Portal 2

Portal 2

HCC Hammer Concept 09
51 Comments
Roxmillian 9 Feb @ 5:30pm 
You have the absolute best maps. Thanks!
mostlydaniel 5 Jan, 2024 @ 2:04pm 
Fun map but I had some trouble finding where to go. Some portal surfaces were kind of hidden
Stan The Man 12 Oct, 2022 @ 7:41am 
Again, very nice and funny at times. Looking around in the dark was a bit tedious however, the main puzzle a bit challencing, well designed, satisfying solving it. Combat with the turrets was a bit disapointing (haha). I am looking forward to the next one!
MACABRE(CZ) 30 Jul, 2022 @ 5:39am 
Genial:-D
c4shurik 15 Oct, 2021 @ 8:52am 
Very good!
Chtack  [author] 27 Jul, 2020 @ 9:03am 
@johannes
C'est juste, c'est un remake de la salle Sp2 ricochet.
johannes 27 Jul, 2020 @ 12:42am 
La dernière salle me rappelle quelque chose ;)...
henpitts 25 Oct, 2019 @ 5:41pm 
WOW! Great map. That took awhile.
Calwin 18 Oct, 2019 @ 4:41am 
Nice little adventure. Finding where to go next seems to be my biggest challenge in these maps. I sometimes have a hard time finding the places I can shoot portals. I eventually figure it out though.
Winnie Wheatley 3 Jun, 2019 @ 2:30am 
:theta:! Another excellent map and awesome adventure! Thank you for great job! :steamhappy:
Lizzey's 18 May, 2019 @ 4:59pm 
The turret taking the shit
Cakeface 2 Aug, 2018 @ 5:56pm 
It is getting to the point on this map series that just navigating the rooms and soaking in the environment is just as much fun as the quality puzzles. Awesome job.
Chtack  [author] 19 Jun, 2018 @ 8:25am 
@c3art98
With a lot, a lot, a lot of patience.
Thank you
HorangE 19 Jun, 2018 @ 6:35am 
How do u make this chamber?
Ick Am Su 9 Feb, 2018 @ 5:21pm 
Another really fun one. No lagging issues at all. Fun puzzles.
Unowninator 2 Jan, 2018 @ 7:32pm 
I trapped myself in GLADOS's test to see what wouldl happen. Nothing; now I'm trapped. :(
Gilles1946 13 Dec, 2017 @ 7:30pm 
Comme toujours l'observation de l'environnement aide beaucoup à trouver la solution et à apprécier le décor.
Chtack  [author] 10 Dec, 2017 @ 9:00am 
@smsominc
I love the big rooms.
GrottoLova 10 Dec, 2017 @ 4:00am 
Loved it! That fan room was so big it took a few minutes to figure out where to go.
EndOfPortal 20 Oct, 2017 @ 11:34am 
Comme d'habitude, une très belle carte. Le challenge dans la salle avec la barrière laser était très intéressant. La dernière salle était facile car on la connaissait déjà. Pour info, j'ai eu une grande perte de performances avec mon PC Intel i5, à partir de la première porte (après avoir pris le générateur de portail) et dans la salle du ventilateur. Une fois passé le ventilateur (en bas), les performances sont redevenues normales. Avec mon PC i7, pas de problèmes.
Chtack  [author] 18 Sep, 2017 @ 11:38am 
@jp
Merci, pas de problème elles ont pas de lien entre elles...
jp 18 Sep, 2017 @ 7:48am 
Superbes ambiances et excellents challenges!
(comme tu peux voir je ne fais pas les HCC dans l'ordre hé hé...)
Leroymilo 17 Sep, 2017 @ 11:20am 
continue comme ça !
Leroymilo 17 Sep, 2017 @ 11:20am 
Ah effectivement c'est pratique
Chtack  [author] 16 Sep, 2017 @ 3:46pm 
@leroymilo
C'est pour faire des allers-retours sans perdre du temps par les portails si on loupe le cube,
et celle du centre envoie le joueur en arrière et le cube en haut.
Merci et bon jeu
Leroymilo 16 Sep, 2017 @ 5:33am 
Qd j'ai reconnu la dernière salle je me suis dit : "Encore elle ?!"
Sinon elle est très bien réalisée.
Je me demande pourquoi il faut trois plaques de foi aerienne pour chaque saut dans la dernière salle.
dven1 3 Aug, 2017 @ 6:59pm 
Nice map, well made and sufficiently lit. Beautiful atmosphere again, along with fun puzzles. I noticed a little stuttering in the fan room but nothing too bad. Thanks for your efforts.
contact 2 Aug, 2017 @ 12:25pm 
Wow!
