Stellaris

Stellaris

Horizon Signal Fix
113 Comments
Red Aria  [author] 27 Jul, 2021 @ 4:43pm 
This is not needed for current version of stellaris. I do not know if this is needed for older versions.
NihilRetnar 19 Jul, 2021 @ 12:54pm 
Does this still work?
Blazing Dragon 20 Aug, 2019 @ 7:04am 
Hi. Since it is a back and forth with this one. (Thanks for making it) ... is it actually needed for 2.3.3 ?
Red Aria  [author] 2 Apr, 2019 @ 2:56pm 
It shouldnt need an update because its not currently broken on live.
loyalgaurd 7 Feb, 2019 @ 7:59pm 
Please update!
Kaiser 15 Jan, 2019 @ 10:59pm 
i dont supose this is working for 2.2
Red Aria  [author] 4 Jan, 2019 @ 11:54am 
Ill have a look, but not sure if i can get this fixed without Paradox fixing it first.
5ColouredWalker 4 Jan, 2019 @ 2:17am 
As Dragonfox said, no features and only usable for city districts... Good for turning into Eucanomopolies and generating energy by trade, bad for generating food and minerals.
Reya 31 Dec, 2018 @ 3:13pm 
As of 2.2.2 the Tomb World/Black Hole Ending to the chain does not spawn any Planetary Features, this effively makes all the worlds spawned useless. Any chance of a fix for that?
Sylvie | Abyss 6 Dec, 2018 @ 7:34am 
great mod, I've been using it for over a year in most of my modpacks.
Red Aria  [author] 31 Mar, 2018 @ 7:34am 
As per 2.0.2 release, it seems this has once again been fixed in the vanilla. I have not confirmed this myself yet, but based on reports that seems to be true. So feel free to once again unsubscribe - UNTIL NEXT TIME! xD
Soup Time 11 Mar, 2018 @ 2:13pm 
Thanks for the fix! cant wait for the update ^^
Red Aria  [author] 2 Mar, 2018 @ 11:46am 
For now the non-beta game still needs the fix, but i will update here when the fix is pushed to live.
flyinghamster 1 Mar, 2018 @ 8:34pm 
I wonder why this even chain gets broken for every single game update. I guess Pdx loves worm too. :v
Cap'n 1 Mar, 2018 @ 5:47pm 
A pity. But good news are that devs launched beta that among many other things fixes this issue. Just tested it myself. And the achievment is once again possible)
Red Aria  [author] 1 Mar, 2018 @ 4:41pm 
Nope, unfortunately this mod (even though its a fix) makes Ironman (and thus achievements) disabled.
Cap'n 1 Mar, 2018 @ 3:34pm 
So, is it possible to get the horizon achievment with this mod or with any other means?
Lost_Luna 1 Mar, 2018 @ 11:47am 
If anyone has trouble getting the horizon signal to occur naturally just enter:
event akx.8888
In the console, while a science vessel is in a black hole system that's been explored
Mental Midget 28 Feb, 2018 @ 8:25am 
In hundreds of hours of playing I finally got the event to pop up on my first 2.0 game. The year is now 2460 and nothing happened, I thought it was all over, but thanks to you, it isn't
Artaxerxes Pavonis 28 Feb, 2018 @ 5:32am 
You're a Godsend. I waited until I had nothing but repeat techs, and it didn't show up. And by then, I was already fully synthetic.
Computer 27 Feb, 2018 @ 12:42pm 
lol thanks dude
ArschvomDienst 26 Feb, 2018 @ 11:23pm 
Graphical mods are safe to use in ironman mode.
Mods that add or alter something that is in stellaris are not.

