Stellaris

Stellaris

Wraith
24 Comments
Mossa  [author] 24 Jan, 2020 @ 1:13am 
I published the updated version. It's compatible with 2.5.*
I created the empire and the other features, but unfortunately empire doesn't work yet. Not sure when I'll make that work, so I published it like this.
Mossa  [author] 30 Oct, 2019 @ 3:14pm 
@=(e)=™ Panzerjeager Update taking longer than anticipated. I made it work with 2.5, and I'm currently adding an empire, civic, government, improved name list and a few other things.
Mossa  [author] 23 Oct, 2019 @ 12:54pm 
I'll try to update it this week. Been neglecting it for quite some time, so it won't be a quick fix.
=(e)=™ Panzerjeager 13 Oct, 2019 @ 6:46pm 
Is this going to be updated again by chance? i can no longer use the wraith because of broken appearance and traits apparently.
Mossa  [author] 13 Dec, 2018 @ 4:15pm 
@Galaxar7 done
Mossa  [author] 13 Dec, 2018 @ 3:01am 
@Galaxar7 sorry for the late reply, been busy playing. I'll test and update within the next couple of days
Galaxar7 8 Dec, 2018 @ 4:48am 
update please to 2.2.1 ver
Galaxar7 12 Nov, 2017 @ 3:42pm 
thx
Mossa  [author] 12 Nov, 2017 @ 3:12pm 
@Galaxar7 done :)
Galaxar7 11 Nov, 2017 @ 6:24pm 
update please
Mossa  [author] 10 Aug, 2017 @ 5:22am 
@The Senate "Immortal" should appear (like in the screenshot below):
https://image.prntscr.com/image/NbTcTD8nT0OxZaXH_0VLeg.png


If instead you get trait_immortal means there's some mods conflicting, maybe you have another mod installed that has the same trait.

Sorry for the late reply.
FutureGᐰdget001 27 Jul, 2017 @ 6:52pm 
Under traits the names are kind of bugged as the Immortal trait is called "trait_immortal" or something along those lines, I wanted to ask if thats how it would appear to other players or if the name would be just "Immortal" as I imagine it probably should be, and if not then could you fix it or tell me how to fix it if the problem is on my end.
Mossa  [author] 23 Jul, 2017 @ 3:15pm 
@tommythunderbolt it's done. I finally managed to upload the mod update with the third species.
Mossa  [author] 16 Jul, 2017 @ 9:58pm 
@tommythunderbolt that's actually a nice idea. I'll make time for it this week.
TomyThunderbolt 3 Jul, 2017 @ 10:16pm 
Can you create a third wraith species where males are todd and females are queens, so I can have a complete wraith species in a game? Cause right now you either get only queens or only todds.
L Y C A N 3 Jun, 2017 @ 1:23pm 
hi alina.s im looking at any stargate mod i can find trying to get any one who has worked on them to join a new stargate mod being made its called stargate utopia i dont know if u would like to go and see but any way thank you for making this mod as tod is one of my fav ppl on the show i look foward to trying this
CommodoreDread 13 May, 2017 @ 11:57am 
YAY?!
Mossa  [author] 9 May, 2017 @ 6:39am 
@Xig The mod does not alter ship models, but it crashed because a race class cannot exist without a graphical culture defined. I fixed this some time ago by creating and assigning a slightly modified fungoid_01 culture. It should work for you too for 1.5.*, I even started testing today with 1.6

@paulo I'd like ships too, but to create a ship set it would be necessary to have 3D models of the wraith ships. This goes beyond my designing capabilities and available software.
paulo 5 May, 2017 @ 8:50am 
A www, right... and where is the Wraith shipset? if we don't have Wraith shipsets, we have no deal.
Jazard 3 May, 2017 @ 12:31pm 
hi, i'm interesting bout your work. feel free to have a look on my stargate mod : StarGate-Utopia. See you soon man !
Xig 27 Apr, 2017 @ 12:34pm 
hey does your mod alter the ship models? somehow my game crashes in the ship-type-selection screen on a new empire when its activated?
Mossa  [author] 17 Apr, 2017 @ 3:03am 
@2ArcAngel-087 thanks

@Mack-Daddy yes, I do have new features planned
Mack Daddy 16 Apr, 2017 @ 8:36pm 
pretty good portraits now we need a trait that allows you to cull other species
ArcAngel-087 16 Apr, 2017 @ 7:54pm 
Nice :)