XCOM 2
More Environmental Lighting Maps
78 Comments
Aquilio 22 Feb @ 7:09am 
@Hyakkoudoggo
AFAIK the mod author is not active at the moment, so your best course of action would be to delete the config line with the "Dusk" map name and the "Abandoned" level name. It can be found inside the XComMaps.ini config file.
Hyakkoudoggo 18 Jan @ 12:51am 
Any chance to remove Dusk lighting in lost maps , the frame rate is horrendous to the point i lowered the settings to get some small fps boost
Dragon32 1 Nov, 2024 @ 12:41pm 
@Dias
That's not been my experience at all. I've been using it with WotC since its release.
Dias 1 Nov, 2024 @ 10:32am 
Not compatible with Wotc. The mods lighting does not work properly, the fog of war ends up turning red causing major performance issues.
WipVanRinkle 9 Sep, 2024 @ 4:19am 
Same, my fps dropped noticeably on a very lit/foggy lost map. Im running Lwotc, didnt had any red but instead tons of shadows and lights flickering all around the mission.
Mikxealba 1 Nov, 2022 @ 11:15am 
@∑3245
Just dropping by to say thanks, this is excellent.
TylerDurden4321 31 May, 2022 @ 3:34pm 
@Blackface is correct. Down to 42FPS at only 60% gpu load and the 'the Lost' map is super red.
Dragon32 22 Mar, 2022 @ 12:38pm 
@Pepperchini
I've been using this mod for ages and haven't seen that, did you edit the .ini like in p6kocka's July 2018 post? I believe those lines are intentionally commented out as they relate to the night-time skies removed from this mod. If you've enabled the lines and they can't find the right assets weirdness, like that red lighting, would probably ensue.
minecraft with gadget 22 Mar, 2022 @ 12:25am 
If anyone else is having the same problem, I think this does screw with Lost map lighting in some way. Almost every Lost map I got with this enabled was really red and my FPS tanked. Uninstalled it and I've not seen a single map with that same red lighting.
minecraft with gadget 18 Mar, 2022 @ 9:20pm 
Someone else mentioned very red lighting. I'm getting that, mostly on Lost maps, and for some reason it cuts my framerate in half.
Whiskiz 4 Sep, 2020 @ 6:38pm 
So can people please remember to add if compatible with WoTC or not so we don't have to keep asking and you don't have to keep answering? Please k thanks.
Star¤Dagger 7 Jan, 2020 @ 4:30pm 
p6kocka deserves an award for eagle eyes.
Teamson 31 Oct, 2019 @ 5:30am 
I wonder if this is compatible with Wotc and LWotc (LW Port to Wotc). Anyone?
TannerA 24 Jul, 2019 @ 7:12pm 
Will this work WOTC
Chokes 18 Jan, 2019 @ 3:25pm 
Hey, I'm playing a mission right now with *very* red lighting and it's extremely pretty, but there's also lightning falling down from the sky and, whenever lightning strikes, all the lighting becomes green. Can I fix this myself, or would that require work on your part too?
Snoup Sniddly 10 Nov, 2018 @ 4:35am 
Anyone else able to use this mod with Advent Flashlights? I can see a few comments saying yes, so I'm confused as to why my Advents' flashlights aren't turning on ;(
p6kocka 13 Jul, 2018 @ 3:02am 
@∑3245
There stands in your mods engine.ini:

;[Engine.StartupPackages]
;.Package=AAA_MoreSkyboxes_Assets

Shouldn´t be there?:

[Engine.StartupPackages]
.Package=AAA_MoreSkyboxes_Assets

without quotes?
{OG}Vash 11 Jun, 2018 @ 10:06am 
@JM001 It does work with WOTC Darker nights its pretty cool.
ShunBrokuSatsu 8 Jun, 2018 @ 12:01pm 
@twinsenvr4 have you been able to verify if Darker Nights does indeed work with WotC? If so that is awesome. I freaking love the super dark night sky. Made so many maps so much more enjoyable to play.
twinsenvr4 12 Mar, 2018 @ 1:59pm 
Apparently his Darker Nights mod works in WoTC, will try it myself and this one in about an hour and try to remember to report back, lol.

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=910203574&searchtext=More+Environmental+Lighting+Maps
PeaceMaker 17 Feb, 2018 @ 3:22pm 
Does this work for WOTC?
Phrozehn 11 Feb, 2018 @ 2:54pm 
Anyone else get a bug where you don't have any shadows for your soldiers?
pauloel7 3 Feb, 2018 @ 4:58pm 
Hello E3245! Afterall, will you update this mod for WTOC? Please?
Mind Goblin 22 Dec, 2017 @ 4:06pm 
Does it work with WofC??
Kurt 22 Sep, 2017 @ 1:24am 
Love this mod. Can't wait to see this and Darker Nights for WOTC
MichaelRossMD 31 Aug, 2017 @ 9:56pm 
Waitingn patiently for your weapon pack and updates to your amazing work!
Podunk Noname 29 Aug, 2017 @ 7:10pm 
Thanks for your mods. I have enjoyed the,
∑3245  [author] 18 Aug, 2017 @ 7:02pm 
Dear everyone,

I'll try to update this mod on day one of War of the Chosen's release at the earliest convience (most likely late in the afternoon or Friday of that week depending on how busy I am). Please don't say "fix this pls" 20 times because that's annoying.

