Counter-Strike 2

Counter-Strike 2

AIM MAP Venice 1v1-5v5
21 kommentarer
turtle 12. juni 2017 kl. 13:37 
make the giant walls a sky texture, would look nicer
dillweed  [ophavsmand] 23. apr. 2017 kl. 5:57 
@Not a Robot Thanks for the feedback! People have been mainly said that the giant walls detract from the map, and I plan on not using them in the future
Al3x Wolf 23. apr. 2017 kl. 3:17 
I think making those high walls into clips will look better, but thats just my opinion. My Review:
lighting: 10/10
fps: 10/10
design: 10/10
textures and details: 9/10
Ufo361 #SHBZT 19. apr. 2017 kl. 10:44 
Looks nice, 10 times better then my map lul
dillweed  [ophavsmand] 18. apr. 2017 kl. 17:48 
@Trajan & @Thatbrownmonster Thank you both for the feedback, I will consider implementing your feedback into future projects! :happy_creep:
Thatbrownmonster 18. apr. 2017 kl. 16:22 
Interesting map
way better then all of thoose dev aim maps
+1 like
also suggestion
make a better skybox,don't make thoose giant walls
TRAJAN 18. apr. 2017 kl. 3:28 
Looks pretty good, except the big grey wall which connects all the buildings. It reminds me a jail or something. Why don't you leave buildings? I would also suggest to make it a clear night and add more yellowish lighting. IT wil be more cosy :)
dillweed  [ophavsmand] 16. apr. 2017 kl. 17:14 
@Johnny Rat I'd be happy t oshare anything new i make with you. Thanks again!
Rats!Rats!Rats! 16. apr. 2017 kl. 17:00 
Mapping is quite a fun skill to learn imo, it's something I've done on and off for a few years. Hope you enjoy inproving on it. Ifyou release anything else in the future, let me know.
Nilex 16. apr. 2017 kl. 16:38 
@Khyzooble well god luck with youre map looking forward to it:bonfire2:
dillweed  [ophavsmand] 16. apr. 2017 kl. 16:26 
@Dr.Nilex already on it. Since it getting closer to the end of the school year, I should have more time to map. Ive been enjoying it lately.
Nilex 16. apr. 2017 kl. 16:19 
@Khyzooble well it sems like you got talent i already followd you cant wait for youre next workshop item
dillweed  [ophavsmand] 16. apr. 2017 kl. 16:17 
@Dr.Nilex This map originated from the first box that I made in hammer, I'm not sure how, but i learned really fast.
Nilex 16. apr. 2017 kl. 16:04 
very good for your first map on the workshop(first public map) not like other peopel who whatch one hammer video and upload theyr map deservs more views in my opinion
dillweed  [ophavsmand] 16. apr. 2017 kl. 15:55 
@Johnny Rat I learned actually today about areaportals and how they worked. I Learned how to use hammer last week, and im trying to constantly improve. Thank you for the feedback!
Rats!Rats!Rats! 16. apr. 2017 kl. 15:47 
Lovely map, I like the artificial killhouse-y look to it. I would recommend putting areaportals in the map. It helps to not have everything rendered on the map at once.
dillweed  [ophavsmand] 16. apr. 2017 kl. 11:44 
Thank you for the feedback connox! I have some displacements on the grass in mid, but not on the building areas around the trees and apc as when i did the displacement it messed w/ some of the leveling around the ramps.
WOODCHiP Finish 16. apr. 2017 kl. 11:22 
Very nice theme, i like what you did with the buildings around the outside. To improve further you could add displacements to the grass floors :steamhappy:
Slayent 16. apr. 2017 kl. 11:07 
nice map <3
frazierkane 16. apr. 2017 kl. 0:23 
nice 👌
Cummie Oreo ♥♥♥♥♥♥♥.com 14. apr. 2017 kl. 20:20 
lit