The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

Home Construction and Decoration
674 Comments
aplinpaplin 18 Jun, 2023 @ 3:59am 
built farmhouse but can not get in says i need a key for door
LoptsEldr 27 Nov, 2020 @ 12:28pm 
this looks awesome exactly what i wanted! I will give this ago!
Biostar Ten 9 Jun, 2019 @ 10:17am 
Hey, can I play around this and see if I can get it working on SE?
To Port it over giving full thanks to the "Banned One".
...and thanks
Supermang 31 Dec, 2018 @ 10:42am 
I am experiencing a bug. I decided to remove the mod from my game and I still get Craftable Stones when mining. How can I fix this?
Ravynwynd 4 Apr, 2018 @ 6:43pm 
Awesome mod. Upvoted. I don't know how I missed it but I sure wish I had this before I built Lakeview manor lol. Thank you for sharing your amazing mod.:)
SavageEye 23 Mar, 2018 @ 6:44am 
@Ukilikun
I have not used this mod yet but I reccomend you download Jaxons Positioner. That mod allows you to target any item and move it around exactly as you need it. Works perfectly and is super easy to use as it does not use silly spells or scrolls. Should be exactly what you need
Ukiikun 20 Mar, 2018 @ 9:51am 
Been trying to get this mod to work for a couple hours now, and I don't know what is going on. I bought the construction begin spell and the move objects, but none of them allow me to use them after I have learned them. Tried placing a woodcutting block (which that works, so that is good) and then tried using the move object spell to change the placement, but it doesn't make his hands glow like spells usually do? I hope that makes sense. (still somewhat new to Skyrim and playing with mods in general)

Any ideas? I am about ready to, sadly, give up..
MihudzeSan 26 Nov, 2017 @ 6:31am 
Can I translate to other languages?
christina.riter81 4 Jul, 2017 @ 8:14am 
Ok, thank you.:)
Asheera 4 Jul, 2017 @ 7:24am 
Nexus mods is an incredibly reliable site, if its acting slow its likely due to something on their end.
christina.riter81 3 Jul, 2017 @ 5:47pm 
I've noticed a lot of modders seem to support nexus mods. Is it safe? Every time I check it out it seems to be really slow like it's having difficulty loading a page or something.
christina.riter81 27 Jun, 2017 @ 2:39pm 
Re: Ardolf. Thanks for the help, I was able to resolve the issue. Sorry it took so long to respond to you.
christina.riter81 27 Jun, 2017 @ 2:38pm 
That's too bad, they shouldn't treat people that way.
Carlzilla  [author] 23 Jun, 2017 @ 7:54pm 
I don't even want one at this point. It wouldn't change my stance on them. I haven't bought a Bethesda game since then, and I don't plan on changing that fact.
fearhackers51 23 Jun, 2017 @ 7:38pm 
Seems like they owe you an apology.
Carlzilla  [author] 23 Jun, 2017 @ 6:49pm 
I'd get what they did (banning me from all official communication channels except for Steam) if I was rude from the get go, but I wasn't...I just didn't think the idea was a good one and I wasn't afraid to say so. I was one of the first to point out numerous flaws in the model, and instead of having dialog with people like me, they basically banned us (I know for a fact that I'm not the only one of the nay-sayers who suffered this fate) and tried to push ahead. When the rest of the community realized how stupid it was after people started uploading paid mods that made changes like "this adds a chair to the top of some mountain" to illustrate how dumb the idea was and they finally ditched it, they didn't offer an olive branch to those who they kicked out, they just went on like nothing happened.

So in short, I'm sticking to my guns, they fucked up, not me...and if the users suffer for it, it's on Bethesda, not me.
fearhackers51 23 Jun, 2017 @ 6:13pm 
I wish you would continue since the paid mod debacle is past. Because we the people who enjoy your mod are missing out.
fearhackers51 23 Jun, 2017 @ 5:59pm 
Thats sad they treated you that way.:steamsad:
Carlzilla  [author] 23 Jun, 2017 @ 3:46pm 
No. I don't mod Bethesda games anymore after their completely bullshit way of treating people who disagreed with their proposed "paid modding" push.
fearhackers51 23 Jun, 2017 @ 12:43pm 
can you make patches for Nexus Skyrim Overhaul by Kelsenellenelvian, Complete Crafting Overhaul Remade and Woodcutter
Asheera 25 Apr, 2017 @ 9:43am 
that is honestly a bit of a client-side issue likely having to do with some kind of mod you have however if it persists to be an issue I'm going on a whim here and assuming you are reffering to "Quarried Stone" and you can spawn that in with the following command of player.additem XX00306C Replace the XX with the load number of hearthfire for example it's the 25th mod to load it would be 2500306C or if it was the 5th mod to load 0500306C. I hope this helps you.
christina.riter81 21 Apr, 2017 @ 10:13pm 
I can't seem to harvest craftable stone. Any ideas on how I could fix this?
ChaoticKim87 6 Apr, 2017 @ 5:54pm 
Oh okay, thanks for the tip, it'll save me hours of sanity! :steamhappy:
Asheera 4 Apr, 2017 @ 3:58pm 
from my experience with the mod you can't re-scale the door with the mod you can only adjust it's position to fit.
ChaoticKim87 4 Apr, 2017 @ 2:49pm 
How do I re-scale the doors? I've tried several different ways of approch/placements, but I can't get it to "fit" the door frame! It still works like a vanilla door (entering and exiting the building works fine w/ a bit of a delay) but it just looks really weird with the right half of the door popping in and out of the door-frame/wall every time I open it. :steamsad:
Xen 17 Feb, 2017 @ 2:22pm 
I am currently just going to the skyrim WS, and clicking subscribe. How do I loadfrom the nexus?
Asheera 17 Feb, 2017 @ 10:59am 
Do yourself a favor. Have the patients and make sure that the mod is selected to load via Nexus Mods Manage or through the normal skyrim mod config then if that doesn't work try a clean save file with no other mods to see if that works if not add me I will try and help.
Xen 17 Feb, 2017 @ 10:12am 
the shack isn't apearing. I have tried both your mods, and quit and reloded multiple times. It just isn't there. does it require a DLC?
-_-HEJKAL-_- 27 Nov, 2016 @ 1:54am 
I cannot find the shack
heyitsamy 29 Oct, 2016 @ 7:16pm 
Could I use this strictly for decor? Like if I already have a house I'm satisfied with?
Gn0rg 18 Oct, 2016 @ 11:14am 
ok thanks
Carlzilla  [author] 17 Oct, 2016 @ 4:31pm 
He doesn't talk, he should have text boxes. If he doesn't, it's a bug with the game that stupidly tries to synch to the subtitles with the audio files, and since there's no audio files...