I can only begin to imagine all the planning and work that goes into
creating such a map. Kudos, I had a great time... Thank you! :-)
Expat 2 Aug, 2017 @ 6:39am 
Great fun! Also excellent use of the Wheatley dialogs. didn't notice any significant lagging as some other mentioned. Thanks for creating.
AT&T representative 30 Jul, 2017 @ 12:48pm 
what are the .bsp filenames for all these maps?
TimmyBuilder 14 Jun, 2017 @ 8:35am 
Alright, I'll be waiting to continue my Emma and Wheatley vs. Glados roleplay. Emma is a freind from my school who has downsyndrome. I pretend that she is stuck in your HCC maps which are somehow linked (but not actually linked in reality). :)
Chtack  [author] 14 Jun, 2017 @ 5:39am 
So, of course, there was a medical break.
To come up
TimmyBuilder 13 Jun, 2017 @ 1:10pm 
Are there any more coming out?
kwinten 26 Apr, 2017 @ 9:47am 
quelle aventure ! J'ai beaucoup aimé ton travail hammer
les points à améliorer je pense sont l'optimization (untilise un func_viscluster, c le plus simple) et étrangement j'ai l'impression que tu n'a pas compilé la map en full compile car à certains endroit la luminosité est bizarre
Ceci dit, l'idée est super
Fireball19 25 Apr, 2017 @ 8:11am 
tout comme Jade BGE je n'arrivais pas a trouver où placer mon deuxième portail dans la salle sombre, un manque de concentration je suppose, mais comme Dr. Cafard j'ai trouvé votre test excellent et vous encourage a continuer dans votre beau travail :steamhappy:
Chtack  [author] 23 Apr, 2017 @ 4:51am 
Merci, mais il faut que je m'applique dans les enigmes et l'optimisation.
Je vais revenir avec les gares et les trains dans la HCC 10
Aleskei 23 Apr, 2017 @ 4:06am 
C'est juste exellent. Bravo a vous, continuer comme ça dans vos futures projets !!
Chtack  [author] 21 Apr, 2017 @ 11:48am 
Yes it is true I will do more with the areaportal and the hint .
Thank you
asd417 21 Apr, 2017 @ 9:45am 
btw, my portal just crashed and I suspect this map to be the reason.
You might want to consider optimizing for your future maps
asd417 21 Apr, 2017 @ 9:42am 
Although My computer is a legit potato, it still shows a sign that this map is not optimized...
On the brighter note, I really loved the atmosphere of the new catapult_intro! It's sorta like cathedral or some place like that. It surely was a great idea to use glados room panel for something that is not glados room panel:steamhappy:
Chtack  [author] 19 Apr, 2017 @ 10:19am 
Thank you all for your comment :steamhappy:
kot16ru 19 Apr, 2017 @ 9:17am 
good job
quatrus 19 Apr, 2017 @ 8:12am 
Beautiful environmental creation. Went slowly to savor the atmosphere. Last chamber with the faith plates seemed familiar - from P2? / Been a long time since playing. Still a masterful piece of work and a great challenging adventure. Thanks for creating again.
Volian0 18 Apr, 2017 @ 7:26pm 
Nice map, very fun, nice easy rooms. I especially enjoyed the part with "ricochet" mix.
HugoBDesigner 18 Apr, 2017 @ 4:05pm 
Nice job, I especially like the part were you copied Portal 2 puzzles again. I was too lazy to play the campaign or try Portal 1 so I live off of these maps to experience the main campaign of both games. Thanks for your efforts :)
cochetmichel49 17 Apr, 2017 @ 9:49am 
Marvelous visuals, funny and intersting gameplay ! Thanks a lot !
Tuleby 17 Apr, 2017 @ 9:24am 
:p2aperture:Nice work with hammer, but it is not well optimized, Thumbs up for design and many effort.
:p2chell::thumbs:
Coemgen Wadenbiter 17 Apr, 2017 @ 2:45am 
Great eye for detail, and the levels are relatively easy but still a lot of fun to play. Well done!
Chtack  [author] 15 Apr, 2017 @ 12:16pm 
Thank you for your feedback.
@Jade BGE
The surfaces are not necessarily well visible on my maps.
@Free Beer
I did not notice, it is possible with the light through the fan.
Free Beer 15 Apr, 2017 @ 11:51am 
very fun and great looking as usual. Only thing I noticed was the first chamber took my framerate down to 30fps. Not sure what was up with that but no problems after. Keep up the good work!