Medieval Engineers

Medieval Engineers

Server Messages
60 Comments
DoodleBugGamingYT 3 Apr, 2020 @ 1:48pm 
can this be updated please
Chester 21 Jan, 2020 @ 11:44am 
Can you update this or is there a better mod for server messages
B1ackBoX 2 Jun, 2019 @ 12:45am 
an update please.
=* X-KAM *= 27 Feb, 2019 @ 7:22pm 
or delete this ;)
=* X-KAM *= 27 Feb, 2019 @ 7:22pm 
maybe update ?
peaceman  [author] 1 Feb, 2019 @ 7:46am 
the devs did something a while back, I need to look into it, I will after 0.7 is out
SoContent 1 Feb, 2019 @ 6:27am 
Does this work still? It's creating a new storage folder every time I restart server.

Server Messages_900367518_0887eabd-8582-4822-ab1c-85026ca53195
Server Messages_900367518_51a41ce2-b73c-4c92-99b5-620be1ce4839
etc..
Ethylon 5 Nov, 2018 @ 7:45am 
If you use powershell you can use this to select the newest folder.

function uploadFile($text) {
"Broadcasting '$text' in server chat.."
$path = gci $serverMessagePath | ? { $_.PSIsContainer } | sort CreationTime -desc | select -f 1
$text >> "$serverMessagePath\$path\SendMessageHere.txt"
"Broadcast complete.."
}
Siliconpot 24 Oct, 2018 @ 6:26am 
This seems to be not so much working again - from last week's update (or previous week's) on I believe.
peaceman  [author] 24 Sep, 2018 @ 6:06am 
The file text format must be correct or it resets it
Quinncunx 24 Sep, 2018 @ 4:55am 
Having a problem with the mod - everytime the server restarts the PlaceRecurringMessagesHere.txt file is reset to the default.
peaceman  [author] 17 Sep, 2018 @ 3:27pm 
the mod is working again
Bobothemonk 5 Aug, 2018 @ 8:30am 
Im having a problem

I have the recurring messages working but everytime I reset the server the messages go back to there default "this is a server message" text.
Adztek 24 Jan, 2018 @ 5:00pm 
I think this Mod is great - makes managing a server so much easier!

I would like to ask though is it possible to mark messages as inactive (so the server will ignore them)?

Also, can we change the name of the [[Server]] because double brackets doesn't make much sense! I was unable to find the code!

Thanks again though - rated positive and keep up the good work!
peaceman  [author] 15 Jan, 2018 @ 6:49am 
It is in this folder Your server path\Storage\900367518
KamakaziCow69r 15 Jan, 2018 @ 12:48am 
hi i tried it but it does not work, the server message doesnt change :(
Ragnar 13 Jan, 2018 @ 9:29pm 
Great! Thank you!
peaceman  [author] 13 Jan, 2018 @ 4:00pm 
Works again. Sorry for the late fix :D
It is now in the same location but a new folder called 900367518
Ragnar 9 Jan, 2018 @ 1:56pm 
Thank you a lot!
peaceman  [author] 9 Jan, 2018 @ 1:49pm 
I will see what is wrong and fix it
Ragnar 9 Jan, 2018 @ 12:38pm 
It does not work in latest 0.6.2 update
peaceman  [author] 18 Dec, 2017 @ 1:46am 
I don't know about how to access it on a rented server. You will have to ask this where you rent it
DoodleBugGamingYT 17 Dec, 2017 @ 2:47pm 
Hi where is the Sever folder, my server is a dedicated one that i rent can i still do this
Ricky Gervais 11 Dec, 2017 @ 7:18am 
Well I tried to find something like that, I found Se server extender but you need a dedicated server that runs Windows to use it... I use a dedicated server that only have a panel and FTP access sadly... ^^
peaceman  [author] 10 Dec, 2017 @ 6:10am 
Don't they have something like this already? There are a lot of Space engineers mods
Ricky Gervais 10 Dec, 2017 @ 3:17am 
Hello, good work !
Would it be possible to have this mod on space engineers :) ?