Simple as that.
Sitch 26 Feb, 2018 @ 10:51pm 
Does this disable achievments? I am in an ironman game.
Red Aria  [author] 26 Feb, 2018 @ 1:24pm 
Sure :) It should be working fine, but let me know if there's any issues. I will update again if Paradox fixes this.
Kingdark 26 Feb, 2018 @ 1:17pm 
ReSubscribed! please let us all know in the future by comments (I'm following it) if a future patch makes this no longer needed. Thank you for your effort and dedication!
Red Aria  [author] 26 Feb, 2018 @ 11:44am 
Apparently 2.0 broke this again. So my mod rises back from the ashes :)
Microsoft Word 2003 21 Sep, 2017 @ 8:26am 
Thanks for making this mod, and enabling people to play this storyline unbugged. Although it is now no longer needed, you still have my gratitude
BladeofSharpness 16 Jun, 2017 @ 10:17pm 
So perhaps you should add in the first line of your mod that 1.6.x has restored the events chain and that -- for now -- your mod is not needed. That or you'll answer the same question over and over again :-)
Red Aria  [author] 11 Jun, 2017 @ 2:41pm 
This mod is valid - its just not needed. The patch fixed the issue.
Kingdark 11 Jun, 2017 @ 1:35pm 
Just to confirm, this mod is no longer valid? as in, patches have fixed this?
Red Aria  [author] 28 May, 2017 @ 6:50am 
1. Are you sure you're on 1.6.1? I know this sounds like a dumb question, but hey, better double check anyway :p

2. My mod GUARANTEES omega alignment to be available as research option once you research the other 2 loop tech. Are you sure you have both other tech researched?

3. Do you have any other mods that might be interfering with loop tech? try running vanilla and seeing if anything changes.
Liam 28 May, 2017 @ 5:55am 
Still can't get the Omega Alignment tech to appear on 1.6.1 with or without this mod, any ideas? :)
Red Aria  [author] 26 May, 2017 @ 4:55pm 
Can confirm its working.

Previous bug wasn't about chain starting - it was about chain not progressing. You were able to start it just fine (and still can) - its just very low%.
Olafr_the_Viking 26 May, 2017 @ 12:52pm 
Can you confirm that the Horizon Signal event chain is actually working in 1.6.1? I haven't seen it yet in my last game.
Magical Liopleurodon 24 May, 2017 @ 12:18am 
Thanks for making this! :)
FriskyCthulhu 23 May, 2017 @ 2:54pm 
Before 1.6 your mod saved the most interesting event chain in the game, and for that I appreciate your work :) Good luck in future modding and gaming
Arte 13 May, 2017 @ 7:00am 
GJ on this sir gj
Red Aria  [author] 11 May, 2017 @ 11:16am 
Nope, 1.6 is supposed to fix it. So long, and thanks for all the spirals :)
soranya 11 May, 2017 @ 10:53am 
Is this still broken in 1.6? (aka is the mod still necessary?
Squashyhex 9 May, 2017 @ 3:45pm 
Thanks for this while it was needed :)
Super_Mushroom 9 May, 2017 @ 9:50am 
thank you for ur work. Now the bug is finally fixed offically!
Walewyn 9 May, 2017 @ 8:10am 
Just FYI, it seems this was fixed with the new patch: "* Fixed a Horizon Signal-related technology not appearing"
Panegyr 7 May, 2017 @ 4:48pm 
It showed up just now, nevermind :steamhappy:
Panegyr 7 May, 2017 @ 4:42pm 
I have this mod enabled on a fresh playthrough that has the horizon signal event chain, I've researched both the requisite techs but have yet to see Omega Theory after a few decades. Techweights phys shows that it's not even available to research yet, it's 2260, will it become available later or is something else broken?
HL+UT=Awesome, Change My Mind 7 May, 2017 @ 11:37am 
Does this mod change 00_on_actions.txt?
dcasez 6 May, 2017 @ 3:57pm 
is this going to be fixed in 1.6?
Hibiki 5 May, 2017 @ 4:03am 
THANKS~
RedRapture 1 May, 2017 @ 8:14pm 
I hate that the horizon signal only has like a 5% chance of happening, but I FINALLY got it, and it's broken?! Thanks for this mod.
Wan_Milbi 30 Apr, 2017 @ 10:48pm 
I Darkstar X, No
I Darkstar X 28 Apr, 2017 @ 12:24pm 
achivement compatible?