Age of Empires II (2013)

Age of Empires II (2013)

Independent Architecture Collection
17 Comments
dmsekenei86 8 Feb, 2019 @ 3:40am 
Has anyone ever thought of creating a Venetian architecture for Italians? I would do it, but I would not even know where to start to create an architecture ...
Infiltration_Unit 14 Sep, 2018 @ 12:32pm 
Using a variety of the mods here and elsewhere I have managed to make it so that every single civ now has unique architecture graphics except for the Malians and Ethiopians who still share the original African Kingdoms skin and Khmer and Malay who still use the original Rise of Rajas skins. If someone could just make skins for 2 of those then I would finally get to live the dream of having unique skins for EVERY civ! Its so great just being able to glance at a civ's architecture in game and be able to tell who they are.
Captain Pentium 9 Sep, 2018 @ 5:25pm 
Could the independent Unit compilation be used with the original dataset independent architecture mod?
Saint_Michaels_  [author] 4 Jul, 2018 @ 9:46am 
The Dataset Mod(s) should be set as low as possible. Basically, the graphics mods need to be above the dataset mod and it should run fine.
Voodoomeister 4 Jul, 2018 @ 9:43am 
Okay, so... I have a question. What priority settings should I keep to run all of these smoothly?
Voodoomeister 4 Jul, 2018 @ 9:17am 
Okay. I've downloaded all of them anyway. So much excited to use them xD
Saint_Michaels_  [author] 4 Jul, 2018 @ 9:15am 
No, just the first two mods on this list. The first mod is the primary mod for the expansion dataset while the 2nd one is for the original. Everything else is optional.
Voodoomeister 4 Jul, 2018 @ 8:53am 
Hey, Saint Michaels!
I'm glad that you've done an absolutely wonderful job in keeping the game alive through these mods. But, I have a question. I've recently bought the game, so am I supposed to download all of them to make the game files and units completely independent to each other?
25 Mar, 2018 @ 6:34am 
Hi, just to make you notice that you're missing "[IA] Indian Architecture by Yakko" and "[IA] Korean Architecture for Independent Mod" in this collection.
Saint_Michaels_  [author] 12 Feb, 2018 @ 10:11am 
Just the first one, which is the primary dataset mod, or the 2nd one, which is for the Original Conquerors Dataset if you don't have any of the DLC's. The rest are graphic mods for those two mods.
FortuneHost 11 Feb, 2018 @ 6:04pm 
So would I need to download all of these for it to work or are these mods different options that can only be used one at a time?
Tescani 18 Sep, 2017 @ 5:38pm 
Would be awesome if the walls for the Gothic Architecture mod were able to be combined into the Teutonic Architecture for Independant Mod mod. Also changing the gray color of the wall to the tan color in the Teut Archi would be ideal as well. Thanks to all the great work the creators have put into these mods to give each civ a unique look! Amazing!
AHappyCub 6 Sep, 2017 @ 6:43am 
the fact that there are some mods that use the same Civ gave me some confusion
Odysseus 24 Jul, 2017 @ 7:07am 
That is so awesome!
I have two wishes though: a mediterranean set for the Goths and a unique set for the Byzantines :'D
Andstopher 13 Jul, 2017 @ 9:45am 
Can someone please make the Catbarf edition of the mediterranean textures for the Byzantines? Thanks in advance!
Marichi 29 Jun, 2017 @ 11:14am 
I really like this mod. But could you put Byzantine architecture for the Byzantine team? Byzantine Buildings _WIP_
Yamato Empire 24 Jun, 2017 @ 2:10am 
This mod actually comes with all mods from forum? If so well fking done! Also does this mod works in campaigns? :D