Blame Bethesda for their shitty developing.
Gn0rg 17 Oct, 2016 @ 12:10pm 
Don't
Gn0rg 17 Oct, 2016 @ 12:09pm 
I dot hear Carl Zilla Talking pls help
Carlzilla  [author] 30 Sep, 2016 @ 9:23pm 
There's nothing that can be done about it. Because the terrain isn't flat and the models aren't designed to sit anywhere in the world, some clipping or floating is just an unavoidable side effect.

Cover it with decorations, there's all sorts of things you can use.
Uncle Chicken 11 30 Sep, 2016 @ 8:04pm 
Im going to try this mod again since its a great idea.Trouble i had the first time is the Homes were either floating or semi-Buried into the ground.Im not sure if im doing something wrong but some suggestions would be helpful :)
ChazWitch 17 Aug, 2016 @ 12:57pm 
I love this mod, much less complicated than Pocket Empire builder. My wish list would be one or 2 large placeable floor pieces, like one stone, one wood, and matching wall pieces, and perhaps even roof pieces.. so I could build a home, but with no loading screens... I run into a few of these in game, like alchemist shack, and add bits and pieces from this, like doors...
Vivi Rouce 14 Aug, 2016 @ 4:21pm 
Oh, I is this mod no longer being supported? Two comments down someone mention this, it's a shame, I only just downloaded it recently. I'm still going to post my question, though I suppose with less chance of an answer. First of all, I put my house on the the Thoat of the World, it's the Mansion style (four floors). So far I've gotten all the static items for the first floor in place, without much issue. Now I'm working with the clutter items and I've been use the the clutter assistant spell. I decorated for about two hours, coming and going from the house for resources, always waiting about 15ish min before leaving for the objects to settle (tip I read). Nothing ever went out of place, so I beleive everything was working correctly. However, after I turned Skyrim back on the next day, all the clutter items where strewn about, in the air(Removed physics)
To others who use this mod, do you have any tips for me? I'm not sure what to do to keep things in place. Thanks.
Asheera 8 Jul, 2016 @ 12:38pm 
use the command player.placeatme XXX0A61E and replace the X's with your mod load number for example 12 you'd put in 120 because of the mod placement. I hope this helps
Evil Retail 5 Jun, 2016 @ 1:55pm 
Hello, I know you're not supporting the mod anymore, so I apologize, but I can't find info on this anywhere. I'm having a really weird glitch. Carl Zilla doesn't spawn. He's not in his house, he's not anywhere.

Do you know what his ID is so I can spawn him, or can you tell me what the item ID of the Land Deeds?
Polar the Bear 28 Mar, 2016 @ 11:07am 
So did I miss something or what but how do you summon the house?
Carlzilla  [author] 11 Mar, 2016 @ 3:24pm 
Yes, only one house.
ratarsed666 11 Mar, 2016 @ 3:13pm 
Just wondering...can you only build one house?
ratarsed666 11 Mar, 2016 @ 6:49am 
cheers mate..i've just sussed it, was me being a thick cunt lol. just got to line the doors up properly now. fab mod, given it a thumbs up
Carlzilla  [author] 11 Mar, 2016 @ 6:19am 
Have you placed the door? I couldn't always get the door to line up properly by auto placing it, and some houses have two "doors" painted on the texture, so I left it up to the end user where they'd like to place it. You need to cast the place door spell...
ratarsed666 11 Mar, 2016 @ 5:47am 
Mind you, i have got 64 mods installed...one might be conflicting. I've looked through the comments and no one else seems to be having this issue. what you think?
Carlzilla  [author] 10 Mar, 2016 @ 4:27pm 
Sounds like you're not doing something right, I'm not impressed with your self-troubleshooting skills.
ratarsed666 10 Mar, 2016 @ 3:37pm 
Not impressed.....i summon a house and you can't even get in the door (no dialogue to open it). Pretty pointless really.
Ice Spice 9 Mar, 2016 @ 8:49am 
so how do i start with the mod how do i select a specific land and start costruction and is it possible to do it if areas are rigid like an expansion is ontop bolders?
metavoid 26 Feb, 2016 @ 3:15pm 
sorry for my bad grammer on thanks