Sid Meier's Civilization VI

Sid Meier's Civilization VI

Mali
87 Comments
Sauvagess 27 Feb @ 10:44am 
This mod has apparently been replaced with https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1660074970 so use that one instead?
r1m4r0 5 Aug, 2024 @ 8:42pm 
UP DATE PLEASE
Ramon 8 Apr, 2021 @ 8:03am 
Incompatible with GS/New Frontier. 08/04/2021.
Master Zwerg 1 Jul, 2020 @ 6:56am 
Update please!
MAXI TRISOMIE 22 Jan, 2020 @ 7:32am 
Little did he know...
Komrade Kevin 15 Apr, 2019 @ 10:55am 
ooooooooooooo000000000000000000ooooooooooooooooooooooo0000000000000000
Ajvar The Boneless 13 Mar, 2019 @ 4:18am 
oh boy
Tuvaluvalencio 16 Jan, 2019 @ 10:00pm 
OH GOD WE HAVE A TIME TRAVELLER HERE
joakim.westergaard 19 Dec, 2018 @ 10:27am 
I'm getting the following in lua.log: Runtime Error: C:\Users\Joakim\Documents\My Games\Sid Meier's Civilization VI\Mods\JFD's Mali (v28)\Lua\JFD_Mali_Functions.lua:68: attempt to index a nil value
stack traceback:
C:\Users\Joakim\Documents\My Games\Sid Meier's Civilization VI\Mods\JFD's Mali (v28)\Lua\JFD_Mali_Functions.lua:68: in function 'JFD_MaliSundiata_UnitKilledInCombat'
[C]: in function 'func'
[C]: in function '(anonymous)'
Rootimus 12 Oct, 2018 @ 7:57am 
[1756679.298] [Gameplay] ERROR: UNIQUE constraint failed: District_Adjacencies.DistrictType, District_Adjacencies.YieldChangeId
[1756679.298] [Gameplay] ERROR: UNIQUE constraint failed: District_Adjacencies.DistrictType, District_Adjacencies.YieldChangeId
Chi Wara 4 Aug, 2018 @ 3:48pm 
Bring back Sundiata
howling_murdock 31 Mar, 2018 @ 3:29pm 
Another savegame ruined by a JFD mod update!!! I am done with this crap. DO NOT USE JFD MODS!!
bchevy04 12 Mar, 2018 @ 9:38am 
When playing with Mali as an AI civ the custom music seems to override the Firaxis music and doesn't stop when I leave the leader screen. Is this normal?
albertbartolome00 22 Feb, 2018 @ 6:34pm 
Is it compatible with basic rules such as the rules of rise & fall?
totalslacker 21 Feb, 2018 @ 3:34pm 
Very nice, thanks for the update
Dakkar Nemo 4 Feb, 2018 @ 8:41pm 
Joyous greeting and many thanks my friends!
Gabingston 6 Jan, 2018 @ 10:15am 
Kukgusto Pepechet They actually wuz kangs n' shiet in this case. Mali, Ghana and Ethiopia were respectable civilizations.
r.yakimkin 1 Jan, 2018 @ 10:49pm 
Seemingly, I noticed a little bug. Namely, when I purchased an university near a mountain for the faith, the boost for Astronomy wasn't executed.
Kilroy 24 Nov, 2017 @ 3:20pm 
Looks amazing might try it out
Lord Of the flies 11 Nov, 2017 @ 3:24am 
strange my man.. all your mods work ..except this one!
McDuck 22 Sep, 2017 @ 9:24pm 
I've been getting the same issue of this mod crashing the game
Isaac Bot 14 Sep, 2017 @ 3:37pm 
Has the Pilgrim Caravans bug been fixed? I still am not able to select traders that spawn from the holy site project.
ErsatzCavaleiro 9 Sep, 2017 @ 11:15am 
i even un subscribed from this mod!
ErsatzCavaleiro 9 Sep, 2017 @ 11:14am 
My game does not work with this mod!
Dosage43 4 Sep, 2017 @ 10:29pm 
coulding start a game either, please fix! Doing a great job btw JFD & others:steammocking:
reluctantbeeswax 21 Aug, 2017 @ 11:04pm 
downloaded all of these empire mods, very annoying to find that it's this one that doesn't work
Sasquatch 21 Aug, 2017 @ 9:30pm 
Would love to see my homey Attila! If you do requests.
axatoramus 11 Aug, 2017 @ 4:08am 
Save mali!
axatoramus 10 Aug, 2017 @ 5:43pm 
Morocco plz?

Btw... mali is broken
pxpxjx 10 Aug, 2017 @ 7:19am 
free trader after completing project is stuck in holy site and can not be used
nadireiriwa⌬ 5 Aug, 2017 @ 11:41am 
Mod doesn't work, It's not possible to start a game (no matter the settings).
Sauvagess 3 Aug, 2017 @ 9:27am 
This mod, in addition to Papal States as well as Poland all individually don't work with the game.
aBBadon 2 Aug, 2017 @ 12:07pm 
this mod causes loading problems... you can start a game but after you save your game you can't load it again :(
RogueSminja 29 Jul, 2017 @ 2:09pm 
As of today i can no longer run this mod, it creates the start game bug
tzvi.katzburg 28 Jul, 2017 @ 6:32pm 
It's not just this one, I can't start a new game with nations/leaders mods
Iron Dice 26 Jul, 2017 @ 9:27am 
Yep, same thing here. All the rest of your nation mods work fine (and are excellent!).
Rauchbaum 25 Jul, 2017 @ 10:53pm 
Same here, this is the one that broke my game.
2thpik 19 Jul, 2017 @ 4:57am 
This has caused a start game bug, while no other leader pack of yours has. I have all DLC
Alexey Skywalker 14 Jul, 2017 @ 7:56pm 
The "start bug" happens when you dont have the Persia and Macedonia DLC enable, other civ packs may depend on the same or other DLC
method__DELETE 12 Jul, 2017 @ 4:07pm 
causes a "start game" bug, even with all other mods disabled. i was really looking forward to this civ!
daigotsumax 8 Jul, 2017 @ 11:54am 
Got the same problem as others, traders stuck on the Holy Site. Pity it breaks like tha.
Dodes 7 Jul, 2017 @ 8:09am 
Mod, like most other JFD leader/nation packs, causes 'start game' bug, preventing you from creating any games. I've tested it and it's not a conflict issue.
Ka11DNA 6 Jul, 2017 @ 2:35pm 
mod prevents me from starting the game.
KimJongKong 3 Jul, 2017 @ 3:28am 
Also have traders stuck in holy site. Looks like it would be a lot of fun to play otherwise.
Camoron 1 Jul, 2017 @ 12:00pm 
Echoing what some others have said, this mod will prevent you from starting a new game.
ARoadToRome 28 Jun, 2017 @ 6:22pm 
The traders created by the Holy Site Project spawn and are stuck in the Holy Site. Anyone else experiencing this?
Kentumatsu 23 Jun, 2017 @ 2:05pm 
Trader from UA is making my game freeze ;__;
ahrmak 17 Jun, 2017 @ 8:29am 
enabeling this mod makes it so I can not create games
Jolop van der Guutts 17 Jun, 2017 @ 7:30am 
The free trader does not come...
Kiwi 28 May, 2017 @ 7:43am 
Can't start the game. Would be nice to hear from the mod authors, if they know about this issue or what might be the cause of the problem.