Arma 3
ION Shoothouses
87 Comments
☠ Kibbe_Surdo ☠ 14 May, 2023 @ 12:34am 
Hi, this is great, I had a suggestion in my mind if you wish: Is there a way to include composition of the shoothouses to be spawned on maps ?
NIGHTSTALKER04 19 May, 2022 @ 7:17pm 
i cant find it in arma scenarios like normal they were fine 2 days ago now there gone
walker 22 Jun, 2021 @ 11:28am 
the targets start already downed and I cant get them back up with the laptops. running on a dedi server
random Techpriest 2 Nov, 2020 @ 10:44am 
Where do I see my times? Or how do I start the timed shoothouses?
Arya 21 Oct, 2020 @ 2:21pm 
mission doesnt start on dedicated server, just crashes back to mission select
diveyez 30 Oct, 2018 @ 2:25am 
I am unpacking your PBO, utilizing it, and will leave breadcrumbs on the unit page and github repository for my unit as to lead them back to you. Dude, I will build an actual rubber tire filled shoothouse with you!
Whiplash  [author] 30 Aug, 2018 @ 3:18am 
For those asking about using the houses : This mission was made when there was no 3D Editor , so it unfortunatly it is not possible to use them for other missions
kMaN 12 Feb, 2018 @ 8:42pm 
Very awesome concept. Unfortunately, you can't port it to another map without using Xcam.
andrewgray5107 9 Jan, 2018 @ 9:48pm 
What did you use for the walkways above the houses?
CJB 21 Sep, 2017 @ 10:43am 
ok ill have a look thanks and love the mod by the way :)
Whiplash  [author] 21 Sep, 2017 @ 10:26am 
VSM Vests I believe
CJB 21 Sep, 2017 @ 10:09am 
what is the mod for that vest on the thumbe nail, with handgun on the vest?

Bvnditi 11 Jul, 2017 @ 4:56am 
Stunning little shoothouses that make for plentiful fun and genuine improvement. Thank you for this!
Ribbon Rack 10 Jul, 2017 @ 7:19pm 
Would you mind removing all of the other players that walk around that I keep shooting through the wooden walls? X)
HELTON GAMA 9 Jul, 2017 @ 8:04pm 
muito bom.
Whiplash  [author] 8 Jul, 2017 @ 11:16pm 
No , it's a scenario
higbort 8 Jul, 2017 @ 3:33pm 
But you need to turn it on, right?
Whiplash  [author] 8 Jul, 2017 @ 10:38am 
not a mod
higbort 8 Jul, 2017 @ 9:46am 
What the hell is it called in the mods menu.
Ulysses [Nomad] 4 Jul, 2017 @ 2:53pm 
thanks the reply dude, thanks for great map!
Whiplash  [author] 4 Jul, 2017 @ 5:52am 
The houses were made using Xcam and not the Eden Editor . The buildings are "stuck" on their position making them useless for zeus. I'm hoping in the future to create some buildings available specificly for zeus though.
Ulysses [Nomad] 3 Jul, 2017 @ 6:51am 
cracking design of the kill houses dude, is there any slot that allows Zues? i have no idea to edit it in via the workshop downlaoded content
Pugly 29 Jun, 2017 @ 7:02am 
have a question how would I copy these killhouses into my own custom map?
Btw great job on this whiplash :D
Kane 15 Jun, 2017 @ 5:07am 
When I move a shoot house from the VR map to Altis salt flats.The targets and wood walls inside and on the roof have moved, either higher then they should be or lower. Is there a way for me to fix this?
Whiplash  [author] 9 Jun, 2017 @ 6:48am 
I'm going to try to see what I can do
-=Asieslav=- 8 Jun, 2017 @ 11:28am 
Hi, thanks for your good work Whiplash! I just have a problem in MP, targets come back up if they are shoot by other players, not for the host. Hope you can fix it. Cheers!
Laumi 3 Jun, 2017 @ 4:07pm 
Hey, is there a way to use this on a dedicated Server?
Basipek 6 May, 2017 @ 10:24am 
oh... I already found that xd forgot to delete the comment
Whiplash  [author] 5 May, 2017 @ 3:24am 
@GoldenAsh , AddAction
Basipek 5 May, 2017 @ 3:21am 
how did you create an action on those laptops?
spicyguac1911 30 Apr, 2017 @ 7:52am 
it would be cool if you made this into a composition to place it on other maps but still pretty good
Whiplash  [author] 22 Apr, 2017 @ 3:53pm 
*updated* Arsenal is now available at the ammo boxes
escape goat 22 Apr, 2017 @ 3:34pm 
How do you open the BIS arsenal? I'm new to arma 3, can't figure out how to switch guns.
Fatal Error 22 Apr, 2017 @ 12:02am 
@Whiplash any idea regarding my problems with using this map on multiplayer? Apparently the scripts for readying and shooting targets only work for the host (my interpretation, no reaction on the laptop, targets keep coming back up for everyone but the host)
Splat 20 Apr, 2017 @ 6:48pm 
Ahhhhhh gotcha. Thanks man.
Whiplash  [author] 20 Apr, 2017 @ 6:23pm 
activate the targets on the laptops
Splat 20 Apr, 2017 @ 12:52pm 
All my targets are down. Won't pop up.
Theobod 18 Apr, 2017 @ 10:46am 
Uh. A bunch of the addons required for this map has been deleted.
Whiplash  [author] 17 Apr, 2017 @ 12:35pm 
Arsenal is available at the ION Signs
@Cra3y , the only way I see it is by deleting the code in the init
Cra3y 17 Apr, 2017 @ 11:19am 
@Whiplash Is there a way I could copy a kill house and move it to my own mission SQM, (while placing it in a desired area,) So I could use it for trianing purposes?
Theobod 16 Apr, 2017 @ 1:43pm 
How are we supposed to access the BIS Arsenal?
Splat 15 Apr, 2017 @ 8:35pm 
I'm not seeing nor am I able to acsess the BIS system. Help?
Cra3y 15 Apr, 2017 @ 4:47pm 
@Whiplash, Thank you very much and good quick response!
Whiplash  [author] 15 Apr, 2017 @ 4:16pm 
@Cra3y , that happens because the houses were built using Xcam , if you check the houses Init you will see that they are "stuck" to a specific location.
Cra3y 15 Apr, 2017 @ 3:31pm 
I was able to open up the mission in the editor although, when I try to copy a kill house to a milsim mission file, the kill house only appears in the editor and not when the mission is running? Thanks.
Whiplash  [author] 15 Apr, 2017 @ 1:50pm 
@|H&R|Soap_pro , VSM and SMA weapons
Tom Cruise 15 Apr, 2017 @ 7:55am 
@NatalTadPole @whiplash thanks
AvengerArts 15 Apr, 2017 @ 6:46am 
@Whiplash I don't know this!
Baago 15 Apr, 2017 @ 6:30am 
This works in dedicated?