Empyrion - Galactic Survival

Empyrion - Galactic Survival

Moelstad Forward Ops Base
27 Comments
vicomt  [author] 19 Feb @ 1:42pm 
yw
commander.GX 19 Feb @ 10:44am 
ty
vicomt  [author] 27 Jul, 2017 @ 9:51am 
as long as the concrete is in the ground, the structural integrity shouldn't bothe you. Remember you can use PGUP/PGDOWN to change the height of the inserted BP. you'll need to drop this one by about 1/4 of it's height to be completely grounded.
MoulinR 27 Jul, 2017 @ 8:34am 
Very important to have an absolutely 100% flat surface to place this base on. One or two turrets placed and boom, the base became heavily damaged due to static problems..
Zevman 30 May, 2017 @ 8:44pm 
Some of the lockers cannot be placed in blue prints, removing the lockers and check items under the P item list will tell you is BP true or false, is why it red and cannot spawn into game.
vicomt  [author] 26 Apr, 2017 @ 4:20am 
As far as I know this does NOT work on stable yet.
Tobias 26 Apr, 2017 @ 4:11am 
Should it work for stable too? Y'know, since there was an update?
vicomt  [author] 23 Apr, 2017 @ 9:02am 
We wish ;) I think we've only ever seen one showcase of our builds, and that was when we got the Moray-A included as a prefab. Anyone fancy doing one? lol :D
Laffyistired 23 Apr, 2017 @ 6:04am 
any one done show case on this supper cool building
Runeshadow 22 Apr, 2017 @ 2:16pm 
Awesome job on this base! There are certain builds that look like the real thing, this is one.
piddlefoot 20 Apr, 2017 @ 7:12pm 
Used in my exploration scenario 6.0 nice build champ.
psycho monkey 20 Apr, 2017 @ 2:10pm 
Very nice, I want to sell my house and get a real one! :steamhappy:
Silent Creations 20 Apr, 2017 @ 11:42am 
Lol i might join the darkside soon enough :)
vicomt  [author] 20 Apr, 2017 @ 11:15am 
@silent Kitty - Are you running the experimental branch, or just the stable one? this base will only work in 6.0 experimental 3 and above.
if you're still on the stable branch, come join the darkside ;)
otherwise you'll have to wait a couple of weeks until it's released, unless I get chance to rip all the experimental stuff out.
Silent Creations 20 Apr, 2017 @ 7:41am 
Im getting an error message when i try to spawn it and its in red
Wooxy 19 Apr, 2017 @ 12:48pm 
@vicomt Thank you ♥
vicomt  [author] 18 Apr, 2017 @ 11:43pm 
Build requirements srceenshot added.
@Grimreaper - that's a known bug that's hopefully fixed in experimental 3. at least I saw something in the patch notes about it.
Wooxy 18 Apr, 2017 @ 5:26pm 
Pls include either picture or list of materials needed ☺♥
Grimreaperx7 18 Apr, 2017 @ 4:08pm 
it seems as though it wont fit flush with the ground, is there a way to solve that?
Kentaki 18 Apr, 2017 @ 8:47am 
Really good done guys :)
Archetype082 17 Apr, 2017 @ 7:04pm 
100k Iron? Tha'ts not bad at all.
vicomt  [author] 17 Apr, 2017 @ 11:17am 
Thanks Fractalite :D
@B9D - to be honest I'd consider the resources for this to be relatively cheap, I don't know how difficult survival has gotten recently, but this is certainly less than most of our CV's in terms of build requirements. Even a couple of people would only take a couple of hours to get that much with T2 drills, and we're aiming this at mid to late game anyway ;)
Fractalite 17 Apr, 2017 @ 9:43am 
Damn! Nice base!
Resolution 17 Apr, 2017 @ 9:01am 
If i ever grind that much materials on my survival game i'll give it a shot :D. But probably i'll try to use it with my friends on multiplayer, since will be way easier to grind that as a team.
vicomt  [author] 17 Apr, 2017 @ 8:46am 
as a rough guide though, it's about 100k Iron and 30k Sathium
vicomt  [author] 17 Apr, 2017 @ 8:45am 
Thanks, forgot about that, I'll get it up when I finish my Borderlands2 Binge later ;)
Resolution 17 Apr, 2017 @ 8:33am 
Hey man, amazing base you built there! I will suggest you to add a picture with the material requirements :)
But i subbed and rated it already.
Well done!