Stellaris

Stellaris

Mobile Suit Gundam Ships
110 Comments
small thing 26 Feb @ 8:06am 
not appeared
Zombie 22 Jun, 2024 @ 3:36am 
Can I adopt this mod?
n.pedrazalis 1 Dec, 2022 @ 3:02am 
Hello uptate for major uptate last version 3.6 orion please all mods are broken thank you
Zarkx 30 Sep, 2022 @ 5:16am 
hi there you replace "fighter by MS suit to with this mod ?"
Fool of Many Fandoms 23 May, 2022 @ 9:54pm 
some of the ships are out of order, and some are missing, can we expect an update?
箭之天空 6 Jul, 2021 @ 6:18am 
please 3.03
LastDream 14 May, 2021 @ 12:55am 
please 3.0
jtbush00 22 Apr, 2021 @ 12:27pm 
3.01?
Palynium 12 Mar, 2021 @ 2:11pm 
There seems to be an issue with NSCs Exploration Cruisers and both shipsets. It doesn't notice a model.
Alice the Scientific Eliksni 29 Jan, 2021 @ 5:40am 
Sorry about the accidental report, using phone and I don't use this that often anyways.
Alice the Scientific Eliksni 29 Jan, 2021 @ 5:39am 
@Not Paladin, thanks
Not Paladin  [author] 9 Jan, 2021 @ 8:17pm 
@Alice the Scientific Eliksni - It should be.
Alice the Scientific Eliksni 6 Dec, 2020 @ 8:34pm 
Is this compatible with 2.8?
Dinobot386 5 Jul, 2020 @ 7:50am 
Cant seem to find the files for the O'neill Cylinder. There a way you could do a small mod for just habitat replacement?
Railgunner2160 8 Jun, 2019 @ 11:29am 
@Cybernaut: Are you using console commands to change graphical cultures ingame? One thing to keep in mind if you are is that already built habitats will not change graphics. you must build new ones.
The Hotdogging 22 Mar, 2019 @ 11:28am 
Is anyone else not seeing the O'Neil Cylinder Habitat model in-game? When I tried it all the ships and such were changed like they should be but the habitat just looked to be the same as the vanilla model.
Mister Renso 4 Feb, 2019 @ 10:23am 
is it compatible with downscaled ships? just asking, I love gundam and thank for creating the models and the standalone mod!
Skye_Hino 12 Jan, 2019 @ 6:38pm 
Would be super awesome if this included the shipboard weapons from the main mod. Somehow my fleet of Salamis-Kai cruisers don't feel the same without Beam and Mega Particle Cannons :(
晚安捏,乃琳小姐 28 Dec, 2018 @ 2:27am 
nice mod thx:rbrb1:
Soda Man 19 Nov, 2018 @ 8:54am 
Can has Musaka?
xsilver76x 4 Nov, 2018 @ 12:18pm 
i get the tech part being a thing to worry about and i know thare are in the main mod but i was thinking it would be nice to have the suits on thare own with out having to use the main mod for those who want them on thare own without the ships.
Not Paladin  [author] 4 Nov, 2018 @ 9:41am 
@xsilver76x - Those are in the main mod.
Rakonat 4 Nov, 2018 @ 8:23am 
@xsilver76x @Lord Dakier the mobile suits are strike craft mostly, you can make independent squads but you need to tech up to them.
xsilver76x 28 Sep, 2018 @ 2:15pm 
need the Mobile Suits.
Not Paladin  [author] 14 Jul, 2018 @ 8:49am 
Because this is for people who only want the ships. If you want Mobile Suits, use the main mod.
Dakier 14 Jul, 2018 @ 6:30am 
How come there are no mobile suits in this version?
Not Paladin  [author] 15 Jun, 2018 @ 9:30pm 
Glad you're enjoying it! As of right now though, there is no plan for a downscaled ships patch.
Unit2209 15 Jun, 2018 @ 1:37am 
This is great work. Thanks for putting forth the effort. Any word on a downscale patch?
Not Paladin  [author] 13 Jun, 2018 @ 6:09pm 
Well damn. I'll put that in the description so people know from now on.
P2K 13 Jun, 2018 @ 1:13pm 
not eligible for ironman ;(
P2K 11 Jun, 2018 @ 1:47pm 
thanks just asking as many ship graphics mods dont allow ironman
Not Paladin  [author] 11 Jun, 2018 @ 1:40pm 
Should be. It just adds a graphical culture. It doesn't change anything.
P2K 11 Jun, 2018 @ 1:12pm 
is this compatible with ironman?
BLASTER📷 29 May, 2018 @ 9:04pm 
great mod :steamhappy:

I want Downscaled Ships patch :caster_wink:
Orcbolg 29 Apr, 2018 @ 3:00pm 
NSC kinda clashes with so many things.
Orcbolg 29 Apr, 2018 @ 2:59pm 
Yeah, that came out wrong, I was hoping it would be stand alone, without the need for other mods.
Not Paladin  [author] 29 Apr, 2018 @ 12:22pm 
Again? It's always used NSC.
Orcbolg 29 Apr, 2018 @ 10:44am 
Reliant on NSC again? What a pain.
Ulrich610TEVD 20 Feb, 2018 @ 2:05pm 
after DLing the mod i must say the fact that you have a Gagual-class makes me extremely happy, although i do recomend lowering the bridge on the Pazock-class and making it smaller to bring it more into scale.
Not Paladin  [author] 13 Jan, 2018 @ 9:02pm 
@jtbush00 - I don't have any for them, so they use the Mammalian ones.

@eaglegundam - They are the same ones as in the main mod.

@OneManArmy - Adds more.
Hann3o 13 Jan, 2018 @ 1:15pm 
will this mod overwrite the vanilla ships or will it add more ?
eaglegundam 6 Jan, 2018 @ 5:51pm 
are all of these ships in the main mod??
jtbush00 5 Jan, 2018 @ 3:02pm 
Where are the federation strike craft?
Sarkin 22 Nov, 2017 @ 8:16am 
slight suggest - if possible you should change the fighters that come out of carriers to look like mobile suites.
Not Paladin  [author] 28 Sep, 2017 @ 2:35pm 
Np.
𒀭 Enki 𒀭 28 Sep, 2017 @ 12:21pm 
That, that is one way to put it. Well, I hope one day makes it happen. Homeworld models in Stellaris. Anywho, thanks
Not Paladin  [author] 28 Sep, 2017 @ 11:47am 
If you have them in .dae format, as well as separate diffuse, normal, and specular textures, easy. Otherwise, it's impossible.
𒀭 Enki 𒀭 28 Sep, 2017 @ 11:34am 
Quick question author (because you actually communicate); How possible is it to port models from other games into stellaris? Like Homeworld Models
Not Paladin  [author] 28 Sep, 2017 @ 10:43am 
Lol
Krylia Viru 28 Sep, 2017 @ 9:56am 
GHALE GAMILON-waitwronguniverse-SIEG ZEON