ARK: Survival Evolved

ARK: Survival Evolved

Pack Raptor
144 Comments
reebwill1 19 Jan, 2024 @ 8:54am 
wow that so cool !! a mod for raptor i never see something like that
Zgames1234 11 Jan, 2023 @ 10:29pm 
Pls answer does this mod work with immersive taming and do the raptors still have the old pounce attack where they jump on top of you and pin you down
steam1292565 16 Oct, 2022 @ 7:43am 
dude why raptor can attack not same in vido
Scara.exe 24 Jun, 2022 @ 2:09pm 
Are you going to come back to this? I love this mod
PrinceDoggie 15 Aug, 2021 @ 11:32am 
will there be an aberrant variant at some point?
TTV_Twilight Bonny 24 Jul, 2021 @ 6:25pm 
when i use those raptor, when i latch on things, my raptor spins when latched onto bigger creatures lol
Frogirik 9 Jul, 2021 @ 10:43am 
nacho 7 Mar, 2021 @ 8:47am 
is it works??
spysal8877 22 Dec, 2020 @ 8:32am 
i cannot latch on to stuff idk why
𝔓𝔯𝔲𝔰𝔰𝔬𝔗𝔥 15 Dec, 2020 @ 12:54pm 
this is normal raptors u need a raptor and kill to becomme up kp
𝔓𝔯𝔲𝔰𝔰𝔬𝔗𝔥 15 Dec, 2020 @ 12:54pm 
the kp plis do a mod for ultimate kp
:steamfacepalm:
vessel 2 Jul, 2019 @ 7:58am 
this is where deinychus all started
Jetstream Sam 20 Feb, 2019 @ 12:50am 
it seems this mod wont me remade

last online 174 days ago
big sad
V1RUS 29 Nov, 2018 @ 5:22am 
currently works?
💖jurassic💖rappy32💖 23 Oct, 2018 @ 8:17am 
do they spawn in the center?
Sethus 7 Jul, 2018 @ 6:25pm 
that makes sense- atleast it's not just on my end then. thanks for what you do! looking forward to your future work.
Burgesssssss  [author] 7 Jul, 2018 @ 4:14pm 
@Sethus@ Not yet. WC have re-parented Raptors to a new class to allow them become actual pack dinos. This seems to have caused some issues with my Raptors cause I can't even open them in the DevKit without crashes.
Sethus 7 Jul, 2018 @ 3:52pm 
Curious if you have rebuilt the mod since the TLC pass. Current vanilla raptor buff is super buggy. Doesn't work half the time for me.
Master Goonway 4 Jul, 2018 @ 12:31pm 
You made something terrifying....
Burgesssssss  [author] 5 Mar, 2018 @ 12:05pm 
Just an update.

Latest Dev Kit seems to have broken the latch mechanics and I can't seem to get it corrected. The Raptors just spin like crazy. Will end up having to re-do it from scratch. However, as the Raptor is getting a TLC pass, I'll likely wait for that version to be added to the Dev Kit in order to start re-creating the mod.
Hokuan 14 Jan, 2018 @ 9:15pm 
It may be because of Extinction Core...?
Burgesssssss  [author] 23 Dec, 2017 @ 3:30pm 
Sorry about the late replies, but here goes...

@DeinonychusAntirrhopus: I don't plan on changing anything about the mod itself. You can always edit those settings via ini though.

@airforce: I can't seem the replicate the issue. Might just be due to the game having been updated so much since the last DevKit release. When the next update lands I'll re-cook. Might fix the issue.

@ Ignis: They might be able to be spawned in, but they'll just be regular Raptors. I plan to add Aberrant Pack Raptors when the Dev Kit updates.
Ignis_Bellator 22 Dec, 2017 @ 6:28pm 
would this work with abberation or SE or just the default ark?
Hokuan 11 Dec, 2017 @ 1:31pm 
The only real problem I'm having with the raptors is that they recover health extremely slowly compared to all of my other dinos.
DeinonychusAntirrhopus 11 Dec, 2017 @ 8:05am 
Burgesssssss, please make buff for Raptors, buff them to the 350 - 460 HP and 38 - 45 damage? because vanilla ARK Raptor is very weak, and 70 kg Direwolf can easily kill a 500 kg Utahraptor. Raptors need to be much stronger. Please, buff Raptors.
Burgesssssss  [author] 15 Nov, 2017 @ 8:49am 
There's already a link in the mod description to a discussion thread with the specifics.
Lunatic 15 Nov, 2017 @ 6:34am 
Ya, thanks, gonna try that later. Didnt know you need more raptors to enable the latch. Maybe you add that to your mod discription?
Burgesssssss  [author] 14 Nov, 2017 @ 9:38am 
Yeah, need more than one. Only an Alpha can activate Hunt Mode, and in order to determine the Alpha there needs to be at least 3 by default. This can be tweaked by editing "sizeforleader" via ini file. Just tested the Bronto and Stego and they seem to be latching fine for me? Bronto collision does seem different since I last tested though.
Lunatic 14 Nov, 2017 @ 4:32am 
Any idea why the latch is not working? Do I need more than one raptor?
Hunt was available but still no latch working on Bronto, Stego, etc ...
Why Watt 4 Nov, 2017 @ 12:16pm 
@Burge * S^7 - Yeah I can testify that the damage they deal racks up quite fast, on a server I had players were thrown a curve ball when they were added, I was on vacation and had my DMs filled lmao.
What would be a very good buff to the Raptors that doesn't strictly buff their combat prowess... would be giving them updated AI like Troodon have. The difference is simply stunning, I've ran around maps, off waterfalls and all, with a pair of Troodon following me who even despite getting seperated and myself getting back to base like 15min earlier they managed to follow me. Couple that with some increased Carry Weight(140 makes Raptors hardly useable, 180-190 would be more apropriate) and *maybe* improve their hitboxes for balance... and we are talking some good buffs!
Burgesssssss  [author] 4 Nov, 2017 @ 4:02am 
I have no plans to increase the damage. With the alpha, pack and then hunt mode boosts they already receive quite the increase. You might be able to increase their overall damage via ini though.
DeinonychusAntirrhopus 3 Nov, 2017 @ 12:06pm 
And maybe HP to 320 - 380
DeinonychusAntirrhopus 3 Nov, 2017 @ 12:06pm 
Please, buff Raptors common damage to 28 - 32 (latching to 15, and clawing after latching to 22)
Jelly Gecko 16 Oct, 2017 @ 10:16am 
Hi there!

