Cities: Skylines

Cities: Skylines

American Commuter Train - Modern Comet
8 Comments
Gregory_TheGamer 29 Jan, 2022 @ 9:35am 
@bsquiklehausen - No kidding! That's pretty cool actually. Forget I said anything. Great work by the way!
bsquiklehausen  [author] 29 Jan, 2022 @ 8:47am 
@Gregory_TheGamer - These trains actually have a cab control car on the end, and operate in a push-pull configuration in real life. Running with the locomotive trailing is perfectly realistic!
Gregory_TheGamer 28 Jan, 2022 @ 8:14pm 
Hey @bsquicklehausen, are some of your trains supposed to not flip when they're reversing back towards they came from? This one literally reverses which is a bit unrealistic at 90 mph :P Oh and terribly sorry for posting here nearly 5 years later.
bsquiklehausen  [author] 14 Apr, 2017 @ 12:49pm 
@Blackwolf - Fixed!
bsquiklehausen  [author] 12 Apr, 2017 @ 9:52pm 
@Blackwolf - Oh no. I was kind of expecting that, but it never showed an issue in my testing. I know the fix and I'll patch it ASAP.
Blackwolf (Frdm920) 12 Apr, 2017 @ 9:50pm 
Also just got an eror message when loading the game: "Error while parsing vehicle effect definition file(s). Assets will work but may have effects missing. Contact the author of the asset(s).
List of errors:
561446943 - Vehicle with name Genesis Comet Commuter Train.Trailer0 not loaded.
574413330 - Vehicle with name Streamline Bilevel Commuter.Trailer0 not loaded.
903515772 - Vehicle with name Classic Bilevel Commuter Train.Trailer0 not loaded.
903523455 - Vehicle with name Modern Bilevel Commuter.Trailer0 not loaded.
903523884 - Vehicle with name Modern Comet Commuter.Trailer0 not loaded.
"
bsquiklehausen  [author] 12 Apr, 2017 @ 6:01am 
@Blackwolf - nooooooooo. I'll fix that ASAP.
Blackwolf (Frdm920) 11 Apr, 2017 @ 11:01pm 
Pic is calling it the Modern Bilevel ;)