Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
This mod does have a lot of potential.
it feels like I would rather play a normal vanilla faction than any of these because when you start as any of these mod factions, killing anything takes FOREVER... and none of them really have any good characteristics. Most of them seem completely underwhelming unless you can get enough credits to buy their top tier weapons, where only then does it seem at all worthwhile.
The weapons are rediculously unbalanced in P usage and cost. Most of them deal no damage so I feel I would be better off ramming than shooting in most cases.
and while I say that yes.... it adds more factions... the variety is very minimal, the lore is nice... but the overall gameplay would definitely get this mod a negative review if I could do such a thing.
Also on some of the factions, I can't deliver resources to ANY base or ship...