Garry's Mod

Garry's Mod

NPC Proficiency 2
30 Comments
SWAT HIM 11 Feb @ 8:09pm 
How Can i Do That
Goaticus Maximus 6 Mar, 2023 @ 2:59pm 
why does this change the NPCs detection? Suddenly they know where I am from across the map
Соплюнчик 13 Nov, 2022 @ 3:28am 
add fire range changer.
Doom Enthusiast 11 Sep, 2022 @ 12:27pm 
thing works for me
gnarpπ 21 Mar, 2022 @ 2:13pm 
THE LAST UPDATE WAS IN 2017 OF COURSE ITS GONNA BE FREAKING BROKEN >:(
Solar 26 Feb, 2022 @ 9:38am 
the proficiency settings reset if the map changes
Lute 19 Oct, 2021 @ 3:27am 
when you change the accuracy of the NPC, the game crashes
batsonline 20 Jun, 2020 @ 2:33am 
https://www.youtube.com/watch?v=ID6SK7_Gpc4

As per this video, this mod doesn't really work. It reverts almost as soon as it's applied.
batsonline 25 Apr, 2020 @ 12:21am 
This appears to cause crashes in the latest version of GMod.
gamerjack606 6 Apr, 2020 @ 6:29pm 
hay its realy awsom but i want it to save or maby crate a world vaule
Lobotomized W+M1 11 Jun, 2019 @ 5:42pm 
Can you make an NPC damage changer?
GNAvenger 11 Oct, 2018 @ 12:21am 
Set it to max and you will see how long is the snipers accracy while in duty
AmBush 31 Jul, 2018 @ 4:43am 
Seems like this mod is broken again.
prospectus 26 Jul, 2018 @ 4:11am 
Is it possible to stop the proficiency from resetting every time I restart a map?
🍗KentuckyFriedMoa🍗 23 Jan, 2018 @ 1:18am 
it'd be cool if you could have another mod that changes the default health of each npc
Max Shadow  [author] 30 Aug, 2017 @ 11:49am 
No. The detection and shoot distance is hardcoded. It may be possible to increae it with lua, but that's not what this addon do.
Gordon 30 Aug, 2017 @ 12:43am 
Sorry if this seems "stupid" or "dumb", but does this increase the range of the NPCs? Because I'm putting the npcs at a far distance, and they're not doing anything.
Max Shadow  [author] 27 Aug, 2017 @ 9:11am 
If I remember correctly, the proficiency is applied to NPC's individually when they spawn, and also when you change the current proficiency, so it should keep working even after cleaning up everything. I haven't touch GMod in a while tho, maybe an update broke some things.
Max Shadow  [author] 26 Aug, 2017 @ 9:29am 
Perfect if I'm not mistaken. I think I should change the names again, to keep consistency with NPC Tools 2, which uses "Insane" for the highest accuracy.
zxcv 13 Jul, 2017 @ 1:42pm 
Finally fighting combine has some challenge to it, previously they were pretty much not even trying to aim
Vrishnak92™ 13 Jul, 2017 @ 2:35am 
v-no
The Nomad 2 Jul, 2017 @ 3:23am 
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░░░▌░▄▄▄▐▌▀▀▀░░ THIS IS SPOOKY BOB
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▀█▌░░░▄░▀█▀░▀ ░░ COPY AND PASTE HIM,
░░░░░░░▄▄▐▌▄▄░░░ SO, HE CAN TAKE
░░░░░░░▀███▀█░▄░░ OVER THE WORKSHOP
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Trini._ 25 May, 2017 @ 12:18pm 
Proficiency doesn't seem to be working for me? I set it to perfect for Citizens then spawned in a few dudes, nothing seemed to happen. Same inaccuracy.
✪U.S✪MarshalMarc ☠♚☤ 16 May, 2017 @ 8:47pm 
Can you make citizens crouch? like combines and fight ass real WW2 U.S. Marines
Pyromaniacy 8 Apr, 2017 @ 1:57pm 
This is great because the combine have poor accuracy compared to the rebels.
Kenkade™ 7 Apr, 2017 @ 7:12pm 
Nice man!!!!!!!!!!!!
Max Shadow  [author] 5 Apr, 2017 @ 5:17am 
A little update:
- "Perfect" proficiency is now literally perfect.
- Added "Excellent" proficiency level (previously Perfect)
Max Shadow  [author] 3 Apr, 2017 @ 1:51pm 
@Sunny Numbnut: Those classes don't exist anymore, as far as I know. All combines are "npc_combine_s" and all citizens and rebels are "npc_citizen", they just use different skins. I guess I could add them by filtering their skins.
Sunny Numbnut 3 Apr, 2017 @ 1:34pm 
I've been looking for this kind of adon for a long time. Thank you!

Btw, would you mind adding combine_super and combine_guard (or whatever the combine prison guards you encounter in Nova Prospekt) in the list? If not, no worries. I'm already greatful enough for this addon to be here in this workshop. :D
Dopey 2 Apr, 2017 @ 3:06pm 
Cool!