Killing Floor

Killing Floor

KF-RUN!4
20 Comments
EnriqueSW  [author] 24 Nov, 2017 @ 3:30pm 
yes that's a good idea so I think I will make a new Map but that take time
Sniper 24 Nov, 2017 @ 2:36pm 
"Running challenge" for example, or "Don't Fall", "Don't die", "Watch out", "Can you survive?", "Will you make it?", "Don't blink", and many other examples, i'm just giving you an idea, because you told me that people are less and less interesent with every part, well then it would be the same game but with a different name, like if it was something different and "new".
EnriqueSW  [author] 24 Nov, 2017 @ 11:21am 
what name?
Sniper 23 Nov, 2017 @ 1:35pm 
How about you give the map another name than run?
EnriqueSW  [author] 23 Nov, 2017 @ 11:12am 
Uh I think that can take a lot time, because the people are most interested on first part and next part less and less with every part
Sniper 21 Nov, 2017 @ 7:07pm 
hey i liked all run maps. When are you creating new ones?
EnriqueSW  [author] 10 Apr, 2017 @ 3:15pm 
Boltte man 9 Apr, 2017 @ 11:18am 
But yes, other than those comments, I like it enough to be added to my servers! ☺ Thanks for the maps!
Boltte man 9 Apr, 2017 @ 11:17am 
And I'm not sure if intentional or not, but the dosh drop has clipped through the floor: https://steamhost.cn/steamcommunity_com/id/Boltte/screenshot/84848492217024788
Boltte man 9 Apr, 2017 @ 11:16am 
https://steamhost.cn/steamcommunity_com/id/Boltte/screenshot/84848492217024503 - there's a hole here....unless that was intentional ...for some odd reason?
Boltte man 9 Apr, 2017 @ 11:15am 
4) I can see that you need some work on joining and aligning the textures a bit.....I will post screenies in next comment.
Boltte man 9 Apr, 2017 @ 11:14am 
3) Well at least the map is beatable, there is nothing blocking your way, like that first map you did probably for the lols...hahahaha...but you fixed that so that's good.... And nothing there is too hard with even a slow perk to jump with....so that's good I guess....

This is a GOOD thing, because if the map is unbeatable, then what's the point of playing it unless it's like funmap where the map cannot be won but just mucking around and stuff, or you intended to be mucking around kind of map only? No, you want both?
Boltte man 9 Apr, 2017 @ 11:14am 
2) Ahhh yes.........if you can somehow get rid of the blue tint when landing in the invisible water and get out without the blue tint, that would be great! Surely there's a way a reset the tint on your screen?? I'll have to ask around because I might also run into this issue when I start creating my maps whenever that will be....hahahaha Of course I will need to at least first finish the tutorials on them so I get a better understand on how map making works and all the tips and hints of doing so....

This is still a negative from me because I dislike the blue tint......

Boltte man 9 Apr, 2017 @ 11:14am 
Ok, here's my feedback on trialing your map:

1) Mmmmm, an improvement over RUN3! at least so you don't have to wait if you get there before boss wave because the zeds just kill themselves....which was a bit lame once you get to the end and there's nothing else to do.... Ohh and you have a Scrake to start the wave off! Nice......stops all zed spawns UNTIL you get to him and then you kill him and wave 1 starts! Great!

This is a GOOD change!

EnriqueSW  [author] 8 Apr, 2017 @ 5:58pm 
1. subscribe
2. download
3. start Killing Floor
4. wait for loaded KF-RUN!4
5. restart the game
6. play it
Muscle Man 8 Apr, 2017 @ 2:50pm 
uhhh how does this work? im so confused
Ensayo 4 Apr, 2017 @ 10:03pm 
nice
EnriqueSW  [author] 3 Apr, 2017 @ 8:56am 
Thanks and don't forget to rate this map
Domaaaaaaaaaaaaaa 2 Apr, 2017 @ 12:27pm 
nice! always loved those maps