Portal 2

Portal 2

MMXII (2012)
31 Comments
jandlml 9 Jun, 2019 @ 9:28pm 
wow crazy map! FUN! :steamhappy:
dmuk 20 Mar, 2015 @ 2:52am 
Not always at the beginning, begin do you...
Čolibri 26 Oct, 2014 @ 10:00am 
Fun map; I like the reuse of balls and the return to the first room.
But I didn't go to the hidden room accessible with a big jump. I used the gel only in front of turrets, despite they can be knocked down .
vioray 16 Aug, 2014 @ 7:34pm 
a fun little run, nice job
stormsend  [author] 27 Jul, 2014 @ 1:05pm 
Thank you.
DeathWish808 27 Jul, 2014 @ 12:39pm 
Played your first 2 pages of maps in your workshop. All fun maps!

Blind Run: http://www.twitch.tv/deathwish808/b/551820427
Robolovsky 16 Jan, 2014 @ 10:38am 
Great fun!!
VisualBacon 29 Dec, 2013 @ 9:30pm 
Made us work for that one. Whew!
Xbeekeeper 3 Oct, 2013 @ 10:52am 
It may be worth reinstall the game.
As I have had no problem.
I only got the game 3 months ago.
stormsend  [author] 3 Oct, 2013 @ 9:30am 
The in-game editor. It has taken to dropping some of my maps from it's list which means they don't get edited. It also (quite frequently) publishes a new map when I was updating an older one. Useless.
Xbeekeeper 2 Oct, 2013 @ 5:43pm 
What editor are you useing?
stormsend  [author] 2 Oct, 2013 @ 5:17pm 
Just checked and it's a no go with the editor. I wish I knew why it acts the way it does. Sorry you missed the gel fun.
stormsend  [author] 2 Oct, 2013 @ 5:14pm 
I didn't see the portal surface until your comment. I played it again and saw how you could skip the gel part. I'll try to fix that if the editor lets me. Thanks for playing.
Xbeekeeper 2 Oct, 2013 @ 7:56am 
That was Fun.
I did not use the orange gel?
stormsend  [author] 3 Sep, 2013 @ 12:14am 
Good run. Enjoyed watching you come up with new ideas I never thought of.
GraveNoX 2 Sep, 2013 @ 9:27am 
Nice and easy, my long run: http://youtu.be/X6QKdsYkE-c
stormsend  [author] 24 Jun, 2013 @ 1:03am 
Some have expressed a desire to kill them but I kinda like having to get by them. Glad you liked it.
kimist108 23 Jun, 2013 @ 1:04pm 
Wheeeeeeee! Love speed gel. Taunting all those turrets.
stormsend  [author] 29 Jan, 2013 @ 7:22am 
Thanks
Diamond Knight 29 Jan, 2013 @ 5:24am 
Loved this one. I think you've found the right combination for me & my pea-brain. I had to think and try a couple of things, but it wasn't so difficult that I gave up. GOOD WORK!!!
stormsend  [author] 5 Sep, 2012 @ 5:20pm 
stormsend  [author] 31 Aug, 2012 @ 8:06am 
I appreciate your glowing comments.
1980 31 Aug, 2012 @ 4:47am 
I enjoyed this map very much. The last mission where players should put the ball in its place using the orange gel was awesome.
mood3rd 30 Aug, 2012 @ 5:36pm 
ok
stormsend  [author] 30 Aug, 2012 @ 3:41pm 
i'll give that some thought. you know i like killing turrets. let you know if i update it.
btw, insanity is fixed. i think?
mood3rd 30 Aug, 2012 @ 3:26pm 
thankyou for your reply.
you could put grating on the ceiling, to stop people portaling in to the trap.
or if you want to kill the turrets, change the orange goo for blue repultion goo.
then make the ceiling above the turrets portable
& to avoid confusion, make the existing portable ceiling, (used to drop the orange goo in front of the turrets) non-portable.
or not, as your map, your decision :-)
stormsend  [author] 30 Aug, 2012 @ 3:03pm 
@mood3rd im happy you liked my back to the beginning. i slipped on that one item though. i should never allow an exit with turrets still alive. Part of the going back was so you could survive the turrets. shame that's not clearer in the map.
@Mr.bob806 i really don't know how to do this map without the gel. i'm glad you thought it was a good map. some maps are not to my tastes also. maybe i have another you'll like.
mood3rd 30 Aug, 2012 @ 10:41am 
good map
intresting.
I killed the first turrets before putting sphere on 1st button.
you can hide conections if you want, in the items right click menu, in editor.
I realized where to use speed goo, but thought the sphere button would kill the turrets.
so I portaled their, placed the sphere on button,
no turrets died, was then traped.
nearly made it past them, but died.
then used speed gel.
I liked the back to the begining.

map logical.
Mr.Bob806 19 Aug, 2012 @ 6:11pm 
not quite to my tastes, but still pretty good. i didn't use the orange gel at all, though, and i'm not even sure what it was for. i thought it was interesting, and kindof pointless, to incorporate the beginning without being able to use the laser to kill the row of turrets right next to the exit. i'd make the wall facing them portallable so the laser could be used to kill them. or simply make another ball button be the second required to open the exit, rather than using the initial button. i don't know. i was just a bit strange.
stormsend  [author] 19 Aug, 2012 @ 12:39pm 
Thanks for playing. I'll check out whether you get stuck if you lose the ball.
Geneosis 19 Aug, 2012 @ 10:08am 
Nice chamber ^^ Medium level I think ;) Maybe you can stuck yourlef in some places if you lost the ball... Didn't try to do so anyway ^^