Portal 2

Portal 2

Hotel Aperture
104 Comments
Mike Oxlong  [author] 11 Jan, 2016 @ 6:57am 
This was the first map I ever made in hammer so I'm not surprised it's a bit quirky :) but I'm glad you enjoyed playing it for the most part
Petutski 11 Jan, 2016 @ 6:44am 
Excellent logical, somewhat tricky map! My only complaint is that not enough space is allowed to position a cube, making an otherwise logical choice very tedious!
bluemime86 10 Sep, 2015 @ 3:28pm 
This test chamber looked pretty good. Challenging, and the goo made it more fun. It was strange that the goo appeared grey since it usually appears white
Tgarius Storm 8 Sep, 2012 @ 3:09pm 
Hey re-did this map with Hammer.. take a look if you would. I'd love some feed back:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=94751976
Mike Oxlong  [author] 3 Sep, 2012 @ 10:43am 
Fixed some exploits and made a couple more visual tweaks
AshleyRyan 3 Sep, 2012 @ 8:30am 
I thought it looked interesting, it was creative and decorative.
Mike Oxlong  [author] 3 Sep, 2012 @ 6:58am 
It was something I put in as a joke.
zivi7 2 Sep, 2012 @ 4:52am 
Hey. Sorry to say but there are still unintended solutions after your fixes. I've made a video, hope it helps: http://www.youtube.com/watch?v=5AqTBz-hSYM&feature=youtu.be

Also, I would recommend not to use the "This next test chamber is looking pretty good" line when it's not really standing out of the mass of other maps visually.
AshleyRyan 31 Aug, 2012 @ 3:28pm 
great puzzle.
Tgarius Storm 28 Aug, 2012 @ 4:18pm 
Very nice, lots of fun.. can you take a look at mine.. https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=90905413 let me know what you think..
Mike Oxlong  [author] 25 Aug, 2012 @ 1:42pm 
not sure why it wouldn't, they're set to spawn automatically.
Spaceowl 25 Aug, 2012 @ 12:39pm 
In the third chamber, after a quickload, the laser cube isn't dropping down :(
Mike Oxlong  [author] 25 Aug, 2012 @ 5:56am 
That should no longer be possible now
Mike Oxlong  [author] 25 Aug, 2012 @ 5:46am 
I wasn't able to replicate that, but i'll see if it can be fixed
Mike Oxlong  [author] 25 Aug, 2012 @ 5:44am 
You're not meant to jump onto the faith plate, you're meant to use it to launch the cube . I'll check it out though
WildWinni 25 Aug, 2012 @ 4:54am 
The hotel room was rather cute but unnecessary. The puzzle itself though was good and got me thinking a dose! Moderate difficulty I think :D
Chef Medic 24 Aug, 2012 @ 11:30pm 
At the second part with the aerial faith plate I fell through it. is this part of the test?
paladinfinitum 24 Aug, 2012 @ 11:15pm 
The best compliment for any map: "How am I supposed to do that?!?! ... (after some thinking and trying stuff out) ...Ohhhhhh, I see!"
Aldomuz 24 Aug, 2012 @ 2:40pm 
nice hotel
theonr2 24 Aug, 2012 @ 11:41am 
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=91486475 (Hammer)
please play whis map > realy not bugs> realy cool
Mike Oxlong  [author] 24 Aug, 2012 @ 11:27am 
Walkthrough video is done
Mike Oxlong  [author] 24 Aug, 2012 @ 10:24am 
It shouldn't be grey, I didn't change it. Probably just the lighting in the chamber
ryan8374 24 Aug, 2012 @ 10:19am 
nevermind....i got it. I'm used to conversion gel being white, not gray. I didn't recognize it.
Mike Oxlong  [author] 24 Aug, 2012 @ 10:06am 
I'll be adding a walkthrough shortly, hang tight :)
ryan8374 24 Aug, 2012 @ 9:28am 
I can't figure out the room with the ramp. There's no way to shutdown the death beams and there are no cubes for the switches.
Mike Oxlong  [author] 24 Aug, 2012 @ 9:22am 
Fixed a bunch more bugs:

-Radio no longer carries on playing after being fizzled
-Used correct faith plate model, faith plate animation now plays upon catapult
-Added more cubemaps to improve appearance of glass
-Removed a bunch of exploits
SoliX 24 Aug, 2012 @ 8:40am 
Check out this awsome 3x3x3 where nature takes over Aperture !
If you like very challenging test, you won't regret it ;)
Kuriri 24 Aug, 2012 @ 7:26am 
That was AWESOME ^^
LionHot92 24 Aug, 2012 @ 4:37am 
Like :D
bingostar826 24 Aug, 2012 @ 12:41am 
WOW! phenominal map! super fun really inventive makes you think! very nice!
Mr Melvinhimer 24 Aug, 2012 @ 12:35am 
hi
keysaad 23 Aug, 2012 @ 5:49pm 
oh. okay. well, either way, my PC is too laggy
Mike Oxlong  [author] 23 Aug, 2012 @ 5:48pm 
There are a ton of 75% off codes being given away at the moment, have a look on the Steam forums, someone will probably give you one (already used mine, sorry)
keysaad 23 Aug, 2012 @ 5:42pm 
cool wish i had portal 2
Mike Oxlong  [author] 23 Aug, 2012 @ 5:36pm 
The visual glitches are now FIXED

Infinite gratitude to HMW from the thinkingwithportals.com message board.
keysaad 23 Aug, 2012 @ 2:46pm 
Very cool!
Mike Oxlong  [author] 23 Aug, 2012 @ 11:13am 
Yeah there's a bug, for some reason when I upload the level to the workshop it screws with the cubemaps. I don't know why because I built them correctly and it works fine if I run it from my maps folder.
DannyVFilms 23 Aug, 2012 @ 10:51am 
All your lights are coming full bright. And the elevator and defective turrets and other things have a strange look to them.
https://steamhost.cn/steamcommunity_com/profiles/76561198027027731/screenshot/938127448114877671
Mike Oxlong  [author] 23 Aug, 2012 @ 8:26am 
It was my first Hammer map so I didn't get that inventive with the puzzles! I'll get more creative as I become more confident in my use of hammer :)
liberty7480 23 Aug, 2012 @ 8:23am 
It's a bit small
KUM 23 Aug, 2012 @ 7:36am 
what a good map !
PC's_Frank 22 Aug, 2012 @ 11:17pm 
This sure looks a lot better than Hotel Mario, eh Luigi?
Mike Oxlong  [author] 22 Aug, 2012 @ 7:30pm 
Exile Villify by The National. You hear it on the radio in one of the ratman's dens during the single player campaign.
[PERC30] Browns 22 Aug, 2012 @ 6:53pm 
good map but whats the radios song?
StrawberrySeal 22 Aug, 2012 @ 9:14am 
Awesome map!! Pretty challenging for my mind too :P Great Job dont hesitate to make more!! :D