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{
"id" : "banner_crafting",
"level" : 0,
"cost" : 3,
"use_limit" : 1,
"effects" :
[
{
"selection" : "party_other",
"requirements" : [],
"chance" : { "code" : "a", "amount": 1.0 },
"type": "stress_heal_amount",
"sub_type" : "",
"amount" : 12
},
{
"selection" : "party_other",
"requirements" : [],
"chance" : { "code" : "b", "amount": 0.33 },
"type": "buff",
"sub_type" : "campingStressResistBuff",
"amount" : -0.10
}
],
Error:Effect string format type not defined for [CampingStressResistBuff] in HeroDisplay::CampingCreateSkillTooltip
It is from an error in the camping skills for Banner Crafting.
- Go to the steam mod or manual download folder 906316834/raid/camping/warden.camping_skills.JSON. Open the file with a text editor (Notepad, Atom, etc.)
- Change the 2nd party_other selection under "id" : "banner_crafting".
Original:
"type": "campingStressResistBuff",
"sub_type" : "",
"amount" : 0.10
Change to:
"type": "buff",
"sub_type" : "campingStressResistBuff",
"amount" : -0.10
Thanks for your hardwork btw =)
In addition, the lack of sounds WAS because this was one of the first class mods on the workshop, prior to when he ability to add sounds came out.
I will be working on a balance fix and general update in the near future, so be on the lookout for it.
What bothers me more is that the attacks dont have sounds.
I know that at some point in DDs histroy the was an issue but afaik this isnt the case anymoe.
I really like the class as a support role, but the missing sounds really rubs me the wrong way.
But hey, thats just my opinion of course and as said, still love the class even with those small annoyances.
It could be a good class but this ability is nonsense
0.04 (4% protection and so forth)
0.08
0.12
0.16
0.20
All of her abilities are grayed out.
warden.effects.darkest
open it with as .txt, the first one is the Steadfast Banner. Play around with it.
I changed my version from 20 dodge down to 4 and gave it a extra turn to last, going up to 10 dodge for 3 turns and then on level 5 it only adds a other turn
I think it could be (at lvl 1):
-4 Stress
+5 Dodge (or 10 dodge for 1 turn, to prevent invincibilty spam)
+3 Prot (or 10 prot for 1 turn, to prevent invincibilty spam)
66% chance.
The guy with the dog (can't remember his name) has only the stress mechanic, so this character is WAY more powerful than him.
Nerfing this skill would make it more situational. Now you only use this character to spam this skill as it is the most powerful skill in the game.
So you shouldn't blame the author but the steam workshop for refusing to install mods correctly...
https://www.youtube.com/watch?v=aWDF-4nk_2g&t=733s
Error:Effect string format type not defined for [CampingStressResistBuff] in HeroDisplay::CampingCreateSkillTooltip
And it remains as long as you open her menu
I have no idea how it affects the game and if you can get rid of it or not.
@SPC.Seventh, Any chance that this will have an update to include sound file, even vanilla ones?
@licantropique - Look through the previous comments to find the link to the Nexus page for the crusader skin.
Otherwise pretty cool.
-A ripped page from the Grimoire of GrimRose0
<Congrats, your mod has done outstandingly well and caught the eye of this Writer. This page has been tailored spasificly for your mod. Enjoy. Darkness awaits us all.>
Steadfast banner makes your entire party immune to damage and stress though and could be toned down a bit.
The fix posted in the comments section by valdosa works. I should have linked to the comments section: http://www.nexusmods.com/darkestdungeon/mods/281/?tab=4&&navtag=http%3A%2F%2Fwww.nexusmods.com%2Fdarkestdungeon%2Fajax%2Fcomments%2F%3Fmod_id%3D281%26page%3D1%26sort%3DDESC%26pid%3D0%26thread_id%3D5256005&pUp=1