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For the one wonderings, I made the new version as well as the old one. New version was meant to be globally easier and more clear about objectives.
Something we agreed was an issue though happened just after the Vents with the falling platform segments. Three of us fell off (nearly all at once) because we didn't notice the lack of railings. It's not exactly a common mechanic (falling off ledges into insta-death) in this game, so perhaps an on-screen prompt (warning of the new hazard) as the sequence begun could have helped.
Amazing campaign