Weapons won't be updated though.

Thank you subscribers, and I hope to do much more in the future!
reinhartalvaro 8 Jul, 2017 @ 7:45am 
Does this work with LW 2?
Arkan 2 Jul, 2017 @ 11:00am 
Yes! :DarkOphelia:
Witt 28 Apr, 2017 @ 5:10pm 
Amazing sunset - just started a new game with this mod, so I'm guessing it belongs to you, @e2345. Thanks for the mod! Image posted here.
eclipsezr 27 Apr, 2017 @ 6:02am 
I wonder will blizzard or sandstorm be part of this mod in the foreseeable future...love the mod it somewhat changes the way you play even if just weather effects
falloutguy2999 23 Apr, 2017 @ 4:04pm 
@E3245 thanks
∑3245  [author] 23 Apr, 2017 @ 4:03pm 
@falloutguy2999
It's just a bunch of maps, so no.
falloutguy2999 23 Apr, 2017 @ 4:00pm 
@E3245 does this mod change any files that effect gameplay? or conflict with any mods that change gameplay like LW2?
ctrl-z 23 Apr, 2017 @ 4:04am 
I just subscribed and loaded up a game. It looks great! If you do figure out how to make lighting affect visibility, that would add more depth. Maybe add night vision scopes?
Schadenfreude 22 Apr, 2017 @ 2:40pm 
I love the dusk maps!
∑3245  [author] 21 Apr, 2017 @ 12:05pm 
∑3245  [author] 21 Apr, 2017 @ 10:58am 
@Dragon32
They are completely standalone, with their own Post Processing Effects. I have to check the Darker Night Sky Tweak and see if that mod changes something that affects that mod.

@Peregrinus
Another solution would be to make the darker nights map a standalone mod, which is about 40% of this mod. I might make the darker nights map a separate mod, since those make the game more difficult to traverse, and some modders would like to use those for their projects.
TM 21 Apr, 2017 @ 8:04am 
Just using daytime maps, and it definitely adds that little extra to the atmosphere. Great job! I hope a solution shows up for nighttime maps.
Dragon32 21 Apr, 2017 @ 2:27am 
@E3245:
Thanks for the info, didn't realise that was where the Avenger maps environment lighting was defined.

One thought I had on the night-time darkness. Are the tactical maps' environment lighting definitions defined in this mod completely standalone? Or are they derived from or offset from the vanilla game's night time definitions? If they're derived (i.e. mod ambient light level = vanilla ambient light level + 3) then running the "Darker Night Sky Tweak" mod, which changes the vanilla values, could well be having an effect.
BLASTER📷 20 Apr, 2017 @ 8:41pm 
Great mod
∑3245  [author] 20 Apr, 2017 @ 5:43pm 
@Dragon32
All the XComGameData.ini contains in this mod is the envlighting maps for the Avenger world. The night maps are already commented out, so the game doesn't load them anymore.
Dragon32 20 Apr, 2017 @ 4:21pm 
E3245 [author] 5 hours ago
@Asmodeus @everyone
You could always disable the night maps from spawning by editing this mod's XComMaps.ini and deleting the Night map entries, if you don't like the night maps.

Good point. I've done that, we'll see how it goes/

BTW, if we find the nights too dark we don't have to mess around with "XComGameData.ini" too do we?
Bork 20 Apr, 2017 @ 12:36pm 
This mod with ADVENT Flashlights looks really great, reminds me of ICEnhancer for GTA IV.
∑3245  [author] 20 Apr, 2017 @ 10:55am 
@Asmodeus @everyone
You could always disable the night maps from spawning by editing this mod's XComMaps.ini and deleting the Night map entries, if you don't like the night maps.
>54M 20 Apr, 2017 @ 10:14am 
Btw, had to uninstall it, could not see more than half of the map at all lol
>54M 20 Apr, 2017 @ 10:05am 
It looks good, but way TOO dark, specially if you use a good quality monitor (where there is more contrast and darker colours are more accurately displayed). I mean, pretty much 70% of the map is pinch black.

In a way it makes the game harder which could be a good thing. The player has to guess where to go or what to do in a really low to no vision enviroment while aliens (as being the computer) can see everithing on the map with no issues.

Thanks for the work and well this is just a suggestion but if you have enough spare time it would be good to have a version with like 50%-65% more brightness. That wopul be awesome for some ppl.

Thanks for the hard work :D
TM 20 Apr, 2017 @ 8:01am 
It's probably just something on my end but the flashlights/also advent flashlights stopped working and performance went down noticeably.

Also, Some maps are just too dark, and that is with the gamma maxed out. I had to uninstall this mod, advent flashlights, refresh .inis to get game working normally again.

Great idea though.