Garry's Mod

Garry's Mod

YYB Kagamine Len (v2.5)
121 Comments
fish. 14 Apr @ 4:10am 
Thanks! I can't wait to see him die the zillionth time
fweddy1 11 Apr @ 7:56pm 
it crashed me game lol
спиногрыз очка 12 Nov, 2023 @ 12:20pm 
i want to port kaito. how did you potred len in GM?
ToupouButtercup 25 Nov, 2022 @ 2:13pm 
A long time I was waiting Rin & Len, remains Megurine Luka with classic clothes and it's complete :)
CaptainBigButt  [author] 31 Oct, 2022 @ 1:54am 
You may have conflicting addons
JustMid 30 Oct, 2022 @ 8:09pm 
doesnt work for me
LavenderiousYT 7 Oct, 2022 @ 5:07pm 
I'm tooo scared to look at more
TheSaurus 18 Nov, 2021 @ 12:24am 
I am understand thx for asking that.
CaptainBigButt  [author] 17 Nov, 2021 @ 8:32pm 
New models to try are one thing but when I ported these it kind of became a project to see how far I could push the models and what things I could exploit to implement into features. It's what led to me discovering the proportions workaround, creating better materials, etc. I pretty much ran dry when I started wanting lua features which didn't go very well since I'm not a programmer. Porting new models that just have the standard features just wasn't very fun in my opinion. There's a thousand anime character ports, dupes, reskins, etc but most of them are just the same thing with a different model with the same features that don't really stand out.
TheSaurus 17 Nov, 2021 @ 8:26pm 
Oh ok i just asking i know this year alot of people try something new stuff you know.
CaptainBigButt  [author] 17 Nov, 2021 @ 8:14pm 
I ran out of new things to try
TheSaurus 17 Nov, 2021 @ 5:11pm 
@CaptainBigButt,you didn't make model anymore right dude?
rat (giant, makes all the rules) 6 Oct, 2021 @ 7:21pm 
so cute~~ will be using for sure!! tysm!! :steamhappy:
CaptainBigButt  [author] 25 Jun, 2021 @ 3:25pm 
If you subscribe to the model and boot the game it shouldn't be an error. Make sure you reboot after subscribing (just to be safe) and check your addons -- both that you're subscribed to and just ones you've been made to download from other servers. Sometimes people use some of my addons to make their own and build off it but forget to change something somewhere which can unfortunately cause addon conflicts.
wet boi 25 Jun, 2021 @ 1:28pm 
i can get rin but not len i-
wet boi 25 Jun, 2021 @ 12:46pm 
is len an error for anyone else
CaptainBigButt  [author] 2 May, 2021 @ 12:52pm 
Is this with any NPC? Have you downloaded any mods that might change the way NPCs are spawned or anything of the sort? If not you could try removing all mods and doing a clean install, then just picking mods fresh. It could be a broken mod somewhere buried in your files. You could also try turning everything off in the addons menu and seeing if it still crashes but it could be one that's a loose load file rather than a gma package.
mentil.emanuele 2 May, 2021 @ 10:49am 
hey, me and my friend have been experiencing some problems with the Len npc and Hatsune Miku, the playermodels and radgolls work fine but as soon as we spawn the npc the game crashes after 3 seconds, we tried to uninstall and install this addon but the issue is still there, can someone help me to resolve this or explain why this happens? My friend is very sad and might quit gmod for this :( pls help
CaptainBigButt  [author] 7 Mar, 2021 @ 12:31pm 
yes
Diz 6 Mar, 2021 @ 5:09pm 
Playermodel right?
W. D. Gaster 19 Oct, 2020 @ 7:54pm 