peaceman  [author] 1 Dec, 2017 @ 5:43am 
can be done, but right now I have some important mods that still need to be updated to 0.6.
I will add your request after those mods are fixed
Renson 1 Dec, 2017 @ 5:31am 
appreciate your work. I was wondering if I could make one suggestion/request. Could you add the ability to send a message at a specific time everyday.
So for example you schedule a server restart at 10AM everyday. Have a message that is sent at 9:55 saying server restart in 5 minutes. I know this can be done manually with the SendMessageHere text file but it'd be nice to have an automated one as well.
Jimmi 29 Nov, 2017 @ 11:42am 
It works now perfectly. Thank you very much for this fast support! :steamhappy:
peaceman  [author] 29 Nov, 2017 @ 11:22am 
Fixed
peaceman  [author] 29 Nov, 2017 @ 9:18am 
I just noticed, I will fix this asap
Jimmi 29 Nov, 2017 @ 7:40am 
like message += message
Jimmi 29 Nov, 2017 @ 7:39am 
Superb... now the Messages appear in the game, but with one problem. The first message is shown correctly in the game. The second time the message appears, it will be sent twice. Thrid time it will be sent tree times.... four times... and so on. means, in 10 cycles the message appears 10 times at a time.
peaceman  [author] 28 Nov, 2017 @ 2:14pm 
I was making some changes to it yesterday that must have did this, I will look into it tomorrow and fix it
Jimmi 28 Nov, 2017 @ 1:36pm 
I've run it on a ds. The folder 900367518.sbm in Storage was created, the files were created, but if i write something in SendMessageHere.txt it does not appear in game. The file was cleared, but no message was sent.
The same problem, if i try to write something into PlaceRecurringMessagesHere.txt and restart the server. No Messages. And the example messages are also not sent.
peaceman  [author] 28 Nov, 2017 @ 12:56pm 
This should work now, but it will only work on a dedicated server
Jimmi 28 Nov, 2017 @ 10:47am 
Ok, startet normaly, but ingame has no Output. No Testmessages are sendt.
Jimmi 27 Nov, 2017 @ 4:05pm 
Doesn't work.

12:53:34.974|Main thread> MyModManager.LoadData() - START
12:53:39.041|Main thread> MOD_ERROR: Server Messages
12:53:39.041|Main thread> in file:
12:53:39.041|Main thread> Compilation of 900367518.sbm failed:
12:53:39.042|Main thread> MOD_ERROR: Server Messages
12:53:39.042|Main thread> in file:
12:53:39.042|Main thread> C:/Users/TCAVirtualSvr333/AppData/Local/Temp/MedievalEngineersDedicated/900367518.sbm/ServerMessenger.cs(212,49) : Error: No overload for method 'GetPlayers' takes 2 arguments
12:53:39.043|Main thread> MyModManager.LoadData() - END
12:54:06.418|Main thread> MyDefinitionManager.LoadData() - START
12:54:06.437|Main thread> List of used mods (1) - START
12:54:06.437|Main thread> Id = '900367518.sbm', Name = 'Server Messages'
12:54:06.437|Main thread> List of used mods - END
peaceman  [author] 25 Nov, 2017 @ 4:35am 
probably not, you can always check and let me know :D
Terence Powderly 24 Nov, 2017 @ 9:04pm 
Is this mod .6 compatible?
yellow51 19 Oct, 2017 @ 7:41pm 
If he copied it, of course.
yellow51 19 Oct, 2017 @ 7:41pm 
Wait, Digi, did peaceman get permission from you to make this mod?
peaceman  [author] 8 Jul, 2017 @ 4:26am 
In the file it says how. You can add $ to the direct message file and it will read the loop messages file again
Arta Vulgaris 7 Jul, 2017 @ 11:43pm 
i want to ask if it's possible to make that plugin will re-read loop messages file, so i can make changes to it whenever i want without restarting server?
Arta Vulgaris 7 Jul, 2017 @ 11:29pm 
thanks for that change)
peaceman  [author] 6 Jul, 2017 @ 7:08am 
I changed it :)
Digi 6 Jul, 2017 @ 12:37am 
Yep, those are shared between mods.
peaceman  [author] 5 Jul, 2017 @ 9:28am 
Is it the PACKET_MSG variable?
Digi 5 Jul, 2017 @ 9:25am 
You should change the packet ID to a different unique number so it doesn't interfere with other mods (specifically my chat history mod which you copied it from) and vice-versa.
BBG DEMISING 4 May, 2017 @ 10:55am 
thank you <3