I was wanting to ask; would you be willing to lend advice for going about making a more simplistic pounce ability?

I'm working on a rebalancer mod and coming to my raptor; I'm wanting it to perform a leap type attack, though without any latching or prey-grabbing.

Kaprosuchus has a ton of graph work related to handling both prey-grabbing and a water-land transition which isn't relevant for what I'm doing.

I'm looking around in the Kaprosuchus graphs for clues on what I need. I'm finding it difficult to distinguish what I should appropriate from the Kaprosuchus since it's broken up into so many different pieces.

(Although, I do know that Calculate Leap Impulse is going to be the core function to lift from Kaprosuchus to my raptor.)
Burgesssssss  [author] 13 Oct, 2017 @ 6:34pm 
My bad for the late reply.

Pack Raptors are designed to be enhanced replacements, so don't have a unique skin, in game name or dino tag. If you have use both vanilla and modded Raptors in your game, wild ones can be identified by either having the alpha glow, or the gang bonus (+2 etc), similar to Compys.

Just recently cooked an update with the most recent version, so don't believe there should be any issues or bugs.
Oroshi3965 25 Sep, 2017 @ 8:19pm 
Are the raptors actually called pack raptors or are they just called raptor?
[ngr] IamOpacity 23 Sep, 2017 @ 1:29pm 
Doese the "Pack Raptor" an other skin so i can see him different to "normal Raptors" :steamhappy:
Sin 11 Sep, 2017 @ 1:50pm 
How stable is this mod right now? does it work well? any major bugs or even minor bugs?
Burgesssssss  [author] 5 Sep, 2017 @ 10:05am 
@Kale8: Currently changes base Raptor spawns due to an issue with the DevKit not allowing children of Dinos with Alpha variants to have their Spawners added to.
Lakeee 3 Sep, 2017 @ 1:12pm 
Does it change base raptor spawn with this ones or it adds new ones ? Just want to know should I disable base ones or this mod does.
Burgesssssss  [author] 27 Aug, 2017 @ 10:58am 
@Creep: Shouldn't be a problem to add.

Will aim to sort it asap, but I'm trying to complete a brand new mod in time for the game's official release. Watch this space.
piss 22 Aug, 2017 @ 2:28pm 
Can you please make glowing eyes configurable?
Vocal Tune 5 Aug, 2017 @ 11:09am 
@Terabit Only the Owner/Admin of the server can save the world. by putting this command into the console: Cheat saveworld.


@The Meme Stealer Do you happen to be going to Ragnarok? Your better off sticking to The Island or The center until you get a better computer and definetly a better Internet like Spectrum to make it run smoothly. desktop is what makes FPS better and better internet makes you load the game faster and less likely for you to lag, teleport a few feet away from just 1 step.
Burgesssssss  [author] 1 Aug, 2017 @ 9:22am 
@Terabit: Saving the game in general? Or Is it specific to the mod?

@ST34K4S4URUS R3KT@: Mentioned this in the "Nitty Gritty" discussion. All dinos have different collision depending on if wild or tamed/ ridden or un-ridden. Adjusting this would mean remapping all other Dinos, which wouldn't make the mod stackable.

The animation itself could do with some work, so I might update that in the future.

No plans to mod any other dinos for now. Got something else in the pipeline
shark 31 Jul, 2017 @ 3:39pm 
CAN SOMEONE TELL ME HOW TO SAVE IN GAME
Jetstream Sam 31 Jul, 2017 @ 3:04am 
btw can you make other mods that changes the older creatures to make them actually useful xD
only if you want to
Jetstream Sam 30 Jul, 2017 @ 11:18am 
also lol i meant its back xD
i like this mod too much xD
Jetstream Sam 30 Jul, 2017 @ 11:17am 
both
you cant always like just jump up and latch on right away
OHHHHHHHH i just got an idea
can you make is so you can latch on some surfaces
not climb just latch on
Burgesssssss  [author] 29 Jul, 2017 @ 2:11pm 
Define wonky? lol Like the collision or the animation?
Jetstream Sam 29 Jul, 2017 @ 1:47pm 
btw the latch attack looks kinda wonky
is there a way to fix it?