like...when I pose the face, it just...doesn't move! stays neutral! some bars do work, and the correction makes everything work but at once! please help me
W. D. Gaster 19 Oct, 2020 @ 7:37pm 
Hey! the face doesn't work
GamiuxFR 26 May, 2020 @ 4:30am 
And how do you make a playermodel?
GamiuxFR 26 May, 2020 @ 4:29am 
No, just create the same black torso and brown hair!
CaptainBigButt  [author] 24 May, 2020 @ 1:36pm 
you're having issues with the hair?
GamiuxFR 24 May, 2020 @ 6:29am 
cool playermodel create for my Chanel YT : Niko53 FR (M'y image have not a yellow hear
ToupouButtercup 29 Feb, 2020 @ 4:51am 
Hello CaptainBigButt, I dunno if you still accept requests but I would like to see Ulala as playermodel in Garry's Mod, I have find a perfect model if you're interested
https://www.models-resource.com/pc_computer/sonicandsegaallstarsracing/model/24782/
BeanMChocolate 7 Feb, 2020 @ 3:58pm 
I'll see who I can find.
CaptainBigButt  [author] 7 Feb, 2020 @ 3:29pm 
If you find somebody then you'd certainly need to send them that. Most of the anime models on the workshop came from MMD so if you find someone who's willing, they'll probably be capable.
BeanMChocolate 7 Feb, 2020 @ 2:34pm 
No big deal. If you were wondering, it would be a MMD to Source job. If you would like to, I can supply the raw, unedited MMD model.
CaptainBigButt  [author] 6 Feb, 2020 @ 7:25pm 
I don't really know of anybody to be honest, sorry
BeanMChocolate 6 Feb, 2020 @ 11:22am 
Who would you recommend I talk to for model rigging?
CaptainBigButt  [author] 5 Feb, 2020 @ 9:26pm 
I suppose it depends on what for, I still don't mind improving models but I'm probably not the best person to ask if you're wanting a new model rigged.
BeanMChocolate 5 Feb, 2020 @ 4:32pm 
Do you take suggestions by any chance?
Uno 14 Dec, 2019 @ 1:56am 
Update: it's working fine now? I can't seem to replicate the glitch, so I can't give you a screenshot. I think it was just a problem with my game (I do keep getting script errors all the time).
Also, before you responded to my message, I tried to facepose other models to see if it was just your model that had the glitch. Turns out it happened to the others as well!
So, at least I learned a lesson about reporting bugs and that you always need evidence.
Sorry I wasted your time!
CaptainBigButt  [author] 12 Dec, 2019 @ 4:20pm 
Could you show me a picture of how it's distorting?
Uno 12 Dec, 2019 @ 10:53am 
Hey, I have a little problem here. When I try to facepose the model, the face looks distorted, even when the flex scale is at 1. I wonder if it's only me who has this problem and if there's any way I can fix it.
CaptainBigButt  [author] 22 Feb, 2019 @ 6:50am 
I'm not sure what you mean, I don't believe I compiled him with the custom dances
Dani Kisser 22 Feb, 2019 @ 5:02am 
Does this model support custom dances?
GORYGIRL1996 22 Nov, 2018 @ 12:42pm 
SOUNDS UNDERSTANDABLE ^_^ VERY WELL, I WILL SEE WHAT HAPPENS AND ILL GET BACK TO U ON IT. XD! OH, AND HAPPY THANKSGIVING. :D
CaptainBigButt  [author] 21 Nov, 2018 @ 7:24pm 
Nothing really needs to be fixed, the current models will work and if people need official SFM models for any reason I can upload them
GORYGIRL1996 21 Nov, 2018 @ 1:34pm 
OH OK, THANKS FOR TELLING ME, BUT YOU DON'T HAVE TO GIVE ME THE SFM ONES UNLESS U WANT UT YES, I'M SURE I'LL FIX THEM. ^_^
CaptainBigButt  [author] 21 Nov, 2018 @ 4:59am 
Since the models were made for gmod in the first place the only options for having it animated were remaking several hundred animations or just using the valve biped

