mods, and started the El Cid campaign, and I don't see it a difference.
Gege, O Purificador 30 Mar, 2017 @ 4:45pm 
Amazing man!!!

If we look around, have more 4 sets of architecture that will be awesome to put in the game...
But i don't have idea how to do this! "^^

They are:
New Arabic Architecture Mod ( to Saracens, I suppose)
Japonese Archtecture
Slavic Archtecture ( to Slavs, not to Magyars)
Asian Buildings "by Yakko" ( to chinese its better i think!)

wow Dude, I'm excited!!!!
hahahahahaha
Ozhara 30 Mar, 2017 @ 1:33am 
I thought so (regarding the spanish) - just thought this info might be usefull to state (assuming it already was meant to be public.

And yes - updating is a little confusing with descriptions beeing overwritten in case you didn't add it to the description file and stuff like that. Too bad there is no official explanation anywhere.
One of the things I'll 'fix' in my republished mod manager so not everyone that just wants to publish a scenario for example needs to get to know AoEs file structure and little annoyances first...
TriRem  [author] 29 Mar, 2017 @ 11:27pm 
Woops this wasn't meant to be public, I guess Steam screwed my visibility settings when updating it. Well now that it's out I might as well keep it.

It indeeds only modifies the Spanish architecture thanks to Saint_Miachaels.

There is currently a bug that I am aware with the castle age university, hopefully this should be fixed soon.
Saint_Michaels_ 29 Mar, 2017 @ 11:00pm 
This looks great TriRem. Thanks for porting your Architecture set to the mod.

@Ozhara: This only affects the Spanish from what I can see.
Ozhara 29 Mar, 2017 @ 10:33pm 
could you add a little description of which civs do get this architecture set? :)
Ras_Alghoul 29 Mar, 2017 @ 9:13pm 
Gonna check this out. Thanks TriRem!