The thing about source is animations are both rotational and translational whereas many modern games are rotational alone. The models all use the valve biped for several reasons, the proportions workaround that results in the bone deformation in SFM is just a quick way to bypass the original proportions since they're forced. Source has an additive animation system used by things like gestures (in L4D2 the characters use it for stretching, scratching, and other fidgets for example) and it works by basically overlaying an animation with movement only along certain bones to make an overlay animation of sorts.
CaptainBigButt  [author] 21 Nov, 2018 @ 4:59am 
The proportions trick is just making use of the same system to push the bones into a desired location. It's a byproduct in SFM but works just fine in GMod and L4D2 whereas without it it'd look fine in SFM but not so good in game.

I basically have the files ready to go whenever but I don't use SFM myself outside of the toolset to assist in modeling and I don't work with SFM users that I'm aware of either so I never had a grasp on what features are ideal or less than ideal. It wouldn't take me much work to finalize them with feedback,
GORYGIRL1996 20 Nov, 2018 @ 8:34pm 
...AND...MAYBE WHEN I SEE IT IN SFM I WILL UNDERSTAND A LOT MORE ABOUT THE ISSUES. I HAVE HEARD AND SEEN FOR MYSELF, THAT EXPLAINING THIS STUFF IN TEXT SOMETIMES DOES NOT WORK AS WELL AS SEEING IT WITH YOUR OWN EYES.

OH AND I AM NO EXPERIENCED MODLER, BUT A TIP FOR YOU, JUST IN CASE, I DO KNOW THAT AND THIS MAY BE PRETTY OBVIOUS, BUT I KNOW THAT WHEN YOU MAKE OR GET A MODEL FOR SFM, THE VALVEBIPED RIG IS THE BEST WAY TO GO, EVEN IF YOU RENAME THE BONES TO MATCH THERE RIG, I AND A FEW FRIENDS OF MINE SAY IT'S BETTER THEN MAKING A CUSTOM OEN SOMETIMES.
GORYGIRL1996 20 Nov, 2018 @ 8:33pm 
AH, I SEE, WELL, I WILL TAKE A LOOK AT THEM REGARDLESS AND IF FOR WHATEVER REASON(S) I CANNOT FIX THEM ON MY OWN. I WILL FIND SOMEONE WHO IS MORE KNOWLEDGEABLE ABOUT THAT BEFORE I PORT THEM...OR I WILL POST THEM AS IS, AND SOMEONE COULD FIX THEM AS THEY WISH. NOT SURE HOW TINGS WILL TURN OUT, BUT ETHER WAY THEY WILL BE PUT INTO SFM. THANK YOU FOR THE INFO. :)

HOWEVER, IT SEEMS EASY ENOUGH...JUST THOUGHT ID MENTION THAT STUFF FOR SOME REASON XD! ^_^
CaptainBigButt  [author] 20 Nov, 2018 @ 1:21pm 
only when you import the model for the first time and it's as simple as a few clicks, the model was made for gmod so the animation adjustment is for the gmod skeleton

if it were made for SFM then it'd probably have different work done entirely rather than just a simple port, I actually have unreleased beta versions which changed a few basic things but I never went too far with it because I don't use SFM enough to know what features help and what features don't
GORYGIRL1996 20 Nov, 2018 @ 1:06pm 
YES, I AM, I KNOW HOW TO ADD SEQUENCE. IS THIS SOMETHING EVERYONE WILL HAVE TO DO EVERYTIME THEY OPEN THE MODEL IN SFM?
CaptainBigButt  [author] 19 Nov, 2018 @ 2:29pm 
it's more or less just setting the base animation in sfm, you're familiar with sfm right?
GORYGIRL1996 19 Nov, 2018 @ 1:35pm 
I KNOW, ABOUT THE PORTING THING, I JUST USED THAT AS A REF TO ASKT HE QUESTION, UM IDK HOW TO DO THAT BONE STUFF, BUT I'LL TRY. THANKS FOR THE TIPS THOUGH. :)